Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more. It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around games. <br/><br/><a href="https://www.gamedatapodcast.com?utm_medium=podcast">www.gamedatapodcast.com</a>

Game Data
Claim This Podcastby Kyle Kukshtel
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Podcast Overview
Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more. It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around games. <br/><br/><a href="https://www.gamedatapodcast.com?utm_medium=podcast">www.gamedatapodcast.com</a>
Language
🇺🇲
Publishing Since
10/4/2024
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Recent Episodes

August 1, 2025
Matthew Viglione & Gabriel Firmo on Rise of Industry 2
<p>Kyle talks with Matthew Viglione & Gabriel Firmo of SomaSim games about their new city-building simulation game Rise of Industry 2. They talk about lessons learned from nearly a decade of strategy game programming, custom scripting languages, tutorial design, data binding, and more.</p> <br/><br/>Get full access to Game Data at <a href="https://www.gamedatapodcast.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4">www.gamedatapodcast.com/subscribe</a>

June 9, 2025
Ulfsire on Path of Achra
Kyle interviews Ulfsire, the developer of Path of Achra, discussing first-time programming using the Godot engine and data management with Google Sheets.

April 30, 2025
Cole Wehrle on Arcs, Root, Oath, and John Company
<p>Kyle talks with Cole Wehrle, acclaimed boardgame designer behind the smash hit Root, as well as much-acclaimed designs Oath, Arcs, Pax Pamir, and John Company. They discuss Cole's approach to design and balance in his games and how he wrangles all the necessary data required to make it all possible.</p> <br/><br/>Get full access to Game Data at <a href="https://www.gamedatapodcast.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4">www.gamedatapodcast.com/subscribe</a>
9 total episodes available with 3 transcripts
Recent guests on Game Data
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Ulfsire
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Frequently asked questions
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- What is Game Data?
- How often does this podcast release new episodes?
This podcast updates bi-weekly.
- Where can I listen to this podcast?
This podcast is available on 6 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.
- Does this podcast accept guests?
Yes, this podcast regularly features guests.
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