A podcast about design and product—what it takes to create great experiences, and what happens when critical details are ignored, overlooked, or misunderstood.
Season 3 is here with new co-host Lily. This episode tackles a question every designer should sit with: are you mastering your craft, or just mastering your tools?
They dig into why "Figma" isn't a skill, designers vibe coding their own tools, and what a pro photographer with a Barbie camera teaches about fundamentals. Plus: why cross-platform handoffs are still broken, what AI agent demos conveniently skip, and the Ferrari Luce debate, where brand legacy meets bold new design.
00:00 Intro: Welcome to Season 3
00:14 Craft vs. Tooling: The Core Debate
01:18 Building Your Own Tools
03:40 Analog vs. Hyper-Future
05:22 Tooling That Incentivizes Better Design
06:49 Designing for Context, Not Just Platform
08:22 Cross-Platform Continuity & The AI Demo Problem
18:24 Bringing It Back: What Is Craft, Really?
20:09 How Tool Companies Captured Design Culture
22:45 The Ferrari Luce: When Brand Meets New Craft
27:00 Digital vs. Tactile in Car Interiors
32:37 Wrap-Up: Own the Vertical
Welcome to the latest episode of Design Gold! In this insightful installment, we delve into the fascinating world of design hiring, portfolios, and interviews. Whether you're a seasoned designer looking to make your next career move or a fresh talent eager to kickstart your design journey, this episode is packed with valuable tips and expert advice to help you stand out in the competitive job market.
Join our hosts as they share their firsthand experiences and industry insights on what it takes to ace the design hiring process. From crafting an attention-grabbing portfolio to acing the interview, we leave no stone unturned in exploring the dos and don'ts of impressing potential employers.
26 Jun 2023
Exploring Apple Vision Pro's Creative Potential
It's Apple season! In this episode we talk about WWDC, Apple's World Wide Developer Conference the updates and the new, most specifically talking about the Apple Vision Pro and the new design language it introduces with what they are calling Spatial Computing.
1 Apr 2020
A Look Back at CES 2020
This is going to be a long one. Lots of exciting things happened at CES 2020 and on this episode Jonathan and I talk about several different highlights and what’s shifting at the show, what all these technology changes mean for the world of consumer tech and where design fits in to the picture.
11 Mar 2020
Context-Aware Video
In this episode we discuss the various ways video has changed over the years, specifically how we consume it. Should the burden for more immersive video experiences be put on the viewer or the creators? Who should act as the author to the media?
22 Apr 2019
Why does everything need an app?!?!
Why is it that everything need an app from toasters to skateboards? In this episode we discuss the ramifications of product organizations relying on companion apps and how that effects the user experience of their hardware product. How can we build companion apps that build on top of the already great experience of the product?
22 Apr 2019
Designing Security
How do we build trust with our users and keep it? Can we make authentication into systems seamless and still secure? And more broadly what is security? Will technology solve all our security problems or does it require people to intervene? Lots of questions and hopefully lots of insights :P
20 Apr 2019
Door Handles: Push it, Twist it, Pull it
In this first episode of the Design Gold podcast, we discuss doors, door handles and why doors are so difficult to sort out. Are they push, pull, slide or something else?
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