A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.

RPG Reanimators
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Podcast Overview
A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.
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Publishing Since
7/18/2023
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Recent Episodes

July 7, 2026
S2:E8 – Chaosium Con 2026 Live Panel - When Cthulhu Doesn't Answer the Call; Running CoC without the Mythos - Consultation
<h1>Episode Notes</h1> <p>Listen to an almost-live recording of our Chaosium Con 2026 panel where we discuss some of the key themes related to cosmic horror, how Mythos staples might be freshened up into novel antagonists for players, how GMs can consider adapting their own creatures from existing media, how there's a John Carpenter movie for every example, how GMs can go about creating their own horrific entities, and other topics.</p> <p><strong>Links:</strong></p> <ul> <li>Invite link to our <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">Discord server</a></li> <li>Link to our <a href="https://www.patreon.com/RPGReanimators" rel="nofollow">Patreon</a> <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow"></a> if you'd like to support us</li> </ul> <p>Intro & outro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution-free creative commons licensing from <a href="https://freesound.org/" rel="nofollow">Freesound.org</a>.</p> <p>Find out more at <a href="https://rpg-reanimators.pinecast.co" rel="nofollow">https://rpg-reanimators.pinecast.co</a></p> <p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p><p><a href="https://pnc.st/s/rpg-reanimators/0572da56/chaosium-con-2026-live-panel-when-cthulhu-doesn-t-answer-the-call-running-coc-without-the-mythos-consultation/transcript">Read transcript</a></p><hr>

June 23, 2026
S2:E7 – Impossible Landscapes - Dissection, Pt 6. Epilogue
<h1>Episode Notes</h1> <p>In this episode, we conclude our dissection review and reanimation advice for Impossible Landscapes by hearing from some other GMs - found wandering the mists of Carcosa - so that they can share some additional perspectives and recommendations. Needless to say, each of these discussions will span the entirety of the campaign, so there are spoilers abound.</p> <p>In order, we interview:</p> <ul> <li>Tom Ogas from the Stories & Lies podcast, which is linked below (start @ 2:09)</li> <li>Zander, an excellent GM who has run several APs for our podcast (start @ 25:36)</li> <li>Joe, Brad, and Dace from the Green Box Gaming podcast, also linked below (start @ 1:30:03)</li> <li>You can find the Delta Green campaign at: <a href="https://shop.arcdream.com/collections/role-playing-games/products/delta-green-impossible-landscapes" rel="nofollow">Arc Dream&#x27;s Store</a> and <a href="https://www.drivethrurpg.com/en/product/344408/delta-green-impossible-landscapes" rel="nofollow">DrivethruRPG</a></li> <li><a href="https://www.storiesandliespodcast.com/" rel="nofollow">Stories &amp; Lies podcast website</a></li> <li><a href="https://www.greenboxgaming.com/" rel="nofollow">Green Box Gaming podcast website</a></li> <li>IL <a href="https://drive.google.com/drive/folders/1fLaKKzNg26pV2oMVJ5bI3ZKUPOwgbcJq?usp=sharing" rel="nofollow">Campaign handouts and resources we can share on our lab&#x27;s Google Drive</a> .</li> <li>Our <a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube channel</a> for Actual Play videos</li> <li>An <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">invite link to our Discord Server</a> where we have a dedicated channel to discuss IL campaign questions & advice</li> </ul> <p>Intro & outro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from <a href="https://freesound.org/" rel="nofollow">FreeSound.org</a>.</p> <p>Find out more at <a href="https://rpg-reanimators.pinecast.co" rel="nofollow">https://rpg-reanimators.pinecast.co</a></p> <p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p>

May 26, 2026
S2:E6 – Impossible Landscapes - Dissection, Pt 5. End of the World of the End
<h1>Episode Notes</h1> <p>In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the fourth chapter End of the World of the End, which covers the finale of this epic campaign.</p> <p>We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then, since we aren't really fans of how this final chapter is laid out, we then cover an overview of the chapter followed by explanations of how each of us would run this final section based on our own styles and internal philosophies regarding Carcosa and the nature of the King in Yellow. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on:</p> <ul> <li>2:32 - Beating Heart (key themes)</li> <li>5:51 - Strengths & Limitations as Written</li> <li>13:38 - Beginning Deep Dive; Guiding Principles</li> <li>28:42 - Introducing How We Would Run the Ending</li> <li>29:06 - How Nathan Would Run It</li> <li>37:09 - How Alex Would Run it</li> <li>43:31 - How Holly Would Run it</li> <li>56:08 - How Lex Would Run it</li> <li>1:09:45 - The Party</li> <li>1:17:28 - Closing Thoughts</li> <li>You can find the campaign at: <a href="https://shop.arcdream.com/collections/role-playing-games/products/delta-green-impossible-landscapes" rel="nofollow">Arc Dream&#x27;s Store</a> and <a href="https://www.drivethrurpg.com/en/product/344408/delta-green-impossible-landscapes" rel="nofollow">DrivethruRPG</a></li> <li>Bud's RPG Review IL Campaign episode for the <a href="https://youtu.be/LyI6HIFogNc?si=2ItbUz8DTJl9QaA0" rel="nofollow">chapter</a> for a more thorough by-the-book summaries</li> <li><a href="https://drive.google.com/drive/folders/1fLaKKzNg26pV2oMVJ5bI3ZKUPOwgbcJq?usp=sharing" rel="nofollow">Campaign handouts and resources we can share on our lab&#x27;s Google Drive</a> .</li> <li>Our <a href="https://www.youtube.com/@RPGReanimators" rel="nofollow">YouTube channel</a> for Actual Play videos</li> <li>An <a href="https://discord.gg/R8Q6aeyVk8" rel="nofollow">invite link to our Discord Server</a> where we have a dedicated channel to discuss IL campaign questions & advice</li> <li>And an <a href="https://discord.gg/4pBaMt5aFK" rel="nofollow">invite link to the IL Handler&#x27;s Discord Server</a> for great advice, discussion, and fan-made handouts</li> </ul> <p>Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from <a href="https://freesound.org/" rel="nofollow">FreeSound.org</a>.</p> <p>Find out more at <a href="https://rpg-reanimators.pinecast.co" rel="nofollow">https://rpg-reanimators.pinecast.co</a></p> <p>This podcast is powered by <a href="https://pinecast.com" rel="nofollow">Pinecast</a>.</p><p><a href="https://pnc.st/s/rpg-reanimators/ee3a1fec/impossible-landscapes-dissection-pt-5-end-of-the-world-of-the-end/transcript">Read transcript</a></p><hr>
83 total episodes available
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