Gamestorm is a podcast all about tabletop game design! Join us for our first season as we bring on guests from here in the Chicago area, spin a random prompt and design a game based off of it over the course of an episode!
Logo by CapacityForWonder (https://capacityforwonder.itch.io/) and music by Reece E Ryan. (https://www.instagram.com/reeceeryan/)
Dusty and I explore gambling and betting as mechanics in TTRPGs and beyond! Join us as we talk betting mechanics, dramatic media with betting and as we run a mini test game near the end of the episode.
I'm still behind on getting the games finished for these episodes, but I'll update the description for both this and the last episode once they're out with links to where you can find them.
Further Reading:
Clue
White Hack
Knives Out
Succession
Game of Thrones
The Traitors
Vesta Mandate
Find More:
from Dusty on his portfolio
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
23 Jun 2026
Yahtzee Style Dice - Lisa
On this episode of Gasmestorm join Lisa from Episodic Adventures and I as we look at applying Yahtzee's dice mechanic to ttrpgs. Come along for some extended conversations about MLMs and more as well!
Check back soon for the game that accompanies this episode!!
Further Reading:
Episodic Adventures
PSY*RUN
Doomsong
Vesta Mandate
Next Top Model Documentary
Make Your Own Job - by Eric Baker
Up River Down River
Find More:
from Lisa on Bluesky
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
28 Apr 2026
Making a Map - Phil Vasquez
On this episode of Gasmestorm join Phil Vasquez and I as we interrogate what it looks like to integrate map making into your game.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Heart
Gurren Lagan
Shadowdark
Before the Flood
Searching for Exploration Blogpost
SIlo
Fallout Series
Talk of the Table w/ Pandion
Find More:
from Seren Briar on Bluesky and Itch
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
1 Apr 2026
A Game with Crafting - Seren Briar
What do games look like when you integrate crafting?? What if that crafting is a physical element of the play? Sit down with Seren Briar and I as we make a game about death, emotion and manifesting a physical representation of those emotions.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Wreck this Deck
Dialect
Twilight Imperium
Find More:
from Seren Briar on Bluesky and Itch
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
16 Mar 2026
A Game with Asynchronous Play - Courtana
In this episode, Courtney and I talk about asynchronous games we've played. What types of games work well asynchronously and how can we best connect players that aren't sitting down together.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Blackout
Firewatch
Tether
Dead Letter Society
Void 1680AM
Find More:
from Courtana on Bluesky
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
3 Mar 2026
A Game with Ritual Tradition - Ryan Zenith
In this episode, Ryan Zenith to dive into the confluence of religion and games. What are rituals? How can we gamify them?
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Dialect
Good Society
Fiasco
Wake Up Dead Man - Knives Out 3
Midnight Mass
Find More:
from Ryan on Bluesky
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
16 Feb 2026
Banking Dice - Ryan Lynch
In the first episode of our second season, Ryan Lynch joins us to ponder what a game where players bank dice looks like.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Omen
Clayton Notestine's The Jackian Magic System
Scooby-Doo
Find More:
from Ryan on Itch
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
15 Feb 2026
Season 1 Prompt Jam Announcement!
Hello everyone, just a quick announcement!
We're running a Game Jam from today to mid March! The focus is to make games based on the Season 1 Prompts. What game ideas came to your mind while listening that you would like to explore deeper?
Go checkout the Game Jam page here. Join in and start making games!
28 Jan 2026
Using EVERY die 1-20 - Charlie Huth
This time Charlie joins me as we think about what a game that needs to use a d1 might look like! Not to mention all the other wacky dice from there to 20! We'll talk old video games and Kids on Bikes as we look to find inspiration for an admittedly weird mechanic.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Dungeon Crawl Classics
Kids on Bikes
Die TTRPG
Final Fantasy Crystal Chronicles
Find More:
from Charlie on Itch
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
3 Dec 2025
Roll any Number of Dice - Kat Hannigan
Come along for our weird Biopunk ride, as Kat and I build a game that focuses on Rolling any Number of Dice! We'll take a trip through a host of indie games, and we'll stop by our old friend Blades in the Dark for inspiration too!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Space Warlord Organ Trading Simulator
Alas for the Awful Sea
Cyberpunk - Games, RPGs and other media.
The Pool
Mage: The Ascension
Find More:
from Chase on Bluesky
Storygames Chicago on Itch and DTRPG
6 Sept 2025
A Game with a Bingo Board - Erica Bridges
Join us again as we dive into building a game with bingo as a core mechanic. We'll explore medieval lore and games with freeform resolution mechanics!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Bingo
Mass Effect
The Green Knight
Sir Gawain
Find More:
from Chase on Bluesky
from Erica Bridges on Bluesky and itch.io
Storygames Chicago on Itch and DTRPG
28 Aug 2025
Repurposing Physical Media - Adelheid Sigfridsdottir
In our fourth episode of the season, I'm joined by Adelheid as we explore ideas around building games that repurpose physical media as an element of play. Come follow along as we build a VERY different game than any of our other episodes!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Thousand Year Vampire
Yazebas Bed and Breakfast
Find More:
from Chase on Bluesky
Diabolic Dialect by Chase Kurkowski
from Adelheid on Bluesky
Storygames Chicago on Itch and DTRPG
21 Aug 2025
Pools of Dice as Clocks - Sean Foer
In our third episode Sean and I dive into a mechanic this time! We discuss games that use dice pools as clocks for events in-game and we build a fun, chaotic superhero game that leans into the Villainy of it all. Join us as we jot down trope-y supervillain things, build some fun mechanics and generally have a great time!
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
Ten Candles by Cavalry Games
The Tension Pool by The Angry GM
If you aren't familiar with Watchmen
The Pool
Find More:
From Chase on Bluesky
Diabolic Dialect by Chase Kurkowski
From Sean Foer on Bluesky
Secret of the Night Market for Perils & Princesses
Storygames Chicago on Itch and DTRPG
13 Aug 2025
Co-opt Existing Board Game Pieces - Jesse B. Miller
In our second episode Jesse and I tackle the idea of co-opting the pieces of existing games to build an RPG, similar to games like Dread and its iconic use of a Jenga tower. Join us as we talk about everything from Chess to Gloomhaven and spend some time hammering out the semblance of a game.
As always you can find the game that accompanies this episode on our Itch.io page or on Patreon!
Further Reading:
The Phantom of Liberty by Luis Bunuel
Find More:
From Chase on Bluesky
From Jesse on Bluesky and his open development game Treacherous Winds
Storygames Chicago on Itch and DTRPG
6 Aug 2025
A Game for Whoever can Make it - Collin Ryan
Join us for our first episode of Gamestorm as we dive deep on our first prompt, a game for whoever can show up! Follow along as we tease out different ideas and talk through the design of our game. If you like what you hear, head on over to the itch page or Patreon where you can get access to the game we made!
Find More:
From Chase on Bluesky
From Collin on Bluesky
Storygames Chicago on Itch and DTRPG
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