This show gives listeners a quick run-down on things that the Android team has done recently that developers may want to check out. It covers library and platform releases, articles, videos, podcasts, samples, codelabs - whatever seems relevant and interesting for Android developers.
Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs
Android's a big platform and there are many things being released all the time; listen to this podcast to stay up to date on what those things are.
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development. Dan covers the latest releases from Android XR, the Android Studio Otter 2 feature drop with Gemini 3, the release of Android 16 QPR2, Jetpack Navigation 3, and more!
Chapters:
0:00 - Introduction
0:31 - Android XR
1:59 - Android Studio and AI
2:31 - Jetpack updates
3:05 - Performance
3:20 - Core OS
Resources:
Check out the blog for all the resources → https://goo.gle/4qiDB0k
Android XR → https://goo.gle/3Mwbaxv
Check out the latest spotlight weeks → https://goo.gle/49djqu7
Check out the latest blogs → https://goo.gle/43fhsXP
Check out the latest YouTube videos → https://goo.gle/4hPBUoe
Recent Release Notes → https://goo.gle/49AgSYA
12 Nov 2025TRANSCRIPT
122 – Android Studio updates, Android 16 beta feature, and more!
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development. Ash covers the latest releases from Android 16 QPR2 to Android Studio Narwhal. Discover The Android Show, Androidify, the Wear OS Spotlight Week, and more!
Chapters:
0:00 - Introduction
0:23 - Android 16 QPR 2 and Beta
1:55 - Android Studio Narwhal
2:33 - The Android Show & Androidify
3:09 - Wear OS Spotlight Week
4:07 - Latest articles
7:07 - Latest videos
9:01 - AndroidX updates
Resources:
Android 16 QPR2 Beta 2 is Here → https://goo.gle/4qQFOS2
Sign up for the ADI Early Access Program→ https://goo.gle/4r0n42u
Android Studio Narwhal 4 Feature Drop → https://goo.gle/49CgVmz
Fall episode of The Android Show → https://goo.gle/3JjiDPm
Androidify → https://goo.gle/4oPn6bo
Wear OS Spotlight Week → https://goo.gle/3WHweTv
Check out the latest blogs → https://goo.gle/43fhsXP
Check out the latest YouTube videos → https://goo.gle/4hPBUoe
Recent Release Notes → https://goo.gle/49AgSYA
3 Sept 2025
121 – Android Studio Narwhal 3, Android 16 QPR2 beta, and more!
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development. Dan covers Android 16 QPR2 beta 1, the Android Studio Narwhal feature drop, Jetpack Compose 1.9, and more!
Chapters:
0:00 - Introduction
0:24 - Android 16 QPR2 beta
1:38 - Android Studio Updates
2:42 - Jetpack Compose August ‘25 released to stable
3:27 - Media3 1.8 Released
4:18 - Recently published Articles
4:55 - Recent published videos
5:26 - Android Developers Backstage
5:50 - AndroidX
6:45 - Recap
Resources:
📚 Android 16 QPR2 Beta 1 is here → https://goo.gle/47qDGck
📚 What’s new in the Jetpack Compose August ’25 release → https://goo.gle/4lTt60T
📚 Media3 1.8.0 - What’s new? → https://goo.gle/427ftEb
📚 Android Studio Narwhal Feature Drop is stable - start using Agent Mode → https://goo.gle/464WITg
Advanced shared elements with shape morphing | Jetpack Compose Tips → https://goo.gle/3I72rzT
Consume a Runtime-Enabled SDK → https://goo.gle/3JIdr7o
WearOS Material 3 shape morphing | Jetpack Compose Tips → https://goo.gle/42eZ6FJ (https://goo.gle/42eZ6FJ)
Autofill in Compose → https://goo.gle/464SA5N
Inside a recent episode
123 – Android XR, Jetpack Navigation 3, and more!
Published 19 Dec 2025 · Transcript excerpt
[…] We launched the first device powered by Android XR, Galaxy XR, wrapped up the Android XR Spotlight Week, and had a special Android XR -focused episode of the Android show. We launched the Jetpack XR SDK, which uses Jetpack composed to build spatially wise. We adapted the open source Androidify app to demonstrate how standard mobile layouts can live in the home space, while new full space features can add immersive 3D interactions. We shared how COM built a functional XR prototype in just two weeks by reusing their existing Android codebase in backend. Also, you can build fully immersive experiences with open XR on Android XR using Unity, Unreal Engine, and Gido. […]
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