Podcast thumbnail for Game Dev Burrito Podcast

Game Dev Burrito Podcast

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by Ubisoft Belgrade

4 episodes
Updated Daily
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Podcast Overview

Istraživanje, menjanje, napredovanje, pa opet menjanje... Sve su to sastavni delovi game developmenta i level dizajna.  Kako se naše kolege nose sa različitim projektima slušajte u Game Dev Burrito podkastu.

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Publishing Since

10/26/2020

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Recent Episodes

Episode thumbnail for Game Dev Burrito Podcast - Episode 4 - Game Design

March 24, 2021

Game Dev Burrito Podcast - Episode 4 - Game Design

<p><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">Četvrta epizoda Game Dev Burrito Podcasta je posvećena game design-u. Naši gosti, Mateja Stanković i Vladimir Nikić, su već 3 godine članovi Ubisoft Belgrade tima i iza sebe imaju nekoliko uspešnih projekata. Pričali smo o njihovoj dosadašnjoj karijeri, o izazovima sa kojim su se suočavali, ali i o njihovoj dugogodišnjoj ljubavi prema video igrama. Ukoliko imate pitanje na koje nismo odgovorili, pišite u komentarima!</span><br><br><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">Zapratite nas i na/ Follow us on:</span><br><br><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">Facebook: </span><a href="https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbk9FeWlVMlczb1VWZFJvcVdjcmtKT3FQR1hzd3xBQ3Jtc0ttX2tReFNNZEQxd01JenhfbGY2LTFOMGRLOVQxY3hxdklKWjBadDdRNmpDdkpJYmdlOHE0ZWNMYmZkek10aEx6cWwwTUpmcUtQYmwtcXFDTDJIVElmY1lUdTVhekpldC12Q0dnSzUyTGtyeEYtNHc1Zw&q=https%3A%2F%2Fwww.facebook.com%2FUbisoftBelgrade%2F" target="_blank"><span style="color: var(--yt-endpoint-color,var(--yt-spec-call-to-action));background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">https://www.facebook.com/UbisoftBelgr...</span></a><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">​</span><br><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">Instagram: </span><a href="https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbFB4b3ZVVXN1bGg2Vk5LQ3M5MnlkZmp1eUl5UXxBQ3Jtc0ttMGw3dkNNY3ZPdEg5N3lQV09lWUhsVkFCVXpNUFhjZWUyV2dfMFB6Z3lrc0lsREUtNG9MNjlodGFvMTNiVlFZMi1SVEhrd0w1eUNNTVJXSlo0WWdzRlU1OUVfcC1HSklsQU9zZjlpdzI4Q0dKRVluZw&q=https%3A%2F%2Fwww.instagram.com%2Fubisoftbelgrade%2F" target="_blank"><span style="color: var(--yt-endpoint-color,var(--yt-spec-call-to-action));background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">https://www.instagram.com/ubisoftbelg...</span></a><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">​</span><br><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">LinkedIn: </span><a href="https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbVZpUXk3VFluMHE0THFKT1I3cGhISkVfUldiUXxBQ3Jtc0tsLXVaM0dIa1pPUVQycWlVX3Niak1xYlU5cGJRWU5SajRKVmtVOGVOYjBFVTVxRWhkUHpWWHJKSVNBbkNnclFhc0pLRXhpd21ndHZyZDl4R2Y5QjRRY05tWE13T09RSEVLemxnQlJfUmV3ejVzZHM5OA&q=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2F20306932%2F" target="_blank"><span style="color: var(--yt-endpoint-color,var(--yt-spec-call-to-action));background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">https://www.linkedin.com/company/2030...</span></a><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">​</span><br><br><span style="color: var(--yt-spec-text-primary);background-color: transparent;font-size: var(--ytd-user-comment_-_font-size);font-family: Roboto, Arial, sans-serif;">Teme koje smo pokrili u ovoj epizodi:</span><br><br> 00:53​ - Upoznajte naše goste - Mateju<br>Stankovića i Vladimira Nikića

