In this actual-play D&D podcast, practicing doctors trade stethoscopes for spellbooks.
Watch as these healthcare heroes navigate a fantasy world where ’emergency medicine’ might mean treating a basilisk bite.
Roll for Cliniciative: making medicine magical.
Roll 4 Cliniciative | Ep 12 | The festival of the Mo
After a ship-deck battle, the party finds an invitation to Char Thunderaxe’s engagement party at Netherington Manor and a job flyer for Oakhaven’s Festival of the Mo, sponsored by the Iron Cartel.
Needing money for gifts and hoping to learn more about the cartel, they sail toward Oakhaven, bringing along Brother Marshall’s estranged pirate father while dropping Carl off to hide from his Iron Cartel debts. In Oakhaven, Mayor Walrus Throckmorton hires them as festival guards, while Dr. Silas Thorn treats Buxcel's mustache problem.
Its #movember too! So feel free to donate to your charity of choice.
00:00 Battle Aftermath Clues
01:00 Wedding Invite Banter
03:29 Netherington Manor Details
05:45 Oakhaven Job Plan
10:16 Marshall Confronts Father
16:36 Smooth Sailing Side Quests
21:15 Story Time Morale Boost
24:38 Arriving In Oakhaven
27:51 Festival Mayor Greeting
31:32 Mustache Clinic Visit
34:33 Guard Work And Iron Cartel
38:56 Festival Guard Rules
41:22 Shopping for Healing Ointment
43:22 Jerky Fuels Mustache Growth
47:35 Guard Shift and Mustache Ranger
50:37 Thermostat Statue Mystery
55:43 Dinner Disaster Mustache Storage
01:02:18 Snowfall and Stolen Bristle Crown
01:08:15 Troll Bridge Riddles
01:14:59 Treant Lawn and Goblin Ambush
01:20:51 Green Fume Cave Cliffhanger
27 Sept 2026
Roll 4 Cliniciative | 11 | Three Failed Luck Checks
Buxcel lies unconscious making death saves while Jessie the pirate seeks vengeance for her brother. Brother Marshall and allies fight to stabilize and revive Buxcel amid fog, cannon fire, and a surprise mimic potion.
00:00 Battlefield Standoff
01:40 Marshall Strikes First
03:53 Mikhail Enters The Fray
05:50 Knave Counterattack
06:38 Buckles On Deaths Door
08:21 Teo Stabilizes Buckles
13:38 Jesse Reopens The Wound
15:04 Durran Potion Fastball
23:15 Buckles Arcane Ward
26:11 Mimic Chaos Cannon Shot
27:12 Theo Turns On Jesse
32:32 Durran Talks Jesse Down
37:19 Iron Cartel Escape Gambit
39:46 Malgrim Inferno Puzzle
42:30 Arrow To Stop Toll
43:35 Hex Debt Confession
45:34 Iron Cartel Elite Tall
46:58 Puzzle Layer Two
48:09 Wordle Password Panic
52:49 Wizard Escape Skirmish
54:14 Password Cracked Marshall
55:55 Interrogating Horatio
59:10 Iron Fen Name Drop
01:03:44 Theo Meets His Dad
01:07:58 Map Talk Next Moves
01:13:01 Elara’s Scone Gift
01:19:33 Vote Hunt Iron Cartel
01:24:17 FART Rebrand Finale
30 Jul 2026
Roll 4 Cliniciative | 10 | Sword Fights and Ship Chases!
Roll 4 Cliniciative and the Doctors and Dragons Network promote the Mass Healing Words, a Tiltify fundraiser for Beyond Blue, where donations can name NPCs or create items.
The party fights through chaos at the Port of Sirenlya with burning ships, cultists, elementals, and lava/fire giants while racing against limited turns as Carl, Horatio Cardigan, and allies try to escape on the Crimson Wake.
00:00 Charity Drive Kickoff
00:25 Episode 10 Welcome
00:51 Battle Recap and Stakes
03:35 Buxle Jumps Aboard
06:21 Fire Bolt on Crimson Wake
07:44 Ship Roles and Strategy
10:37 Durran Calls Sharlin
18:55 Brother Marshall Takes Helm
24:09 Horatio Casts Slow
29:18 Final Turn Before Escape
30:18 Sleep Spell Countered
35:33 Cannons Sails and Suspicion
40:50 Assigning Ship Roles
41:57 Elara Cannon Crit
45:02 Hypnotic Pattern Chaos
47:47 Ship Chase Rules
49:31 Catching Up With Tricks
54:12 Debris Complication Roll
56:15 Sea Shanty Speed Boost
58:55 Boarding Setup Initiative
01:01:47 Boarding Fight Begins
01:13:18 Buxle Drops Hard
01:14:13 Point Blank Cannon Finale
30 Apr 2026
Roll 4 Cliniciative | 9 | Save All The Things!
