by Josh H & Dan B
A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.
Language
🇺🇲
Publishing Since
10/9/2019
Email Addresses
1 available
Phone Numbers
0 available
April 30, 2025
<p>* Minor Tribes of Cara Fahd, Part One</p><p>* Smaller groups and tribes</p><p>* Righteous Vipers</p><p>* Led by Orguk.</p><p>* They also appear in the Blades collection.</p><p>* Only 50 or so warriors.</p><p>* Allied with the Fists of Fahd through marriage, but relations are strained.</p><p>* Live in the Delaris foothills, raiders and more "traditional" ork scorchers.</p><p>* Orguk is desperate to make alliances and build power, has been making overtures to Zarass Icethought.</p><p>* Useful as low-stakes antagonists and rivals, not significant movers and shakers.</p><p>* Having some difficulties dealing with the changes in Cara Fahd and how it hinders their traditional lifestyle.</p><p>* Henkar's Spears</p><p>* Group of orks that lived in southern jungles.</p><p>* Recently got new chieftan, Henkar, a Swordmaster from Travar.</p><p>* Welcomed "city orks" from other parts of Barsaive to join a "traditional" Carad culture.</p><p>* Grown from around 300 to over 1000 members, tribe is becoming more prosperous.</p><p>* No cavalry; they are premier source of infantry for Cara Fahd.</p><p>* Cosmopolitan, an example of what Krathis is trying to achieve with Cara Fahd.</p><p>* Potential conflict with more traditionalist tribes as they have grown.</p><p>* Thunderborn Cavalry</p><p>* Lives along the Greenheart River.</p><p>* About 600 members, 100 cavalry that ride dyre.</p><p>* Very close cultural bonds with dyre; more than just mounts.</p><p>* Raids into Vivane province.</p><p>* Sworn oath of mutual aid with the Thunderers tribe.</p><p>* Building their value as a cavalry force for coming conflict with Thera.</p><p>* Uses for minor tribes in a Cara Fahd game.</p><p>* Continued variety and detail fleshing out the ork nation.</p><p>* Traditional tribes each dealing with the new situation in different ways.</p><p><br></p><p>Find and Follow:</p><p>Email: [email protected]</p><p>YouTube: https://www.youtube.com/@EDSGPodcast</p><p>Find and follow Josh: https://linktr.ee/LoreMerchant</p><p>Get product information, developer blogs, and more at www.fasagames.com</p><p>FASA Games on Facebook: https://www.facebook.com/fasagamesinc</p><p>Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn</p><p>FASA Games Discord Channel: https://discord.gg/uuVwS9u</p><p>Earthdawn West Marches: https://discord.gg/hhHDtXW</p>
April 16, 2025
<p>* Deeper Secrets: Wizard Spells Circle Three and Four</p><p>* Third Circle Spells</p><p>* Fulcrum</p><p>* Addressing a listener question about the spell.</p><p>* Makeshift Missile</p><p>* Mental Library</p><p>* Shatter Lock</p><p>* Silence Objects</p><p>* Temporary Erase</p><p>* Discussion and top picks.</p><p>* Fourth Circle Spells</p><p>* Etch and Sketch</p><p>* Icy Protection</p><p>* Inventory</p><p>* Mystic Vines</p><p>* Sanctuary</p><p>* Stick Together</p><p>* Discussion and top picks.</p><p>* Mystic Vines versus Binding Threads</p><p><br></p><p>Find and Follow:</p><p>Email: [email protected]</p><p>YouTube: https://www.youtube.com/@EDSGPodcast</p><p>Find and follow Josh: https://linktr.ee/LoreMerchant</p><p>Get product information, developer blogs, and more at www.fasagames.com</p><p>FASA Games on Facebook: https://www.facebook.com/fasagamesinc</p><p>Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn</p><p>FASA Games Discord Channel: https://discord.gg/uuVwS9u</p><p>Earthdawn West Marches: https://discord.gg/hhHDtXW</p>
April 2, 2025
<p>* Tribes of Cara Fahd: Fists of Fahd</p><p>* Ruled by Moschtug who claims to be the true King of Cara Fahd</p><p>* Claims descent from Cathon Grimeye.</p><p>* First appeared in the adventure collection Blades.</p><p>* Similar to Zarass's Chargers, Moschtug is set up as an antagonist.</p><p>* More canny than Zarass but still a warlord.</p><p>* Resents the presence of the new arrivals and their domination of the area.</p><p>* Self-important, egotistical, convinced with ork purity.</p><p>* Controls Copper Cauldron, an important resource for Cara Fahd.</p><p>* Trapped by his own narrative; ambitions ran into Krathis Gron.</p><p>* Was a big fish in a small pond, but now the pond is much bigger.</p><p>* Is on the council because of the importance of Copper Cauldron.</p><p>* His ego and self-importance could make him easily manipulated.</p><p>* Not a threat like Zarass, but could cause problems.</p><p>* Could be a source of comic relief in Cara Fahd politics.</p><p>* Still a tough character; strong Cavalryman.</p><p>* Ideas on bringing Moschtug into games.</p><p><br></p><p>Find and Follow:</p><p>Email: [email protected]</p><p>YouTube: https://www.youtube.com/@EDSGPodcast</p><p>Find and follow Josh: https://linktr.ee/LoreMerchant</p><p>Get product information, developer blogs, and more at www.fasagames.com</p><p>FASA Games on Facebook: https://www.facebook.com/fasagamesinc</p><p>Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn</p><p>FASA Games Discord Channel: https://discord.gg/uuVwS9u</p><p>Earthdawn West Marches: https://discord.gg/hhHDtXW</p>
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