Podcast thumbnail for Punchboard Cathedral

Punchboard Cathedral

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by Kenan & Alba

5.0(30 reviews)
17 episodes
Updated Weekly
Accepts GuestsHas SponsorsLocation 🇬🇧
25

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality19
Social0
YouTube0
Engagement77

Podcast Overview

Dispatches from the gaming life.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Language

🇺🇲

Publishing Since

11/23/2023

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25

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality19
Social0
YouTube0
Engagement77
5
Excellent Areas
3
Good Performance
11
Growth Opportunities
excellent
Episode Length
1h 17m
Performing excellently!
good
Show Notes Quality
3.0/5

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poor
Publishing Consistency
Every 38 days

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Recent Episodes

Episode thumbnail for 16: Late to the Party

November 2, 2025

16: Late to the Party

Breaking: good games are good. Celebrated classic Tae (Tae_Eat_Tea) joins us to discuss the beloved, time-honored, essential games we're only now discovering. Alba reunites with a childhood love. Kenan makes Tae Bin his darlings. Then we spend equal time salivating over sleek second editions and and defending some unlovely originals. After Tae abandons us, our loyal rabble guide us through the wilderness. Discussed: point-and-clicks, Underwater Cities, Anno 1800 and sprawling productions, Obsession and consumer-focused production, the word of the day, Castles of Burgundy and user-unfriendly production, the importance of board game aesthetics, Newton vs. Darwin's Journey, Parks v1 vs. v2, planning ahead, competitive spouses and victory portraits, a theoretical second edition of Grand Austria Hotel, welcoming newcomers with foxy games, The Hundred Years War and the 18 Rounds of Orleans, games that get more thematic over time, Quacks, Monks Gone Wild, Altiplano and deckbuilding vs. bagbuilding, seamlessly harmonized ludic systems, availability and price, Franz revisiited, Agricola, enjoying the punishment, Franz vs. Awaken Realms, exploring vs. winning, where to send your comments and complaints, A Feast for Odin, learning from the greats, Shackleton Base and when something becomes a classic, Keyflower, Lacerda Pronunciation Guide, Caverna, Ticket to Ride expansion maps, the lure of Acquire, GOATed Alba, the best Carcassonne configuration, Bunny Kingdom, White Castle, Splendor, Lost Ruins of Arnak, the party and the afterparty and the enduring appeal of the classics. Party On.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Episode thumbnail for 15: Game as Directed

July 20, 2025

15: Game as Directed

Sometimes your friends know what's best for you. Don't argue. Alba investigates the sepia-filtered nostalgic appeal of adult gaming. Kenan subjects a ravenous Alba to a round of Random Name Generator. Alba subjects you to attempted baseball metaphors. Then we report on our experiences with games we forced one another to play, and solicit further recommendations from the Rabble. Discussed: Grand Austria Hotel, Klemens Franz, Cafe culture in the Viennese Modern Age, The White Castle and games with tight action economies, rubber banding and bowling bumpers and good first experiences, games that grow on you, Taverns of Tiefenthal, Orléans, Quacks (of Quedlinberg), strategy and push-your-luck games, risk aversion and making your father proud, giggling as you bust, uninviting UI for welcoming games, accessibility and the Quacks revamp, Games that isolate single mechanisms, Oracle of Delphi and grail games, TI4 birthday bashes, Nemo's War and dancing with oneself, Tir Na Nog or possibly Hog, River Valley Glassworks, Vindication and too many choices, Fairy Rings, Dale of Merchants and too many choices, Mesos, Rebel Princess and frog princes, Concordia and analysis paralysis, head-to-head vs. private puzzles, Groundhog Day, Alchemists and app assistance, Underwater Cities, After Us and trash talk, Faraway and making the most of the hand you're dealt, Last Bastion and exceptions revisited, Fire Tower and competitive marriages, Kodachi and deckbuilding, Earth and overabundance, Euchre, Endeavor Deep Sea and the Dharma Initiative, and what to play next. Do as you're told.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Episode thumbnail for Bonus: Rolling Reggie's Mid-Year Board Game Tag

July 8, 2025

Bonus: Rolling Reggie's Mid-Year Board Game Tag

The hosts share their surprising and delightful board game experiences from the first half of 2025, tagging others to participate in the discussion.

17 total episodes available

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Frequently asked questions

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What is Punchboard Cathedral?

Dispatches from the gaming life.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

How often does this podcast release new episodes?

This podcast updates weekly.

Where can I listen to this podcast?

This podcast is available on 8 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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