Podcast thumbnail for Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Mak

Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Mak

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by Dot Cannon: Public Speaker & New-Media Reporter

4.9(12 reviews)
135 episodes
Updated Daily
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49

Podcast Authority

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FairBased on show quality, social media presence, reviews, charts, and more
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Quality63
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YouTube0
Engagement85

Podcast Overview

Would you like to know more about the art of twenty-first century "cool stuff" that's changing our world? Such as: robots, space exploration, new media, wearable technology and other innovations that will be making people go, "Wow!" in the future? Along with the ways new technologies, new ways of thinking and new opportunities are influencing social change? Two Maverix® Multimedia presents Over Coffee®. Arts-oriented STEAM enthusiast Dot Cannon used to daydream through science class and dread math class. And now, she sees how both of these can be painless when applied to making wearables, programming robots, telling a spacecraft what to do or creating a VR entertainment experience. She and her interview guests will show you how the intersection of art and science can mean opportunities to express your creativity, find new resources for learning, and see what's coming next.

Language

🇺🇲

Publishing Since

11/27/2023

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49

Podcast Authority

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Recent Episodes

Episode thumbnail for Putting Dreams Within Reach--Through AI

June 16, 2026

Putting Dreams Within Reach--Through AI

<p>Music is <a href="https://futureproofmusicschool.com/">Futureproof Music School</a> Founder and CEO John von Seggern's passion.</p><p></p><p>So is guiding fellow musicians as they develop their skills in a constantly-changing industry.</p><p></p><p>And now, AI is allowing him to provide electronic music producers with an affordable platform--and a community--for developing their gifts and completing their projects.</p><p></p><p>John opened Futureproof Music School, the first AI-native music school, in 2024.</p><p></p><p>Students build their music-production skills through courses designed to produce real-world results. They can also have members of the online community offer feedback on their current tracks, as well as meeting with pro mentors.</p><p></p><p>"...Every student gets at least one check-in with a human mentor, every month," John says.</p><p></p><p>In addition, there's an AI music coach, called Kadence, who can guide them through arranging, composing and mixing, 24/7.</p><p></p><p>Expertise becomes affordable</p><p></p><p>John, a gifted bassist and electronic music producer, spent fifteen years creating educational content for top music schools.</p><p></p><p>During that time, he says, he saw standardized curricula for students--at prices that could be prohibitive.</p><p></p><p>With Futureproof Music School, he resolved to create something different.</p><p></p><p>Accordingly, Futureproof Music School's tuition is $99 per month--with access to more than 20 courses, in all aspects of electronic music production. Community membership is included, as is mentorship. These classes are designed so that students can fit their studies around their other commitments.</p><p></p><p>Additional offerings are a higher-tier live-session <a href="https://futureproofmusicschool.com/artist-accelerator.html">artist accelerator program</a>, to which students can apply, and a <a href="https://futureproofmusicschool.com/blog">blog</a> with production tips and tutorials.</p><p></p><p>And Kadence allows individual students to customize their learning! (Students can also learn with Kadence alone, for $29 per month.)</p><p></p><p>John talked about his musical career, shared the story of Futureproof Music School and offered a closer look at what his students get to experience.</p><p></p><p>(Would you like to hear <a href="https://soundcloud.com/liminal-shade">John's band, Liminal Shade? Here's their link</a>!)</p>

Episode thumbnail for At the Edge of Evolving the Future

June 8, 2026

At the Edge of Evolving the Future

<p>Dr. Carolina Cruz-Neira has something exciting to show you.</p><p></p><p>Actually, she has several exciting innovations to show everyone--with more coming.</p><p></p><p>Dr. Cruz is an immersive technology pioneer and the creator of the original CAVE VR system: the world's first real-time environment to allow multiple people to have an immersive experience in the same space.</p><p></p><p>And she's about to showcase her latest projects on the exhibit floor of <a href="https://www.awexr.com/">Augmented World Expo 2026, in Long Beach.</a></p><p></p><p>Those projects? A human telepresence robot, and her work with her team on AI companions! (Both of these are currently finalists for AWE's Auggie Awards!)</p><p></p><p>For Dr. Cruz, who is the Executive Director of Pegasus Institute as well as the Interim Executive Director of UCF's <a href="https://www.ist.ucf.edu/">Institute for Simulation and Training</a>, these projects are just the latest steps in nearly four decades of innovation.</p><p></p><p>An innovator's journey</p><p></p><p>Dr. Cruz has founded multiple successful applied-research centers, spearheaded open-source initiatives, innovated digital tools used worldwide. Recently she received IEEE's VR Lifetime Achievement Award.</p><p></p><p>Additional honors received, over the course of her career, include her induction into the National Academy of Engineering, as the first person to receive this recognition for immersive technologies and virtual reality. Dr. Cruz is an AWE XR Hall of Fame member, and in 2025, Forbes Magazine recognized her in their prestigious "50 Over 50" List.</p><p></p><p>However, she says, her current work resulted from her Plan "B" when she attended college.</p><p></p><p>Her original career aspiration: to become a classical ballerina.</p><p></p><p>To satisfy her family, who wanted her to have a more marketable degree, she studied systems engineering and computer science.</p><p></p><p>"I (could do my STEM homework super fast) to get that out of the way and get to the studio," she explains.</p><p></p><p>From studio to research lab</p><p></p><p>But when an accident ended her dreams of a dance career, she combined her creativity and technical abilities in computer graphics work.</p><p></p><p>A chance invitation led her to discover virtual reality.</p><p></p><p>The rest is not only history--but still evolving.</p><p></p><p>"We have made tremendous progress, but...I don't think we're done yet," Dr. Cruz says, of the current state of virtual and extended reality.</p><p></p><p>Dr. Cruz talked about her background, shared the story of pioneering the CAVE and offered a look at some of the emerging technologies she and her team are exploring.</p><p></p><p>(Would you like to meet Dr. Cruz and her team, and get a look at their work firsthand? They'll be at Booth 337, on the Augmented World Expo exhibit floor. AWE 2026 runs June 15th through 18th in Long Beach.)</p>

