Each episode Game Masters Corrie and Ian discuss the Escape Room industry, game design, and what it's like moderating players. If you've never played a room before, here's what it's like. If you're already an escape artist like us, learn about what it's like behind the scenes and why things ended up in the final product.
Escape Rooms have quickly evolved from just boxes with a few locks to entire immersive experiences with five rooms, actors, altered reality, and VR. These are some of the differences between rooms and how they can effect player experiences. For the most part, new effects and gadgets are a good thing! But when the machine gets too complicated it can be expensive and maybe even more trouble than it's worth for owners. What do you prefer? A manual experience with clear locks and keys? Or rooms with all the automated interactions, AI, and video game elements?
26 Feb 2020
Truckers & Passengers
You're never just "playing a room" there are layers, and roles and everyone can have a chance to help out and be a vital part of escaping! But here's what we have seen and experienced with various players and rooms. Why do people act the way they do? What are the biggest mistakes players make? Are you a Trucker or a Passenger?
20 Feb 2020
Ian Solves a Puzzle Box
Corrie designed a short twenty minute puzzle box for Ian. If you haven't played a room before or a Break in Box, this is what it looks- I mean sounds like. Will this make sense in a podcast format? Great question. But we had to find out anyway. Every box and every design we learn more about what works for players and what doesn't! The problem solving is what makes the job so enjoyable.
30 Jan 2020
Beginning Escape Rooms & Podcasts!
Talk about Escape Rooms and stuff with Ian Anderson and Corrie Jones. Both moderators and designers of puzzles, games, and more! Here are some of our first time experiences, and what you can expect if you've never played a room yourself. Have you ever escaped before? Was it a good or bad experience?
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