
Game Narrative Kaleidoscope Podcast
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Podcast Overview
<p>Join hosts Jon Ingold (inkle) and Sagar Beroshi (The Chinese Room) in conversation with authors from the Game Narrative Kaleidoscope, as they discuss all aspects of the craft of interactive writing and narrative design.</p> <p>Find out more about the Kaleidoscope at <a href="https://www.inklestudios.com/kaleidoscope">inklestudios.com/kaleidoscope</a></p>
Language
🇺🇲
Publishing Since
3/4/2026
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Recent Episodes

June 17, 2026
Episode 17: Anthony Jauneaud
<p><strong>Silence!</strong></p> <p>We talk to Anthony Jauneaud (Night Call, Flat Eye) about the value of silence in conversations. How do encourage players to hold back, and let the other characters do the talking? We discuss how to make stories more dramatic by doing less, and why every game should have a Greek chorus.</p> <p>For more info the GNK book, and to buy, visit the website: <a href="https://www.inklestudios.com/kaleidoscope/">https://www.inklestudios.com/kaleidoscope/</a></p> <p>Music by Laurence Chapman (<a href="https://www.laurencechapman.com/">https://www.laurencechapman.com/</a>)</p>

June 10, 2026
Episode 16: Raquel de Miranda
<p><strong>Economy and Commerce as Narrative Tools</strong></p> <p>Narrative designer Raquel de Miranda (Banishers: Ghosts of New Eden) joins us to outline ways to use the economy of the world to drive a game's narrative. What's valuable is a core part of your world, but can it also respond to what the player does? And how would this slot into a bigger open-world game - or a tighter, story-driven one?</p> <p>For more info the GNK book, and to buy, visit the website: <a href="https://www.inklestudios.com/kaleidoscope/">https://www.inklestudios.com/kaleidoscope/</a></p> <p>Music by Laurence Chapman (<a href="https://www.laurencechapman.com/">https://www.laurencechapman.com/</a>)</p>

June 3, 2026
Episode 15: Eric Stirpe
<p><strong>'I don't wanna put my lips on that:' An Ode to Adventure Game Protagonists</strong></p> <p>We're joined by Eric Stirpe (Fortnite, Minecraft: Story Mode) about adventure game protagonists with minds of their own. What role does the player take if the protagonist's character is already defined? And does putting distance between player and protagonist allow us to have more immoral and complex characters?</p> <p>For more info the GNK book, and to buy, visit the website: <a href="https://www.inklestudios.com/kaleidoscope/">https://www.inklestudios.com/kaleidoscope/</a></p> <p>Music by Laurence Chapman (<a href="https://www.laurencechapman.com/">https://www.laurencechapman.com/</a>)</p>
18 total episodes available
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Frequently asked questions
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- What is Game Narrative Kaleidoscope Podcast?
<p>Join hosts Jon Ingold (inkle) and Sagar Beroshi (The Chinese Room) in conversation with authors from the Game Narrative Kaleidoscope, as they discuss all aspects of the craft of interactive writing and narrative design.</p> <p>Find out more about the Kaleidoscope at <a href="https://www.inklestudios.com/kaleidoscope">inklestudios.com/kaleidoscope</a></p> - How often does this podcast release new episodes?
This podcast updates daily.
- Where can I listen to this podcast?
This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.
- Does this podcast accept guests?
Information about guest appearances is not available.
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