Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories behind them ☕🎮
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories behind them ☕🎮
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For our final episode of the year, Alex and Kosta have sent in a heartfelt reflection on the history of Booleans, and now pass on the torch to John, Susie and Jacko.
We also use this episode to launch our new format, focusing on innovative and culturally interesting games as a springboard for conversation, rather than the current news cycle.
[Content Warning: One of the games discussed, Yume Nikki, contains some elements which reference death and suicide. Please see the timestamps below if you would like to skip our discussion around this game]
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Timestamps
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[01:13] Special Message from Alex and Kosta
[13:11] Yume Nikki - 2004 Surreal RPG Maker Proto-Walking-Sim developed by Kikiyama
[40:04] Community Messages
[44:04] Outer Wilds - 2019 Time-Loop Space Adventure developed by Mobius Digital
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Game Information Adapted From
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https://en.wikipedia.org/wiki/Yume_Nikki (https://en.wikipedia.org/wiki/Yume_Nikki)
https://www.pcgamer.com/the-horrifying-legacy-of-yume-nikki-the-homebrew-game-that-became-a-phenomenon/ (https://www.pcgamer.com/the-horrifying-legacy-of-yume-nikki-the-homebrew-game-that-became-a-phenomenon/)
https://en.wikipedia.org/wiki/Outer_Wilds (https://en.wikipedia.org/wiki/Outer_Wilds)
https://www.gamesradar.com/the-making-of-outer-wilds/ (https://www.gamesradar.com/the-making-of-outer-wilds/)
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Community Messages
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GameMaker is now free for non-commercial projects: https://gamemaker.io/en/blog/gamemaker-free-platforms (https://gamemaker.io/en/blog/gamemaker-free-platforms)
SAGE Game Exhibition happening on 16/17 February 2024:
https://www.sagameexhibition.com/ (https://www.sagameexhibition.com/)
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Other Mentions
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Toby Fox interviews Kikiyama (English Translation): https://chartcarr.neocities.org/secretbase_4 (https://chartcarr.neocities.org/secretbase_4)
Hokkikomori (syndrome): https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/ (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/)
Welcome to the NHK (anime): https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K (https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K).
Tomorrow, and Tomorrow, and Tomorrow (novel): https://www.goodreads.com/en/book/show/58784475 (https://www.goodreads.com/en/book/show/58784475)
Legend of Zelda: Majora’s Mask (game): https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask (https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask)
Twelve Minutes (Netflix game): https://help.netflix.com/en/node/126637 (https://help.netflix.com/en/node/126637)
Geocaching (activity): https://www.geocaching.com/play (https://www.geocaching.com/play)
The Infinite Game (book): https://simonsinek.com/books/the-infinite-game/ (https://simonsinek.com/books/the-infinite-game/)
Slow TV (tv show genre): https://en.wikipedia.org/wiki/Slow_television (https://en.wikipedia.org/wiki/Slow_television)
Cafe Booleans is back! ☕🎮
Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit 👻
We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations.
We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead!
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Links from this episode:
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Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries (https://itch.io/jam/slam-jam-3/entries )
Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool (https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool)
Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie:
https://www.gamespot.com/articles/nintendo-is-teaming-up-with-sony-to-create-a-live-action-the-legend-of-zelda-movie/1100-6518986/ (https://www.gamespot.com/articles/nintendo-is-teaming-up-with-sony-to-create-a-live-action-the-legend-of-zelda-movie/1100-6518986/)
GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations:
https://www.gamespot.com/articles/gta-company-take-two-will-be-very-selective-and-very-careful-with-film-adaptations/1100-6519049/ (https://www.gamespot.com/articles/gta-company-take-two-will-be-very-selective-and-very-careful-with-film-adaptations/1100-6519049/)
Wikipedia list of Video Game Film Adaptations:
https://en.wikipedia.org/wiki/List_of_films_based_on_video_games (https://en.wikipedia.org/wiki/List_of_films_based_on_video_games)
SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list (https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list)
Global Game Jam site applications now open: https://globalgamejam.org/ (https://globalgamejam.org/ )
UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio:
Email john.oestmann@unisa.edu.au (john.oestmann@unisa.edu.au)
18 May 2023
King Arthur, Game Mods and the Public Domain
Dive into Episode 3 of "The Business of Indie Game Development" series for a fresh take on indie gaming.
🏰 We start with an exploration of King Arthur as the ultimate fanfiction, illuminating the power of shared storytelling.
📜 A quick history lesson on copyright and intellectual property paves the way for a deep dive into the world of mods and fan games.
🌳 Did you know that many game ideas often evolve from pre-existing ones, like ARMA and Fortnite?
🚫 The restrictions surrounding public domain works and the challenges of placing your own creations within this scope.
🕹️ We highlight examples of public domain games and free cultural works, shedding light on the potential of this approach.
🤝 Finally, we discuss the societal benefits of shared creativity. Could this approach be a viable alternative as we move into the future of indie gaming?
Hosts:
John Oestmann - @john_oestmann
Alex Ferrabetta - @amferrabetta
Kosta Canatselis - @kostacana
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Apple Podcasts (US)
5.0 / 5
1 ratings
Spotify
5.0 / 5
8 ratings
Contact Cafe Booleans: A Game Dev Podcast
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