Episode 9 opens as the party, having delivered the cure for Frigid Woe, finds the port town engulfed in flames and must roll initiative with only five turns before ships escape the harbor.
Can they save all the hostages or will some be lost?
00:00 Previously On Recap
00:45 Welcome Back And Burning Port
01:21 Initiative And First Spotting
03:24 Bucks Sees Carl Transformed
05:12 Race To The Ships Countdown
05:43 Bucks Charges The Docks
10:07 Armor Grapple And Duren Intel
11:21 Duren Spots Sister And Threats
17:33 Party Rushes Into Position
23:42 Round Two Ships Pull Away
23:53 Bucks Freezes Cultist Carl Taunts
29:35 Duren Casts Sleep Pirate Reveal
33:04 Teo Fights Then Runs The Bridge
37:19 Sleep Spell Lands
38:54 Marshall Boards Enemy Ship
43:24 Hostage Luck Check
47:38 Duren Negotiates Pirate
51:49 Ledger Shifts and Omens
58:21 Teo Crits Fire Elemental
01:03:44 Marshall Duels Carl
01:06:48 Enemies Escape and Cliffhanger
26 Feb 2026
Roll 4 Cliniciative | Ep 8 | An Eye for an Eye
Role for Ship Ep. 8: Flying Swords, a Flesh Golem, and the Frigid Woe Antidote
In SalsVault, the party fights multiple animated flying swords as Theo going down/
Exploring a flooded laboratory chamber, they spot giant crabs guarding a rune-locked cold chest; An undead lich-like inventor confronts them.
00:00 Recap and Setup
03:05 Episode Eight Begins
04:12 Initiative and Triage
06:19 Durin Strikes First
09:09 Mikail Enters Fray
10:12 Axel Casts Lightning
12:17 Brother Marshall Flurry
15:37 Theo Back on Feet
16:56 Swords Counterattack
19:41 Flesh Golem Ambush
23:04 Sleep Spell Fails
24:34 Holding the Doorway
28:30 Sanctuary and Orders
30:48 Golem Taken Down
32:49 Swords Power Down
33:54 Patch Up and Rest
35:57 Corridor Clues and Doors
38:28 Armor Disguise Debate
41:31 Flooded Lab Discovery
43:20 Crabs and Cold Chest
48:56 Unlocking the Antidote
53:13 The Watching Eye Revealed
55:14 Mad Lich Negotiation
01:04:29 Sending the Cure Home
01:09:03 Escape and Cliffhanger
3 Jan 2026
Roll 4 Cliniciative| Ep 7 | Salsvault
Join our favorite team of dungeon crawling doctors in the latest episode of 'Roll 4 Cliniciative'! Brother Marshall, Nick (down with COVID), Durin Thunder-Axe Dave, Buxel, Teo, Scott, and Sean tackle their latest challenge in the crashed relic city of Salva. With hopes of finding a cure for the townsfolk of Pale Pan Village, they delve into ancient chambers filled with traps, animated armor, and deadly flying swords. Will they succeed, or will their mission end in tragedy? Tune in for an episode filled with action, magical mechanics, and some unexpected surprises!
00:00 Welcome Back to Dungeon Crawl
00:38 Setting the Scene: Salva's Ruins
01:15 Battle Begins: Animated Armor Attack
01:19 Rolling for Initiative
03:30 Duren's Misunderstanding
05:04 Sean's Stealthy Moves
10:41 Brother Marshall's Valiant Effort
13:11 Healing and Strategy
25:22 Reanimating the Armor
33:18 Exploring the West Room
34:18 Exploring the Mysterious Room
36:39 Unlocking the Chests
37:42 Handling Dangerous Vials
41:15 Investigating the Hissing Sound
42:22 Dealing with Flamethrowers
45:36 Discovering More Vials
50:51 Exploring the Western Room
53:31 Encountering Zombies
01:02:39 The Flying Swords Attack
01:04:28 Cliffhanger Conclusion
27 Nov 2025
Roll 4 Cliniciative | Ep 6 | On Thin Ice
Join Brother Marshall, Bucks, Duran, Theo and their team of sleep-deprived medical professionals as they embark on a thrilling Dungeons & Dragons quest. Will they uncover the secrets and find the cure hidden in Salsvault? Tune in to see expert role-playing, strategic battle maneuvers, and a touch of humor.
