Podcast thumbnail for 极有可能

极有可能

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by 极有可能

6 episodes
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Podcast Overview

太极图形出品的全新播客节目。关注计算机图形学、物理仿真、人工智能相关话题。我们邀请各行业优秀的、有趣的朋友们,带来最有料的知识分享。

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Publishing Since

5/18/2022

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Recent Episodes

Episode thumbnail for Vol.06 和游戏引擎工程师聊技术进化:谁说 2D 游戏是时代的眼泪?

February 15, 2023

Vol.06 和游戏引擎工程师聊技术进化:谁说 2D 游戏是时代的眼泪?

<p>在 <a href="https://www.xiaoyuzhoufm.com/episode/6310b63643274df80456cd5c">Vol.03《与游戏引擎工程师深扒物理模拟》</a>节目中,张宇分享了一些游戏开发的基础知识和物理引擎的技术进展。本期节目我们再次邀请他,聊聊 2D 游戏的过去、现在和未来,还有他正在开发的多材料物理引擎 Soft2D,据说不久就能看到游戏原型啦,狠狠期待~~~</p><h2>⏱ 收听指南</h2><p>02:35 近几年令人印象深刻的 2D 游戏</p><p>05:12 快问快答:2D 游戏回忆杀</p><p>08:16《矮人要塞》的世界模拟系统有多复杂?</p><p>12:02《暗黑 2》原版 VS 重制版,暴雪要成为时代的眼泪了吗?</p><p>17:17《愤怒的小鸟》《顽皮小鳄鱼爱洗澡》的物理效果是如何实现的?</p><p>21:41 多材料物理引擎 Soft2D 是什么?有哪些应用前景?</p><h2>🎙 主播</h2><p>Xinyi</p><h2>😎 嘉宾</h2><p>Yu</p><h2>🎵 背景音乐</h2><p>Let Go - Danijel Zambo</p><p>Game Over - Danijel Zambo</p><p>Glimmer - AGST</p><h2>✂️ 后期制作</h2><p>Xinyi</p><h2>👀 关于「极有可能」</h2><p>这是「太极图形」出品的一档播客节目,每期会邀请不同的嘉宾,分享创业公司的打工日常,还有和图形技术有关的新进展、新知识、新观点。</p>

Episode thumbnail for Vol.05 对话追光动画浩炜:一部动画电影,从创意到成片,都要经历哪些制作过程?

December 29, 2022

Vol.05 对话追光动画浩炜:一部动画电影,从创意到成片,都要经历哪些制作过程?

<p>本期音频内容来自《太极图形课番外篇》,录制时间为去年 12 月,课程主讲人刘天添邀请追光动画研发主管韩浩炜,进行了一次有关「动画电影幕后」的硬核对话,深度解析动画电影的制作全流程,揭秘《白蛇:缘起》背后的图形技术。</p><p><strong>⏱ 收听指南</strong></p><p><strong>06:02 国风动画的制作有哪些特点?和迪士尼动画有哪些不同?</strong></p><p><strong>10:18 追光动画的制作流程是什么样的?</strong></p><p><strong>30:32 动画电影中的海量资产是如何制作的?</strong></p><p><strong>36:00 《白蛇:缘起》哪些场景运用了物理模拟?</strong></p><p><strong>48:18 给喜欢动画行业的同学一些建议</strong></p><h2><strong>🎙 主播</strong></h2><p>Tiantian</p><h2><strong>😎 嘉宾</strong></h2><p>Haowei</p><h2>🎵 背景音乐</h2><p>Coma Svensson - So Long Yesterday</p><h2>✂️ 后期制作</h2><p>Xinyi</p><h2>👀 关于「极有可能」</h2><p>这是「太极图形」出品的一档播客节目,每期会邀请不同的嘉宾,分享创业公司的打工日常,还有和图形技术有关的新进展、新知识、新观点。</p>

Episode thumbnail for Vol.04 和计算机图形学大佬唠嗑:动画电影幕后、迪士尼与皮克斯、学术界和工业界……

September 23, 2022

Vol.04 和计算机图形学大佬唠嗑:动画电影幕后、迪士尼与皮克斯、学术界和工业界……

<p>本期音频内容来自《太极图形课番外篇》,录制时间是去年年底,当时《太极图形课第一季》接近尾声,这门「教你快速上手 Taichi 编程语言和计算机图形学」的线上课程,获得了非常不错的关注和反响,于是,新媒体的 Libin 同学邀请到课程主讲人——太极图形资深研究科学家 Tiantian 老师,聊了聊 3D 动画、CG 特效等图形学的实际应用,还有如何进入图形学专业领域,选择学术界或工业界的问题。这期对谈也是《极有可能》的早期雏形,期待你的收听,欢迎随时评论互动~</p><h2>⏱ 收听指南</h2><p>08:41 Tiantian 老师从什么时候开始接触图形学</p><p>14:55 图形学对数学物理要求高吗</p><p>26:18 早期的迪士尼 2D 动画电影是如何制作的</p><p>31:20 冰雪奇缘 2 运用了哪些顶级 CG 技术</p><p>44:01 渲染特效画面到底有多「烧钱」</p><p>54:54 AI 和 CG, 专业方向应该怎么选</p><h2>🎙 主播</h2><p>Libin</p><h2>😎 嘉宾</h2><p>Tiantian</p><h2>🎵 背景音乐</h2><p>Mac Taboel - Finally Dessert</p><p>Try Everything - Shakira</p><h2>✂️ 后期制作</h2><p>Xinyi</p><h2>👀 关于「极有可能」</h2><p>这是「太极图形」出品的一档播客节目,每期会邀请不同的嘉宾,分享创业公司的打工日常,还有和图形技术有关的新进展、新知识、新观点。</p>

6 total episodes available

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What is 极有可能?

太极图形出品的全新播客节目。关注计算机图形学、物理仿真、人工智能相关话题。我们邀请各行业优秀的、有趣的朋友们,带来最有料的知识分享。

How often does this podcast release new episodes?

This podcast updates daily.

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This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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