What makes fighting games tick? Pros can tell you how to get better. Lab monsters can teach you combos. But here at Neutral Game, we're passionate about design. An interesting movelist, cool system mechanics, interesting writing, good teaching tools, compelling single player! A few mid-level fighting game friends discuss the genre, and the magic of a good fight.
Neutral Game – Ultimate Marvel vs. Capcom 3: Community Edition
When's Marvel? Right now. Marvel vs. Capcom 3 hit the FGC like a bombshell years ago, and despite some misgivings about its development time, the Ultimate revision is the one of record. In the world of tag fighters, there is none more prestigious, chaotic, and celebrated. But fifteen years after its launch, with no big patches in well over a decade and no new characters added since Ultimate, the game's meta is starting to feel a bit stale to some, including Kyrie and Six.
The idea of adding new characters through mods is not a new one- but the game is such a tangle of spaghetti code that such a thing is easier said than done. Four years ago, a modder figured out how to trick the game into loading new data, and created "Wack-Bot." A janky but fun mod that swapped Sentinel for a ridiculous custom version. It would be a while before modders figured out how to make more sophisticated characters. Then they learned how to add them as new slots, not just replacements. Then they learned how to add new animations to the game.
Today, Ultimate Marvel vs. Capcom 3: Community Edition boasts a staggering 75 new characters across both Marvel and Capcom, with pulls you'd never guess. It's got its own title screen, it's got a great soundtrack. And it's got us hooked.
NexusMod page for UMvC3:CE: https://www.nexusmods.com/ultimatemarvelvscapcom3/mods/286
SuperCombo page with movelists, frame data, and more: https://wiki.supercombo.gg/w/UMVC3:CE
Our artwork for the show is drawn by @WistWhistley! Our opening is Scene38 強者の足音, and our ending is Battle6 さあ、戦いを楽しもう!!, both royalty-free offerings from the wonderful Kazuki Kaneko. You can find both our cohosts on Bluesky- Six is @six.scanlinemedia.com and Kyrie is @kyrie.scanlinemedia.com. The Scanline Media Discord can be found here!
3 Mar 2026
Neutral Game Episode 53 – Prepping for a Major
How do you turn this show on again? Oh, like that. Ok. Hello, friends and folks! Welcome back to Neutral Game, your newbie friendly fighting game podcast! 2025 was a year where we were both super busy and there wasn't a lot of fighting game stuff we wanted to talk about, but 2026 will be different, starting now.
Kyrie and I are gonna be heading to Combo Breaker this year- our second time attending. Between that, playing in locals and online tournaments, and Kyrie's decades of convention experience, we're here to give you advice as to how to have the best possible time at a major tournament: the prep work to do, the things to do on site, and the mindset that will help you get the most out of the experience.
Our artwork for the show is drawn by @WistWhistley! Our opening is Scene38 強者の足音, and our ending is Battle6 さあ、戦いを楽しもう!!, both royalty-free offerings from the wonderful Kazuki Kaneko. You can find both our cohosts on Bluesky- Six is @six.scanlinemedia.com and Kyrie is @kyrie.scanlinemedia.com. The Scanline Media Discord can be found here!
15 Nov 2024
Neutral Game Episode 52 – Tekken 8
Well, it's a bit overdue, but let's talk about Tekken, shall we? The King of Iron Fist has returned, and our hosts have taken a while to sort out their feelings. Clearly, it's a well made game that does some impressive and admirable things. But it also engenders a weird sort of animosity in us? We finally sat down and decided to figure the whole thing out.
Our artwork for the show is drawn by @WistWhistley! You can find both our cohosts on Bluesky- Six is @sixdettmar.bsky.social and Kyrie is @kyriepage.bsky.social. The Scanline Media Discord can be found here!
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