Episode thumbnail for Powering Dreams Through STEAM

June 1, 2026

Powering Dreams Through STEAM

<p><a href="https://garnerholteducationthroughimagination.com/">Garner Holt Education Through Imagination</a> is inspiring everyone to play, dream and be creative.</p><p>In the process, students may be discovering future careers.</p><p></p><p>This imaginative Redlands-based STEAM program implements unique "AniMaker" spaces for schools and communities. Students and participants of all ages learn twenty-first century hands-on skills, while designing and creating animatronics.</p><p></p><p>Recently, Garner Holt Education Through Imagination opened a new space at the <a href="https://www.begreatie.org/">Boys &amp; Girls Club of Greater Redlands - Riverside</a>.</p><p></p><p>You'll get to see this firsthand.</p><p></p><p>You're invited to their virtual open house, on Tuesday, June 9th, to find out more about how they implemented this first-of-its-kind space in the area! Here's the <a href="https://www.instagram.com/garnerholtedu/">link for more information.</a></p><p></p><p>Multifaceted STEAM</p><p></p><p>In addition, Garner Holt Education Through Imagination offers STEAM animatronics kits, STEAM camp experiences and field trips. They also do professional training for educators.</p><p></p><p>It's all about the students discovering what they love to do, and having fun being creative, says Educational Services Manager Jill Brown.</p><p></p><p>"I like to say that my job is getting to what I wish I'd had, as a kid," explains Jill, who draws on her background in early childhood education to create the curricula.</p><p></p><p>"With all of the programs and field trips and summer camps that I get to create, I always think of, 'what would I want to see from this?', or...'what's something that I think would be intriguing?'"</p><p></p><p>A pioneer's creative journey</p><p></p><p>This innovative program ultimately resulted from the general public's interest in Garner Holt Productions.</p><p></p><p>The world's largest creator of animatronics, show action systems and interactive elements started with owner and company president Garner Holt, and his passion for building cool characters that give, as he says, "the illusion of life".</p><p></p><p>Garner, while still in his teens, had begun by building animatronics in his parents' garage. He quickly branched out to create his own company in 1977.</p><p></p><p>"As I moved out of my parents' garage and into a building, people always wanted to know what I was doing...making a dinosaur or some character or something like that," he explains.</p><p></p><p>"So, I started giving tours."</p><p></p><p>As the shop grew, in the ensuing 49 years, Garner Holt Productions wowed people all over the world.</p><p></p><p>Their spectacular creations captivated visitors at locations including theme parks, museums, zoos, and a popular children's restaurant chain.</p><p></p><p>And Garner never said "no" to anyone who wanted to tour the facility.</p><p></p><p>Giving back to future generations</p><p></p><p>These explorations of the creative process behind the magic ultimately led to the STEAM education program, and its goal of introducing students to possible future career paths.</p><p></p><p>"I started to adopt schools," Garner says.</p><p></p><p>"I combined forces with a couple of different educators...we decided to create some form of a STEAM/STEM learning thing (with animatronics).</p><p></p><p>"...It's a modern-day shop class for schools."</p><p></p><p>In addition to the Education Through Imagination program, Garner also created the nonprofit <a href="https://garnerholtfoundation.org/">Garner Holt Foundation</a>, which offers underserved youth opportunities for hands-on, career-focused STEAM education.</p><p></p><p>Meanwhile, he says, community-based maker space Garner's Garage will soon be welcoming additional young makers into its hands-on learning environment.</p><p></p><p>Garner and Jill talked about their experiences with Education Through Imagination, offered a look at the applications of STEAM in creating animatronics, and shared their vision for the future of their STEAM education programs.</p>

135 total episodes available

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Jason McKenna

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Dr Nick Suttell

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Michael Tchong

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Eddie Avil

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Simon Le Berre

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Dr Adam Green

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ANTHONY QUAN

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Christina Campbell

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Brenda Payne

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Amos Miller

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What is Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Mak?

Would you like to know more about the art of twenty-first century "cool stuff" that's changing our world? Such as: robots, space exploration, new media, wearable technology and other innovations that will be making people go, "Wow!" in the future? Along with the ways new technologies, new ways of thinking and new opportunities are influencing social change? Two Maverix® Multimedia presents Over Coffee®. Arts-oriented STEAM enthusiast Dot Cannon used to daydream through science class and dread math class. And now, she sees how both of these can be painless when applied to making wearables, programming robots, telling a spacecraft what to do or creating a VR entertainment experience. She and her interview guests will show you how the intersection of art and science can mean opportunities to express your creativity, find new resources for learning, and see what's coming next.

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 9 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Information about guest appearances is not available.

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