The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization.
The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with the Export Marketing Bureau of the Department for Trade and Industry (DTI) of the Philippines and funded by the European Union.
Emerging Trends in the Game Development Industry with James Lo, CEO of Taktyl Studios
What's up and coming in the world of game development? Tune in to this episode as we discuss upcoming trends in the game development industry with James Lo, CEO of Taktyl Studios and President of the Game Development Association of the Philippines. What's up and coming in the game development sphereHow emerging and current developers can use these predictions to stay on top of their game Ways AI and Blockchain are changing the in game development scene Taktyl Studios is a gamif...
3 Mar 2025
Breaking Boundaries: Leading in Gaming as a Woman with Cherry Boase, CEO of Buko Studios
This episode features the head of Buko Studios, Cherry Boase. She joins us in this episode to share her inspiring journey in game development starting from scratch and climbing to the top, becoming the leader she is today. Key Takeaways: The strength of putting yourself in the shoes of your employees, creating support around personal problems and truly pushing for work-life balanceEmpathy is a key skill for effective leadership and creating resilient teamsAssertiveness is a key trait for eve...
24 Feb 2025
How to Create a PR Kit for a Game Launch with Andreas Betsche, Co-Founder and Editor-in-Chief of Virtual SEA
In this episode, Andreas Betsche, Co-Founder and Editor in Chief of Virtual SEA brings in his media expertise to talk about Media Kits for game launches – why it is important and how you can make one that stands out to give your game the best chance to be showcased online and reach a wider audience. What is a PR Kit, what it looks like, and what role it plays in your game's successWhen should you start creating your PR Kit in the game development processHow to create a pitch that makes an i...
14 Jan 2025
Career Paths and Skills in the Game Industry with Alvin Juban of Synergy88
Alvin Juban of Synergy88 shares the evolving career paths in the game development industry and what's necessary for the next generation of creators to thrive in this line of work.
6 Jan 2025
How to Create Game Design Concepts and Keep Your Audience Engaged with Lord Gosingtian of ThinkBit
We kick off this year's episode with an interview with ThinkBit's President, Lord Gosingtian. He shares his company's journey from taking on small projects to designing their games for themselves and their clients.In this episode, we talk about:Creating game concepts from scratch: Lessons learned from shifting from an individual playing games to an entrepreneur creating games for a livingThe importance of market research, understanding the market, and staying on top of trendsHow to keep a gam...
12 May 2024
How to Ensure Successful Game Projects from Start to finish with King Montecillo of FizzBuzz Inc.
In this session, King Montecillo, Managing Director of FizzBuzz Inc., brings their A-game and gives us some hard advice on creating project scopes and employing good project management skills to ensure project success and client satisfaction - all while keeping your team happy.
Creating a Bible: The importance of documentation to protect all parties create clarity for all members of the team, and provide clear expectations for clients
Project Managers: Why you need skilled members to look out for potential problems and make sure the project is moving smoothly
How to address changes and revisions after the project scope has been made and how that affects cost and timelines
Setting milestones and mapping out each stage of the development cycle
FizzBuzz Inc. is a Cebu-based development studio that specializes in web and mobile app development, 2D/3D animation, and Stop-Motion animation. They are the minds behind Stikbot Studio, Hyperstrike, and Monster in the Woods.
Find Fizzbuzz Inc. online at
https://fizzbuzz.ph/ (https://fizzbuzz.ph/)
Facebook
https://www.facebook.com/fizzbuzzinc/ (https://www.facebook.com/fizzbuzzinc/)
LinkedIn
https://www.linkedin.com/company/fizzbuzz-inc/ (https://www.linkedin.com/company/fizzbuzz-inc/)
9 May 2024
How Gamification can make Learning more Efficient with Weng Bagadion of WBagadion
Weng Bagadion, CEO and founder of WBagadion joins us in this episode to talk about how gamification can be used as a tool for efficient learning and recall as well as the best practices for applying gamification in different projects
In this episode, we cover:
What gamification is and how it has found its way into the corporate setting
How gamification can augment corporate training and increase information retention
What are the elements of well-gamified initiatives, and how to measure success and the impact of the activities on your bottom line
How to find a partner that can inject gamification to help meet your learning objectives and grow with your needs as a company
WBagadion is a digital creative agency that specializes in designing, developing, and delivering IMPACT e-learning projects for today’s generation of learners.
Find WBagadion online at
https://www.wbagadion.com/
(https://www.wbagadion.com/)LinkedIn
https://www.linkedin.com/company/wbagadion (https://www.linkedin.com/company/wbagadion)
Facebook
https://www.facebook.com/wbagadionconsulting (https://www.facebook.com/wbagadionconsulting)
6 May 2024
Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games
In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now always on the lookout for fresh, passionate talents for his team.
