Space Master Privateers finally arrived on Fantasy Grounds
There is now a privateers Space Master Fantasy Grounds package available in the Ardem FRP/RMSS extension package of the Forge, that is somewhat an beta edition (mean’s probably bugs and inconsistencies, but the more people will give back bugreports the faster it will finish). You will need the FGU RMC license for that to use, but otherwise it’s free.Content:Spacemaster Privateers Book tables, Professions, items, attacks, skills, psionics, maneuver, crittables, misc. tables and NPCs.Blaster Law items, weapons & attack tables & crittablesEquipment Manual Items, tables (not attack and crittables- they will come later), NPCs and Maneuvertables.
Fututure Law races, professions and Maneuvers.Note that this is a huge package - you need the ICE books to be able to use this material for example to understand TLs and the different Ages, the campaign or the rules for all kind of procedures. As in FRP (FGU) the Training Packages are not part of this package. That means its probably easier to create your characters with ERA and import them to FGU. It is not planed to bring TP to this extension, because ERA imo is better suited for guided Character creation anyway. ——————————-At the moment we are working on a vehicle addon for RM/Spacemaster in Fantasygrounds.In addition the robotics manual and vehicle manual is in the pipeline. Because for Spacemaster vehicle combat you need Star Strike and Armored assault rules (see my podcasts above about that) , we will bundle that together with vehicle manual from Privateers. Now dogfights on hexgrid will be possible again, where the rules in Privateers are not detailed enough.
24 Feb 2026
Space Master - Disaster on Itanis III detailed podcast discussion
This podcast will be the last in line for looking into Space Master, because all products are covered now. After a short break I will bring ***A Tribute to Terry K. Amthor*** to this thread. Parts of the original T.K.Amphor Spacemaster stories published on his homepage 25 years ago as podcast.
This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: **Disaster on Adanis III:** Rescue on a Contested World (ICE, 1989) – by John S. Crowdis. A 32-page adventure module where the players undertake a daring rescue mission on Adanis III, a war-torn planet caught between opposing factions (the world’s control is “contested” in the wider Imperial conflict):
This show was generated from an original ICE document using Google AI, and since I am still learning Space Master System together with these podcast, I cant´ guarantee that all is completely right- if you find a important bug please contact me — give it a try yourself, there’s no difference from a live review. Even better: it offers neutral feedback powered by one of the most knowledgeable databases in the world
15 Feb 2026
Space Master - Legacy of the Ancients detailed podcast discussion
This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: Legacy of the Ancients: Survivors of a Forgotten Colony Ship (ICE, 1989) – by Leo LaDell. A 32-page sci-fi adventure in which the PCs encounter the ancient colony vessel Azyr Nebula, launched “thirty thousand years before the formation of the Imperium”, and must deal with the dangerous survivors and secrets aboard this lost “generation ship":
This show was generated from an original ICE document using Google AI, and since I am still learning Space Master System together with these podcast, I cant´ guarantee that all is completely right- if you find a important bug please contact me —
give it a try yourself, there’s no difference from a live review. Even better: it offers neutral feedback powered by one of the most knowledgeable databases in the world
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