A series of discussions with designers of historical video games by Jeremiah McCall, historian, teacher, and creator of Gaming the Past

Gaming the Past Designer Talks
Claim This Podcastby Jeremiah McCall
Podcast Overview
A series of discussions with designers of historical video games by Jeremiah McCall, historian, teacher, and creator of Gaming the Past
Language
🇺🇲
Publishing Since
7/3/2019
2 verified contact emails on file for Gaming the Past Designer Talks
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Recent Episodes

May 2, 2020
GTP Designer Talk #6 – Henrik Fåhraeus, Crusader Kings II and III
Episode 6 (5/2/2020) Henrik Fåhraeus, Paradox Development Studio, Designer of many Paradox Games, talking about Crusader Kings II and the upcoming CK III On Spotify, Apple, and Google Resources Crusader Kings II Free on Steam Crusader Kings II Wiki Crusader Kings III Dev Diaries

March 4, 2020
GTP Designer Talk #5 – Owen Gottlieb
Episode 5 (2/2/2020) Owen Gottlieb, RIT MAGIC Spell Studios, (Lost and Found; Lost and Found Order in the Court: The Party Game) Also on Spotify, Apple, and Google Lost and Found Main Site Resources mentioned during the podcast Lost and Found at Gamecrafter Lost and Found Order in the Court: The Party Game at Gamecrafter The […]

August 13, 2019
GTP Designer Talk 3 – Philippe Malacher
Talk with Philippe Malacher, lead designer of Ageod/Slitherine's Field of Glory: Empires, a turn-based strategy game focused on the ancient Mediterranean (8/12/19)
4 total episodes available
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Frequently asked questions
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- What is Gaming the Past Designer Talks?
- How often does this podcast release new episodes?
This podcast updates daily.
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This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.
- Does this podcast accept guests?
Yes, this podcast regularly features guests.
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