A conversational podcast about the video game industry, console wars, and forever games. Each show features sharp and entertaining analysis from reporters, insiders, and creators about the wonderful, heated, and absurd world of gaming.
deadgame.substack.com (https://deadgame.substack.com?utm_medium=podcast)
Suicide Squad Is Better (And Worse) Than You Think
Episode three of the Dead Game Podcast is devoted to Suicide Squad, the fun but much beleaguered loot shooter by the makers of Batman: Arkham. This week I’m joined by Kotaku’s Zack Zwiezen (https://kotaku.com/author/zackzwiezen) and Jake Steinberg, formerly of GameXplain (https://www.patreon.com/JakeSteinberg), to break down what we love and hate about the latest attempt to make a licensed live service multiplayer game. The second half of the discussion focuses on the conversation around the game, how reviews are treating it, what fans are angry about it, and whether Warner Bros. made things worse by how it marketed the game. We also checked in on last week’s PlayStation State of Play with our “winning” and “losing” scorecards for Stellar Blade, Death Stranding 2, and more.
You can send questions, comments, feedback, hate mail, and suggestions for future guests to deadgame@substack.com.
The Dead Game Podcast is produced in association with the Dead Game newsletter, a weekly roundup of gaming news, analysis, and oddities published over at deadgame.substack.com. Subscribe today (https://deadgame.substack.com/)!
Musical intro: "Jaza Balade" by Birocratic and G-Mills (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))Interludes: “Matlack” by Birocratic (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))Outro: "T-Me We-Me" by Birocratic and G-Mills (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit deadgame.substack.com (https://deadgame.substack.com?utm_medium=podcast&utm_campaign=CTA_1)
26 Jan 2024
The Price Of Video Game Layoffs After Xbox Axes 1,900 Staff
The second-ever episode of the Dead Game Podcast is here. This week I’m joined by The Verge’s Ash Parrish (https://www.theverge.com/authors/ash-parrish) and Kotaku’s Zack Zwiezen (https://kotaku.com/author/zackzwiezen) to discuss an already terrible year for the gaming industry (https://deadgame.substack.com/p/video-game-devs-might-be-paying-the) after shockingly deep cuts across Activision Blizzard which already followed mass layoffs at Riot Games and other companies. Zwiezen has been keeping track of them all in a running list right here (https://kotaku.com/game-industry-layoffs-how-many-2024-unity-twitch-1851155818). Over 5,000 game makers have already been laid off in 2024. We also offer a brief hype check on Avowed and Indiana Jones from the recent Xbox Developer Direct showcase (https://www.youtube.com/watch?v=ELFSdlFmDNI) and the new trailer for Nintendo Switch’s Princess Peach: Showtime! before breaking down the circus around “ (https://deadgame.substack.com/p/pokemon-with-guns-takes-over-steam)Pokémon with guns,” AKA (https://deadgame.substack.com/p/pokemon-with-guns-takes-over-steam)Palworld, and whether it’s actually any good or not.
You can send questions, comments, feedback, hate mail, and suggestions for future guests to deadgame@substack.com.
The Dead Game Podcast is produced in association with the Dead Game newsletter, a weekly roundup of gaming news, analysis, and oddities published over at deadgame.substack.com. Subscribe today (https://deadgame.substack.com/)!
Musical intro: "Jaza Balade" by Birocratic and G-Mills (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))Outro: "T-Me We-Me" by Birocratic and G-Mills (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit deadgame.substack.com (https://deadgame.substack.com?utm_medium=podcast&utm_campaign=CTA_1)
19 Jan 2024
Gaming's AI Meltdown And The Problem With The Last Of Us Part II's PS5 Remaster
Welcome to the very first episode of the Dead Game Podcast, a show about industry news, console wars, and forever games! Kotaku's Alyssa Mercante and Digital Trends' Giovanni Colantonio join host Ethan Gach on the podcast's maiden voyage to talk about gaming's AI nightmare, Halo Infinite's bright future, and the problem with The Last of Us Part II's PlayStation 5 remaster.
The Dead Game Podcast is produced in association with the Dead Game newsletter, a weekly roundup of gaming news, analysis, and oddities published over at deadgame.substack.com (http://deadgame.substack.com). Subscribe today (https://deadgame.substack.com/)!
Discussed: Nvidia's generative-AI NPCs and the SAG-AFTRA AI deal 6:20, Xbox's exclusivity blues 34:52, the state of Overwatch 2 and Halo Infinite 57:55, Persona 3 Reload and The Last of Us Part II Remastered 1:04:01.
Musical intro: "Jaza Balade" by Birocratic and G-Mills, Interlude 1: "Lullaby of the Sea" by Birocratic, Interlude 2: "Bleary Eyes" by Birocratic, Outro: "T-Me We-Me" by Birocratic and G-Mills (http://birocratic.lnk.to/allYL (http://birocratic.lnk.to/allYL))
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit deadgame.substack.com (https://deadgame.substack.com?utm_medium=podcast&utm_campaign=CTA_1)
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
Apple Podcasts (US)
5.0 / 5
1 ratings
Spotify
5.0 / 5
5 ratings
Contact Dead Game Podcast
Guest appearances
Books guests
Based on episode analysis; this does not confirm that the show is currently accepting guests.
Host of Dead Game Podcast?
Claim your podcast to manage its listing and keep your show details accurate.
Pod Engine is an independent podcast discovery and analytics service and is not affiliated with or endorsed by this podcast. Artwork and show content belong to their owners. Full legal notice.
Explore this show Podcast research with Pod Engine