Key takeaways in this episode:
Pros and Cons of being a solo developer: Lessons learned doing everything solo and when should you start hiring other people to grow and improve your game
The Importance of planning for sequels and keeping the game fresh
Growing Pains and responsibilities: Creating pitch decks and prototypes for publishers, taking care of employees, and working with a team
Finding the employees that are a good fit for your culture and building long-term relationships
Ranida Games is an indie game developer based in Laguna, Philippines. They are the developers behind the 2D fighting game Bayani, PBA Basketball Slam, and Dunk Perfect.
Find more of Ranida Games online at
https://www.ranidagames.com/ (https://www.ranidagames.com/)
LinkedIn
https://www.linkedin.com/company/ranida-games/ (https://www.linkedin.com/company/ranida-games/)
Facebook
https://www.facebook.com/ranidagames/ (https://www.facebook.com/ranidagames/)
X/Twitter
https://twitter.com/ranidagames (https://twitter.com/ranidagames)
Steam
https://store.steampowered.com/developer/RanidaGames (https://store.steampowered.com/developer/RanidaGames)
3 May 2024
The Different Facets of Video Game Production with Walter De Torres and Coby Chan of Pixel Mafia
What does it take to make a video game come to life?
Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life.
Key insights in this episode:
Scaling complexity: The differences between Indie-Games and Triple-A Games from a development side
Thriving as a service provider in the Triple-A games industry and the complex skills a company can offer
What are the current roles that are and what does the future look like for these careers, specifically in the Philippine setting?
How does someone looking for a career in the video game industry find a good company to share and grow their skills?
Pixel Mafia is a premiere art service studio specializing in AAA video game content. They currently have two studios in the Philippines - one in Manila and a recently opened one in Cebu. Some of their notable projects include Apex Legends, Horizon Forbidden West, Cyber Punk 2077, and The Sims.
Find Pixel Mafia online at
https://www.pixelmafia.com/ (https://www.pixelmafia.com/)
Facebook
https://www.facebook.com/pixelmafiacorp (https://www.facebook.com/pixelmafiacorp)
LinkedIn
https://www.linkedin.com/company/pixelmafia/ (https://www.linkedin.com/company/pixelmafia/)
1 May 2024
Effective Story-Telling when People have Short Attention Spans with Carlos Valdes of YangYang Mobile
This time, we dive into another perspective inside game development as we talk to Carlos Valdes, Senior writer for YangYang Mobile. He joins the show to give us an insight into a writer's thought process behind weaving worlds and creating memorable characters for visual novel games.
In this episode, we tackle:
What differentiates visual novel games from reading a book and how does that affect the user experience?
Understanding the kind of audience that visual novels appeal to and how to speak to that demographic
The challenges of writing for visual novels vs writing for other video games
Best practices in creating narratives that make people stay engaged
YangYang Mobile is the development studio behind the visual novel games The Letter, Love Esquire, Perfect Gold, Saint Maker, and High Times. The indie team is based in the Philippines and focuses on creating story-driven games.
Find YangYang Mobile online at
https://www.yangyangmobile.com/ (https://www.yangyangmobile.com/)
Facebook:
https://www.facebook.com/yangyangmobile/ (https://www.facebook.com/yangyangmobile/)
LinkedIn:
https://www.linkedin.com/company/yangyang-mobile/ (https://www.linkedin.com/company/yangyang-mobile/)
X/Twitter
https://twitter.com/yangyangmobile (https://twitter.com/yangyangmobile)
Find their games here:
The Letter
https://store.steampowered.com/app/460430/The_Letter__Horror_Visual_Novel/ (https://store.steampowered.com/app/460430/The_Letter__Horror_Visual_Novel/)
Saint Maker
https://store.steampowered.com/app/1785300/Saint_Maker__Horror_Visual_Novel (https://store.steampowered.com/app/1785300/Saint_Maker__Horror_Visual_Novel)
Perfect Gold
https://store.steampowered.com/app/578540/Perfect_Gold__Yuri_Visual_Novel (https://store.steampowered.com/app/578540/Perfect_Gold__Yuri_Visual_Novel)
High Times
https://store.steampowered.com/app/2251220/High_Times__Cooking_Visual_Novel/ (https://store.steampowered.com/app/2251220/High_Times__Cooking_Visual_Novel/)
28 Apr 2024
How to Pitch your Game to Publishers with Ranulf Goss of Startrace
Ranulf Goss, founder and CEO of Startrace Studios OPC joins us in this episode to talk about what it takes for your game to be pitch-ready to publishers and how does one exactly do that.
