An intimate conversation with the creators of some of the world's most remarkable games, hosted by comedian and life-long gamer Adam Conover. This season I will talk with the developers of Portal, Assassin's Creed, Hyper Light Drifter and many more about what it’s like to make video games for a living, how they come up with their ideas, and their first memory of the medium.
Host Adam Conover interviews Alx Preston, creator of Hyper Light Drifter, about his personal journey and ongoing motivation behind the acclaimed game.
6 May 2020
Tanya X. Short (Kitfox Games, Pixelles)
Host Adam Conover interviews Tanya X. Short, head of Kitfox Games and co-founder of Pixelles, about her journey writing, designing, and managing indie game studios.
29 Apr 2020
Zach Gage (Spell Tower, Really Bad Chess, Ridiculous Fishing)
Host Adam Conover interviews game developer Zach Gage about his innovative mobile game design process and creative journey.
22 Apr 2020
Anna Megill (Control, Dishonored)
Host Adam Conover interviews Game Writer and Narrative Designer Anna Megill about her impactful career crafting compelling game narratives.
Adam Conover interviews Sam Barlow, game designer of "Her Story," about his career in interactive fiction and the evolution of narrative games.
8 Apr 2020
Alex Beachum (Outer Wilds)
Host Adam Conover interviews Alex Beachum, Creative Director of Outer Wilds, about the game's journey from student project to acclaimed release.
1 Apr 2020
Kim Swift (Portal, Quantum Conundrum, Origin, Twitch)
Host Adam Conover interviews game designer Kim Swift about her influential career creating titles like Portal and Quantum Conundrum.
25 Mar 2020
Live from JFL with Ron Funches and Jean Guesdon (Assassin's Creed: Origins, Black Flag, & Revelations)
Host Adam Conover interviews comedian Ron Funches about gaming and Ubisoft creative director Jean Guesdon about developing the Assassin's Creed franchise.
6 Mar 2019
Rand Miller
Host Adam Conover interviews legendary game designer Rand Miller about creating iconic puzzle games like MYST and Riven, offering insights into his creative process.
27 Feb 2019
Game Workers Unite
Host Adam Conover interviews Game Workers Unite advocates Emma and Steve about the realities of game industry "crunch" and the challenges of unionizing.
20 Feb 2019
Rich Vreeland AKA Disasterpeace (FEZ, Hyper Light Drifter, It Follows)
This week we shift gears -- instead of talking to a game designer, Adam interviews composer/musician Rich Vreeland AKA Disasterpiece (FEZ, Hyper Light Drifter, It Follows). They discuss: the chiptune scene where Rich first started, his experience composing for FEZ, the thought process he uses to compose music to give players the exact feeling he and the game designer are looking for, plus much more!
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13 Feb 2019
Justin Ma (Subset Games, Into the Breach, FTL)
This week Adam talks to Justin Ma, Co-Founder of Subset games and creator of FTL and Into the Breach! They discuss: Justin's journey as a gamer and developer, how crucial good design and direction are to a game, the compromises and challenges that come with implementing new mechanics, how the best ideas never work, the philosophy behind designing enemy AI that's actually fun to play against, and much more!
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6 Feb 2019
Jason Rohrer (Passage, The Castle Doctrine, One Hour One Life)
This week Adam talks to Jason Rohrer, creator of Passage, The Castle Doctrine, One Hour One Life, and more! Adam and Jason talk about getting his game featured in the Museum of Modern Art in New York, the distinction (or lack thereof) between art and games, how the mechanics of One Hour One Life actually make you feel like you're growing up in the game, why Jason wants to build his own root cellar, and more!
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30 Jan 2019
Christine Love (Digital: A Love Story, Analogue: A Hate Story, Ladykiller in a Bind)
This episode tracks Christine Love's unique path into the games industry, the process of creating a visual novel -- (from the writing, to the programming, to figuring out what choices to give the player), the design considerations that go into creating an erotic game, and much more!
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23 Jan 2019
Derek Yu (Spelunky, Aquaria, Eternal Daughter)
This week, Adam talks to Derek Yu, the creator of Spelunky, Aquaria, Eternal Daughter, and others! Learn about Derek's journey, inspirations, philosophy, and more in this wide-ranging, in-depth interview!
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16 Jan 2019
Edmund McMillen (The Binding of Isaac, Super Meat Boy)
For our first episode, Adam talks to Edmund McMillen, the creator of Super Meat Boy, The Binding of Isaac, and more! We track Edmund's journey through his beginnings as a struggling comic book artist, how he found an audience for his work online, and how he continues to push himself and innovate. Learn the thought processes and inspirations behind the creation of Super Meat Boy and The Binding of Isaac, and how his personal journey has influenced both his art and his growth as an artist.
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20 Aug 2018
Preview: Humans Who Make Games
Clips, highlights, and previews of what's to come in the first season of Humans Who Make Games!
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Who has been a guest on Humans Who Make Games with Adam Conover
Names identified in recent episode analyses. Showing up to five guests.
Alx Preston
Tanya X Short
Zach Gage
Anna Megill
Sam Barlow
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
Apple Podcasts (US)
4.6 / 5
127 ratings
Spotify
5.0 / 5
34 ratings
Contact Humans Who Make Games with Adam Conover
Guest appearances
Does not typically book guests
Based on episode analysis; this does not confirm that the show is currently accepting guests.
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