A show dedicated to the community and development of Hell, Let Loose, a WWII First Person Shooter (FPS) game by Team 17 and Black Matter. Armed with a glass of whiskey, Inchon and Digishadow review and analyze the most recent news and updates. Bringing in special guest and highlighting the community at large, the show provides and entertaining and insightful look into one of the premiere gaming communities.
Mix a passionate fan base with the internet and you are going to get conspiracy theories. For HLL, these fall into two main thought groups, either Team 17 the publisher exploited Black Matter the developer or Black Matter exploited the fan base. Evil Inchon makes his introduction by tossing out suggested evidence and Digishadow provides the a counterpoint. Do you agree with Evil Inchon or is this a lot of smoke with no fire.
We discuss patch 16 and if this kind of delay is something the community has been asking for (Smaller, more frequent changes). Mosca is back with a airhead cartoon, and we review all the competitive HLL news to include a new 18vs18 champion.
6 Sept 2021
Ep. 18: Ranking the Top 23 Competitive Teams
Two major HLL competitive events are about to kick off and we tackle the challenge of trying to power rank the 23 teams involved (plus Exodus). For a task this big we need to bring in our friend from Germany, DasAltberg who has broadcasted competitive HLL for well over a year. Besides bringing his unfiltered commentary he also provides insight into some of the lesser known European competitive teams.
Prior to the rankings we preview patch 16 changes which are significant. There is a new bug with American windshields that you should know about. Digishadow provides up an update on his most requested addition to HLL, shotguns. All of this as a whole lot of drinking on Episode 18 of Hell, Lets Talk.
23 Aug 2021
Ep. 17: The Tanking Episode
Finally, the tankers episode! We're joined by General_T and Koleto, plus notes from Chokarion to discuss tanking changes in Update 10, armor tactics, and get a few suggested changes from them. Did Update 10 reduce the skill level for tanking but make it more accessible? Digi and myself do our best to not make it about destroying tanks.
Before that we dive into some recently discovered suppression reduction mechanics, talk about the freak out over possible paid future content, and discuss the Hound Dog vs Hot Dog controversy. Packed in is updates for all four competitive HLL tournaments, too much good stuff.
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