by bmosley, jbrunner, gdreyband
Video Game Music and Retro Gaming Podcast
Language
🇺🇲
Publishing Since
7/1/2014
Email Addresses
1 available
Phone Numbers
0 available
April 29, 2025
<a href="https://pixelatedaudio.com/malibu-bikini-volleyball"></a><br /> <br /> Our show takes us back in time to the pleasant summer vibes of Malibu Bikini Volleyball, a no-frill sports game released in 1993 for the underdog Atari Lynx handheld, developed by Hand Made Software and composed by Paul Tonge.<br /> <br /> Hand Made Software was a boutique first- (or second-) party game developer that produced original games exclusively for the Lynx and Jaguar from about 1990 to 1995, with a handful of previously unreleased games making their way out in the early 2000s. While this game is a pretty self explanatory late era volleyball game for the Lynx, the music is definitely worth checking out.<br /> <br /> English composer Paul Tonge is a multi-talented musician, sound driver developer, musician, game producer and music director that worked from the late 80s to the early 2000s, starting on the C64 and Amiga and eventually retiring from games around the GBA era. He worked on games such as: Tinhead, The Tick, George Foreman for Real, and Samurai Jack: The Amulet of Time as well as working on a number of sound drivers across various console generations.<br /> <br /> It's a leisurely episode where finally take the time for a deeper dive on Lynx sound and graphics hardware. We also cover Paul's work with "Sound Images", his joint audio production company with composer Tony Williams, and Paul's eventual work with Software Creations, the British software developer that was a powerhouse of game audio talent in the 90s even if their games were just alright.<br /> <br /> In any case, sit back and enjoy this early 90s mixtape of beachy volleyball tunes!<br /> <br /> <br /> <br /> Composed by: Paul Tonge<br /> <br /> Tracklist<br /> <br /> * 0:00:00 Malibu Volleyball<br /> * 0:07:55 Trout Shout<br /> * 0:17:49 Beach Boy Blues<br /> * 0:29:16 Spike<br /> * 0:38:17 On the Shoreline<br /> * 0:44:09 Banana Volley<br /> * 0:53:23 Beach Volley<br /> * 1:00:39 SandOut<br /> * 1:04:57 SkyBall<br /> * 1:11:59 Winners<br />
March 24, 2025
<a href="https://pixelatedaudio.com/astyanax"></a>Today, we're looking back at Astyanax, an action platformer released for arcade and NES in 1989 and a game we both grew up playing. Sometimes referred to as "The Lord of King" or "The Astyanax", the original arcade game was developed by Aicom and published by Jaleco, with the NES version developed and published by Jaleco. Both versions share some similarities, like fighting hordes of mythological creatures, but the key difference for our show is they feature completely different soundtracks. We'll be focusing on the NES soundtrack written by Toshiko Tasaki with an occasional detour to the arcade original composed by Kiyoshi Yokoyama.<br /> <br /> <br /> <br /> Composed by:<br /> <br /> NES: Toshiko Tasaki<br /> Arcade: Kiyoshi Yokoyama<br /> <br /> Tracklist<br /> <br /> 0:00:00 - Opening Story (NES)<br /> 0:00:21 - Title (NES)<br /> 0:6:08 - Introduction / Round 5 Cutscene (NES)<br /> 0:9:22 - Round 1 - Remlia Castle (NES)<br /> 0:18:53 - Stage 1 - In the Forest (Arcade)<br /> 0:23:03 - Boss Intro + Boss Theme (NES)<br /> 0:25:32 - Round 2 - Redroad Forest (NES)<br /> 0:31:49 - Round 2 Cutscene (NES)<br /> 0:35:47 - Round 3 Cutscene (NES)<br /> 0:36:36 - Round 4 - Marshy Swamp (NES)<br /> 0:45:19 - Round 4 Cutscene (NES)<br /> 0:46:20 - Round 5 - Telugamn Bridge (NES)<br /> 0:48:51 - Round 5 Cutscene (NES)<br /> 0:50:11 - Round 1 Cutscene / Round 6 / Last Boss (NES)<br /> 0:53:49 - Stage 3 - On the Lake (Arcade)<br /> 0:58:38 - Ending (Arcade)<br /> 1:02:39 - (Bedding) Name Entry (Arcade)<br /> 1:04:27 - Ending Story + The End (NES)
February 20, 2025
<a href="https://pixelatedaudio.com/blades-of-steel"><br /> </a><br /> <br /> In this installment of Pixelated Audio, we're taking a stroll through the soundtrack of Blades of Steel. Originally, Konami released this fact-action hockey game in the arcades in 1987 but it really gained popularity a year later when it was converted to the Nintendo Entertainment System in 1988. However, most of us (at least your hosts) tend to forget that two sequels were released: NHL Blades of Steel '99 and NHL Blades of Steel 2000 which we’ve got some tunes from as well.<br /> <br /> <br /> <br /> Composed by:<br /> <br /> Arcade/NES: Shinya Sakamoto, Kazuki Muraoka, Atsushi Fujio, Kiyohira Sada<br /> <br /> GameBoy: Hidehiro Funauchi, Akiko Itou<br /> <br /> GameBoy Color: Matt Simmonds<br /> <br /> Nintendo 64: Kazuhiko Uehara (sound producer), Nobuyuki Akena (sound director), Takahito Uenishi (SFX), Mitsuteru Furukawa (Sound programmer)<br /> <br /> PlayStation: Let us know!<br /> <br /> Tracklist<br /> <br /> 00:00:00 - Game Start / Warm Up (NES)<br /> 00:05:23 - Selection Theme (NES)<br /> 00:13:04 - Intermission (NES)<br /> 00:16:52 - Bonus Game Unused (NES)<br /> 00:17:26 - Bonus Game (Arcade)<br /> 00:18:16 - Won Finals (NES)<br /> 00:20:26 - Game End (NES)<br /> 00:21:50 - Team Selection (Arcade)<br /> 00:23:55 - Team Selection (Amiga)<br /> 00:25:26 - Game Start (DOS)<br /> 00:26:17 - Game Start (C64)<br /> 00:27:09 - BGM 1 (GB)<br /> 00:30:09 - BGM 2 (GB)<br /> 00:31:39 - BGM 3 (GB)<br /> 00:35:15 - BGM 8 (GB)<br /> 00:39:54 - BGM 1 (GBC) - NHL Blades of Steel<br /> 00:45:43 - BGM 2 (GBC) - NHL Blades of Steel<br /> 00:49:17 - BGM 4 (GBC) - NHL Blades of Steel<br /> 00:52:16 - Menu Music (N64) - NHL Blades of Steel 99<br /> 00:56:56 - BGM 3 (GBC) - NHL Blades of Steel 2000<br /> 01:00:23 - BGM 4 (GBC) - NHL Blades of Steel 2000<br /> 01:02:26 - BGM 6 (GBC) - NHL Blades of Steel 2000<br /> 01:04:52 - Menu 3 (PSX) - NHL Blades of Steel 2000<br /> 01:08:34 - Menu 4 (PSX) - NHL Blades of Steel 2000<br /> 01:15:57 - Ending (NES)
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