The key insights in this episode are:
What role does a game publisher play in the game development cycle and why is it beneficial to have one for your game?
Self Publishing VS External Publisher: What are the pros and cons?
How do you know when you are ready to find a publisher
What are vertical slides and what are the best practices in creating one?
How to find the best publisher for your game
Startrace is a Philippines-based game development company They are the devs behind Balete City, Kampilan, and Away Agila.
Find Startrace online at
https://www.startracestudios.com/ (https://www.startracestudios.com/)
Check out Balete City at
https://www.facebook.com/BaleteCity/ (https://www.facebook.com/BaleteCity/)
25 Apr 2024
How to Create a Successful Mobile Game How to Market and Monetize It with Solon Chen of Kooapps
From their humble beginnings to their now viral and addictive mobile games, Solon Chen, the Co-Founder and Studio Manager of Kooapps Philipines joins us to talk about what it takes to create a successful mobile game from conception, development, launch, and monetization.
This episode's key insights:
Understanding which ideas you can act on and execute as a developer
The importance of prototyping to ensure a successful and timely launch
Game preferences are subjective and understanding which demographic your game speaks to
Knowing what will work on Mobile, PC, or Console
Different aspects of monetization and finding out which ones speak to your consumers
What are the requirements to hit critical mass for your games and the role a community play in it
Kooapps (https://kooapps.com/) is a mobile games studio based in the Philippines. They are the developers behind Snake.io, Pictoeord, and Pocket Family Dreams.
Find Kooapps online at
https://kooapps.com/ (https://kooapps.com/)
Facebook
https://www.facebook.com/Kooapps (https://www.facebook.com/Kooapps)
LinkedIn
https://www.linkedin.com/company/kooapps/ (https://www.linkedin.com/company/kooapps/)
Find more of Kooapps' games here
Snake.io (https://snake.io/)
Pictoword (https://twitter.com/pictoword)
Pocket Family (https://apps.apple.com/us/app/pocket-family-my-dream-house/id481595833)
22 Apr 2024
Why you need a Player Support Partner that Specializes in Video Games with Andro Baluyut of GameOps
In this episode, we feature Andro Baluyut, Founder and CEO of GameOps, to talk about the importance of finding a player support partner for video games that specializes in providing support for games.
In this feature, we discuss:
What's the difference between Customer Support VS Player Support?
Understanding the impact of the kinds of issues games receive and how to turn that data into something that can be used to improve overall player experience
The pros and cons of Mass Support VS Personalized Support
How to know when it is time to find a player support partner
How to find a good player support partner for your game
Game Ops (https://gameops.ph/) is a video game company specializing in support services. With more than 20 years of industry experience both as a game publisher and as a solutions provider.
Find Game Ops online at
https://gameops.ph/ (https://gameops.ph/)
Facebook:
https://www.facebook.com/gameops.ph/ (https://www.facebook.com/gameops.ph/)
LinkedIn:
https://www.linkedin.com/company/gameops-inc./ (https://www.linkedin.com/company/gameops-inc./)
More of GameOps' initiatives in the gaming industry can be found here:
www.gamedevsummit.co (http://www.gamedevsummit.co/)
Facebook: https://www.facebook.com/GDSummitAsia/ (https://www.google.com/url?q=https://www.facebook.com/GDSummitAsia/&sa=D&source=docs&ust=1697472310678942&usg=AOvVaw2MSu7LwojBc-8nmnWEDH_Q)
Instagram: https://www.instagram.com/GDSummitAsia/ (https://www.google.com/url?q=https://www.instagram.com/GDSummitAsia/&sa=D&source=docs&ust=1697472310679087&usg=AOvVaw1PJ0RFrcnho-DWWeuHLX34)
Twitter: https://twitter.com/gdsummitasia (https://www.google.com/url?q=https://twitter.com/gdsummitasia&sa=D&source=docs&ust=1697472310679141&usg=AOvVaw0edKIXr6_9JCxMfaHWLlN2)
LinkedIn: https://www.linkedin.com/in/gdsummitasia/ (https://www.linkedin.com/in/gdsummitasia/)
MEE Games - the incubator we co-founded to help the Philippine indies with their original games/IP.
www.mee.ph (http://www.mee.ph/)
Podcast Authority Score: 17 / 100
A composite of feed quality, social presence, YouTube performance and engagement. Read the methodology.
Quality
24
Social presence
0
YouTube
0
Engagement
27
Host of Game Development Philippines?
Claim your podcast to manage its listing and keep your show details accurate.
Pod Engine is an independent podcast discovery and analytics service and is not affiliated with or endorsed by this podcast. Artwork and show content belong to their owners. Full legal notice.
Explore this show Podcast research with Pod Engine