Podcast thumbnail for Game Data

by Kyle Kukshtel

9 episodes
Updated Bi-weekly
Accepts GuestsHas SponsorsLocation 🇺🇸
27

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality23
Social0
YouTube0
Engagement81

Podcast Overview

Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more. It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around games. <br/><br/><a href="https://www.gamedatapodcast.com?utm_medium=podcast">www.gamedatapodcast.com</a>

Language

🇺🇲

Publishing Since

10/4/2024

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27

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality23
Social0
YouTube0
Engagement81
7
Excellent Areas
2
Good Performance
10
Growth Opportunities
excellent
Episode Length
1h 21m
Performing excellently!
good
Show Notes Quality
3.0/5

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poor
Publishing Consistency
Every 34 days

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Recent Episodes

Episode thumbnail for Matthew Viglione & Gabriel Firmo on Rise of Industry 2

August 1, 2025

Matthew Viglione & Gabriel Firmo on Rise of Industry 2

<p>Kyle talks with Matthew Viglione & Gabriel Firmo of SomaSim games about their new city-building simulation game Rise of Industry 2. They talk about lessons learned from nearly a decade of strategy game programming, custom scripting languages, tutorial design, data binding, and more.</p> <br/><br/>Get full access to Game Data at <a href="https://www.gamedatapodcast.com/subscribe?utm_medium=podcast&#38;utm_campaign=CTA_4">www.gamedatapodcast.com/subscribe</a>

Episode thumbnail for Ulfsire on Path of Achra

June 9, 2025

Ulfsire on Path of Achra

Kyle interviews Ulfsire, the developer of Path of Achra, discussing first-time programming using the Godot engine and data management with Google Sheets.

Episode thumbnail for Cole Wehrle on Arcs, Root, Oath, and John Company

April 30, 2025

Cole Wehrle on Arcs, Root, Oath, and John Company

<p>Kyle talks with Cole Wehrle, acclaimed boardgame designer behind the smash hit Root, as well as much-acclaimed designs Oath, Arcs, Pax Pamir, and John Company. They discuss Cole's approach to design and balance in his games and how he wrangles all the necessary data required to make it all possible.</p> <br/><br/>Get full access to Game Data at <a href="https://www.gamedatapodcast.com/subscribe?utm_medium=podcast&#38;utm_campaign=CTA_4">www.gamedatapodcast.com/subscribe</a>

9 total episodes available with 3 transcripts

Recent guests on Game Data

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Ulfsire

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Frequently asked questions

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What is Game Data?

Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more. It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around games. <br/><br/><a href="https://www.gamedatapodcast.com?utm_medium=podcast">www.gamedatapodcast.com</a>

How often does this podcast release new episodes?

This podcast updates bi-weekly.

Where can I listen to this podcast?

This podcast is available on 6 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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