Web3 Gaming in a Post-Friction World - FOGcast #59
Back to a less edgy conversation this week! Today we discuss the evolution of Web3 for Games from a user onboarding perspective and what it means for the games to come!
Guests:
Nico Vereecke (https://twitter.com/NicoVereecke): Host of the podcast and investor at BITKRAFT Ventures.
Devin Becker (https://www.linkedin.com/in/devinbecker/): Gaming lead at NAMI and Naavik, specializing in game analytics for Web3 gaming.
Sam Barberie (https://www.linkedin.com/in/sambarberie/): Head of Strategy and Partnerships at Horizon and Sequence, with a background in gaming and interactive media.
Mike Levine (https://www.linkedin.com/in/levinemike/): CEO of Mystic Moose and creator of the game Mojo Melee, an auto chess battler in the Web3 gaming space
Key Takeaways:
The evolution of gaming technology follows a pattern of starting with rudimentary games and progressing to more real-time and immersive experiences.
Web3 gaming is moving towards a more seamless user experience, with the goal of abstracting away the complexities of blockchain technology.
The mobile platform is a gateway to reaching a wider audience, but cross-platform compatibility is essential for a successful game.
The concept of asset ownership in Web3 gaming is still evolving, and developers need to find ways to make it meaningful and valuable to players.
Educating players about the benefits of Web3 gaming is important, but it should be done in a way that focuses on the player experience rather than the technology itself.
Enjoy!
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Watch the episode on YouTube (https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw)
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26 Oct 2023
Loot Survivor: A Fully On-Chain Arcade Game - FOGcast #58
Realms Homepage: https://realms.world/
Join us this week as we dive into the On-Chain Gaming World with Loot Survivor and Dojo!
Guest(s):
Nico Vereecke (https://twitter.com/NicoVereecke): Host and investor at BITKRAFT Ventures.
Loaf (https://twitter.com/lordOfAFew): Long-time builder and crypto investor, involved in the development of Loot and the creation of the Biblioteca DAO and Realms ecosystem
Loot Hero (https://twitter.com/aloothero): Involved in Ethereum staking and the proof of stake network, contributed to the development of Loot and the broader on-chain gaming movement.
Summary:
Nico Vereecke introduces the podcast episode and the guests, Loaf and Loot Hero. The conversation revolves around the topic of on-chain gaming, specifically focusing on Loot and the development of the Loot Survivor game. The guests discuss the background of Loot, its unique features, and the challenges faced in building on-chain games. They also highlight the importance of frameworks like Dojo and the potential for rapid development and composability in the on-chain gaming space.
Key Takeaways:
Loot is a collection of 10,000 NFTs that exist entirely on-chain, allowing for the development of fully on-chain games.
Building on-chain games without a framework can be complex and challenging, but frameworks like Dojo provide tools and standards to simplify the development process.
The concept of an on-chain arcade game, like Loot Survivor, offers advantages such as extensibility, capital efficiencies, and integrity of leaderboards.
The modular structure of Loot Survivor allows for easy extension and customization, enabling developers to build their own versions of the game.
Enjoy!
Join the FOGDAO Discord (https://discord.gg/ZmTEmEC3mk)
Watch the episode on YouTube (https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw)
Follow the Future of Gaming: Twitter (https://twitter.com/FOGDAO) | LinkedIn (https://www.linkedin.com/company/future-of-gaming/)
10 Oct 2023
God-as-a-Service for Autonomous Worlds - FOGcast #57
We’re doing something different this episode. Your host Nico Vereecke (https://twitter.com/NicoVereecke) conducts a jam session with Tim Cotten (https://www.linkedin.com/in/timcotten/), Matt Dion (https://www.linkedin.com/in/matthew-dion/), and David Amor (https://www.linkedin.com/in/david-amor/) about the future of gaming. We explore the concept of Massively Interactive Live Events (MILES) and how their ideas could be applied to fully on-chain gaming. We discuss the challenges of hidden information in on-chain games and the potential solutions, such as using zero-knowledge proofs. Tim introduces the concept of AutoRPG, an autonomous AI system for building and managing game worlds. Finally, we dive deep into the idea of decentralized AI models as game masters in autonomous worlds.
Key Takeaways:
Massively Interactive Live Events (MILES) combine cloud gaming and streaming technology to create interactive virtual worlds.
Fully on-chain games face challenges with hidden information and the need for live operations.
AutoRPG is an AI system that can build and manage game worlds, providing a solution for live operations in autonomous worlds.
Decentralized AI models can act as game masters in autonomous worlds, providing dynamic and unpredictable gameplay.
The future of gaming may involve combining AI-generated content with player-created content for a more immersive and engaging experience.
Blaseball: https://www.youtube.com/watch?v=Y5t8DwnDE1k&ab_channel=PeopleMakeGames
Join the FOGDAO Discord (https://discord.gg/ZmTEmEC3mk)
Watch the episode on YouTube (https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw)
Follow the Future of Gaming: Twitter (https://twitter.com/FOGDAO) | LinkedIn (https://www.linkedin.com/company/future-of-gaming/)
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
Apple Podcasts (US)
5.0 / 5
2 ratings
Spotify
4.5 / 5
71 ratings
Contact Future of Gaming
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