Episode thumbnail for Game Dev Burrito Podcast - Episode 3 - Exposition Team

December 28, 2020

Game Dev Burrito Podcast - Episode 3 - Exposition Team

<p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">Naši gosti u trećoj epizodi Game Dev Burrito Podcasta su Nikola Stojanović (Lead UI Artist) i Filip Radovanović (Lead Programmer). Iako sada rade na raličitim projektima, najveći deo svoje karijere u Ubisoftu proveli su kao članovi Exposition tima na Ghost Recon Breakpointu. Pričali smo o tome šta zapravo rade članovi "Expo" tima, kako izgleda svakodnevna saradnja artista i programera, ali i o izazovima sa kojima su se suočavali i lekcijama koje su naučili radeći na ovako velikom projektu!</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">Zapratite nas i na/ Follow us on:</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">Facebook: https://www.facebook.com/UbisoftBelgrade/</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">Instagram: https://www.instagram.com/ubisoftbelgrade/</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">LinkedIn:</span> <span style="color: black;background-color: white;font-size: medium;font-family: Calibri, sans-serif;">https://www.linkedin.com/company/ubisoft-belgrade</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">Teme koje smo pokrili u ovoj epizodi:</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">0:00 - Upoznajte naše goste - Nikolu Stojanovića i Filipa Radovanovića.</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">08:46 - Kako se priprema portfolio za UI Artist poziciju?</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">11:24 - Saradnja artista i programera.</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">16:37 - Šta sve radi UI artist u Ubisoftu? Da li ima i neke UX zadatke?</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">21:07 - Koliko vam je značio rad sa iskusnijim kolegama iz Pariskog studija?</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">25:35 - Počeci UI Art tima u Beogradu.</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">33:08 - Ghost Recon Breakpoint Charactersmith.</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">37:25 - "Posao jednog artista se ne završava samo na artu".</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">40:38 - Ghost Recon Breakpoint Gunsmith</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">43:15 - Reference su važne, ali je svaka igra priča za sebe...</span></p> <p style="text-align:start;"><span style="color: black;font-size: medium;font-family: Calibri, sans-serif;">47:45 - Poruka za kraj!</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Times New Roman;">Episode Type*</span></p> <p style="text-align:start;"><span style="color: rgb(10,19,22);background-color: white;font-size: medium;font-family: Times New Roman;">Full</span></p>

Episode thumbnail for Game Dev Burrito Podcast - Episode 2 - Render & Engine team (Google Stadia)

October 26, 2020

Game Dev Burrito Podcast - Episode 2 - Render & Engine team (Google Stadia)

<p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">Druga epizoda Game Dev Burrito podcasta je posvećena našem engine/render timu! Naši gosti u ovoj epizodi su bili dvojica kolega programera - Miloš Ivanović i Ognjen Marković. Pričali su nam o nečemu zaista uzbudljivom - radu na Google Stadia projektu. Ognjen se fokusirao na "engine" teme i veliko iskustvo koje je stekao radom na novoj platformi zasnovanoj na Linux operativnom sistemu, dok je Miloševa prezentacija pokrila "render" stranu portovanja Ubisoftovih igara na Google Stadia platformu!</span></p> <p style="text-align:start;">&nbsp;</p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">Prezentacije možete skinuti ovde: </span><a href="https://drive.google.com/drive/folders/1iHHqxmP2MIFVJVMWn5C2McOOl-UapbBE" target="_blank"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">https://bit.ly/379aZkQ </span></a>&nbsp;</p> <p style="text-align:start;"></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">Teme koje smo pokrili u ovoj epizodi:</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">0:00 - Upoznajte naše goste - Miloša Ivanovića i Ognjena Markovića</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">01:45 - Render teme pokriva Miloš, a engine teme Ognjen!</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">03:20 - Prelazak na novu platformu - Google Stadia</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">07:49 - Novi OS (Linux), novi kompajler (Clang), novi problemi</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">09:30 - Integracija eksternih delova engine-a</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">16:49 - Modifikacija elemenata u dati</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">19:04 - Kako optimizujemo 3D modele u igri?</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">30:30 - Kako portujemo igru na Vulkan?</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">37:31 - Zašto se GPU zaglavi na GRB Stadia?</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">49:00 - Stream connect</span>&nbsp;</p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">50:55 - Kako optimizujemo igru na Stadiji?</span></p> <p style="text-align:start;"><span style="color: rgb(0,0,0);font-size: medium;font-family: Calibri, sans-serif;">59:53 - Za kraj još jedna engine tema: Zašto std::sort crash-uje igru?</span></p>

4 total episodes available

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Frequently asked questions

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What is Game Dev Burrito Podcast?

Istraživanje, menjanje, napredovanje, pa opet menjanje... Sve su to sastavni delovi game developmenta i level dizajna.  Kako se naše kolege nose sa različitim projektima slušajte u Game Dev Burrito podkastu.

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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