00:00 Introduction to Brother Marshall and the Adventurers
02:10 Welcome to Role Four Cliniciative
02:31 The Quest for the Cure
03:11 Arrival at the Port of Siren Liar
04:04 Negotiations with Captain Remington
06:41 Exploring the Village and Meeting Bertran
08:52 Gathering Supplies and Information
11:25 Encounter with the Buyer and New Leads
17:41 Preparing for the Journey to Sal's Vault
40:52 Traversing the Ice Sheets
42:44 Debating How to Carry the Egg
43:07 Crossing the Thin Ice
45:53 Discovering the Ruins
48:27 Encounter with Ice Meffits
50:00 Battle Strategies and Initiative
01:02:30 Short Rest and Healing
01:05:30 Exploring the Vault
01:12:55 Triggered Trap and Cliffhanger
7 Sept 2025
Roll 4 Cliniciative | Ep 5 | Strangers At Sea
In this thrilling episode of Role for Clinician, our heroes embark on a quest to find a cure for the frigid woe disease. As they journey north aboard the Remorhaz, they encounter strangers on an iceberg and have their fortunes told. Through captivating card readings, they uncover mysterious prophecies about their pasts and futures. Join Brother Marshall, Durin, Theo, and Bux as they navigate through treacherous waters and unravel the secrets of the weave. This episode mixes intense action, intriguing character revelations, and insights into the weave of fate.
00:00 Introduction to the Adventurers
02:09 Setting Sail on the Raz
02:54 Forming the Frigid Area Response Team (FART)
03:44 Exploring the Ship
14:59 Encounter with Stranded Individuals
21:47 Unveiling the Truth
34:46 Preparing for Battle
35:41 The Short Sword Decision
36:05 Capturing the Royal Guards
37:07 Interrogating the Cook
37:45 Discovering the Pirate Map
38:10 Rescuing the Chained Woman
40:31 Princess Ra of Highcrest
47:45 The Weave of Fate
56:28 Navigating the Pirate Shoals
01:01:52 The Card Game with Zara
01:05:54 Theo's Card Reading
01:10:01 Concluding the Journey
3 Jul 2025
Roll 4 Cliniciative | Ep 4 | Buxel Bucks
Brother Marshall, Theo, Buxel, and Durin navigate moral dilemmas, quarantine a family, and secure funding for their CDC as they seek a cure for the frigid woe.
8 May 2025
Roll 4 Cliniciative | Ep 3 | Croaker Cave
Our heroic doctors must tackle their first dungeon crawl in Croaker Cave. Will they uncover the source of the freezing illness? Will Durin make allies of enemies? Can they tame a horse sized toad?
#dnd
Roll on to find out.
7 Feb 2025
Roll 4 Cliniciative: Ep2: Gnomes and Knaves
The situation in Pale Bank Village escalates. Our party encounter Buxcel Patch, a young forest gnome with magical inclinations, who stumbles into town after days in the wilderness. They run afoul of bandits and find a critical clue to the frozen malady running rampant through town.
Module is Frozen Sick by WOTC.
*Not a medical advice podcast. Music from Kevin Mcleod's website. Features a range of doctors and doctors in training. Recorded on a variety of locations and we pay respect to elders past present and emerging of the traditional owners of the land.
17 Jan 2025
Ep1: Mystery in Palebank Village
Welcome to the thrilling first episode of "Roll for Cliniciative," where a group of doctors by day transforms into daring adventurers by night. Led by CJ, a seasoned Dungeon Master and real-life GP from Outer Metro Sydney, this real-play Dungeons & Dragons podcast unfolds an epic tale.
In this episode, the team embarks on the "Frozen Sick" module, an official D&D adventure set in the icy north. The story begins at a farmstead south of Powerbank Village, where Rachel introduces her unique character, Snowdrop Marigold Dillworthy, a charming rabbit-folk with dreams beyond her family's dill farm.
As the team delves into their quest, a mysterious death in Pale Bank Village sets the stage for an unfolding mystery. Joined by a cadre of intriguing characters, including the likes of Brother Marshall and Angelo Cavall, the group navigates a world where their medical expertise meets magical mayhem.
Stay tuned as these doctors-turned-adventurers tackle puzzles, encounter mythical creatures, and strive to solve the village's enigmatic epidemic, all while wielding wit, wisdom, and a touch of healing magic.
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