Andre Novoa (Games Omnivorous) and Johan Nohr (MÖRK BORG) talk about making tabletop RPGs and everything that comes with it: inspiration, design, art, publishing, production, and the occasional catastrophe.
What does it take to crowdfund a game? In this episode, we talk about setting up a campaign, choosing a platform, building an audience, setting funding goals, and making promises you can keep.
21 Aug 2026
Business Time
What does it actually take to run a games business? We take a deep dive into accounting, taxes, regulations, contracts, invoices, bank accounts, paperwork, and all the other thrilling things nobody dreams about when they decide to make games for a living.
29 Jul 2026
Print happens
What does it actually take to manufacture a tabletop game? We talk about printers, paper stocks, proofs, production mistakes, and the countless decisions that stand between a finished design and a book or box (or vinyl!) on someone's shelf.
27 Jun 2026
Moving boxes
Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.
5 Jun 2026
Where do games come from
Every game starts somewhere. We talk about where ideas come from, how they evolve into actual projects, and why the earliest stages of design are often the most exciting, all while trying to figure out what this podcast wants to become.
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
Apple Podcasts (US)
4.6 / 5
5 ratings
Contact Making Games
Guest appearances
Does not typically book guests
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