
- 3
- Episodes
- 2020
- First episode
About DGBL - Teaching Resource
This podcast was created as an assignment for course, "5287 Emerging Technologies and Learning" offered by Dr. Michelle S. Hagerman through the University of Ottawa, Canada. It focuses on the implementation of two digital games, Twine and Kahoot! in secondary English classes as a way to reduce transactional distance in online learning platforms.
- Publisher
- Amanda Pacaud
- Category
- education
- Language
- en
- Explicit
- No
- First episode
- 19 Nov 2020
- Latest episode
- 19 Nov 2020
Latest episodes
3 episodes in the feed.

19 Nov 2020
DGBL: Episode 3 - Conclusion

19 Nov 2020
DGBL: Episode 2 - Digital Games for Secondary Literacy Classroom

19 Nov 2020
DGBL: Episode 1 - Introduction
Contact DGBL - Teaching Resource
- Guest appearances
- Does not typically book guests
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