Podcast thumbnail for _inkubator

by Adam Procter & Derek Yates

12 episodes
Updated Daily
Accepts GuestsHas SponsorsLocation 🇬🇧

Podcast Overview

Podcasts from @_inkubator inkubator is a podcast on BA Games Design & Art related projects and long form conversations with Adam Procter and Guests about educational technology, games and design. inkubator was originally set up as a transitional learning space started in march 2014 at Winchester School of Art working on delightful user experiences. The focus was on code based design and internet connected projects, products & tools. think cool web connected stuff.

Language

🇺🇲

Publishing Since

5/2/2019

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Recent Episodes

Episode thumbnail for Student Projects 2020 - Portage

March 13, 2020

Student Projects 2020 - Portage

alking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020 Instagram and Twitter hashtag #wsad In this episode I am talking to the Team behind project Portage All the links to instagram and itch can be found at https://portagegame.com and https://winchester.games/2020/portage.html

Episode thumbnail for Student Projects 2020 - Bear Splosions

March 13, 2020

Student Projects 2020 - Bear Splosions

Talking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020 Instagram and Twitter hashtag #wsad In this episode I am talking to the Team behind project Bear Splosions. Find out more on the projects page: http://winchester.games/2020/bear.html and their instagram https://www.instagram.com/bear_splosions/

Episode thumbnail for Student Projects 2019 - Aquasition

May 13, 2019

Student Projects 2019 - Aquasition

http://winchester.games/2019/aquasition.html In this last semester at Uni I have been working alone on a game project I have called Aquasition. The game was inspired by my interest in Eastern philosophy, and particularly meditation. The idea of the game is to encourage a less selfish perspective on material possessions and prestige. This idea came from the common belief among eastern thinkers that limiting our attachment to material things and the ego is a path towards greater happiness and a more peaceful state of being. I came across a metaphor from Thich Nhat Hanh that describes us as thinking we are all individual and insignificant waves, when instead we should think of ourselves as the ocean itself, all one and the same – not separate. I thought this could make for a great visual metaphor and I wanted to explore this in my game so I set the game underwater and designed mechanics that would encourage detachment from material things in the game. This runs counter to most games in that they usually encourage players to accumulate items, wealth and power, so I thought it would be interesting to explore what happens when I play with the player’s expectations of how a game usually works.

12 total episodes available

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Frequently asked questions

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What is _inkubator?

Podcasts from @_inkubator

inkubator is a podcast on BA Games Design & Art related projects and long form conversations with Adam Procter and Guests about educational technology, games and design.

inkubator was originally set up as a transitional learning space started in march 2014 at Winchester School of Art working on delightful user experiences. The focus was on code based design and internet connected projects, products & tools. think cool web connected stuff.

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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