A podcast about Unreal Engine. Using AI hosts, and one human to ask questions from a new game designer perspective. The human, Dan Miller, is also making his first game.
005: PlasticSCM Version Control for Game Developers
Send us a textPodcast Show Notes: Deep Dive into Plastic SCM for Game DevelopersEpisode Title: Plastic SCM: The Ultimate Game Dev Version Control or Just Hype?Episode Summary: Version control is a crucial part of game development, and today we’re tackling one of the biggest debates in the industry: Is Plastic SCM the best version control system for game developers, or is it overhyped? We break down its strengths, weaknesses, and how it compares to Git with LFS. Whether you're an indie dev, pa...
23 Jan 2025
004: Essential Unreal Engine Nodes
Send us a textPodcast Show Notes: Unreal Engine Deep Dive – Essential Nodes Everyone Needs to KnowEpisode OverviewIn this episode, we take a deep dive into Unreal Engine, focusing on the essential nodes that every developer needs to understand. Using a tutorial from Unreal University as our guide, we explore the building blocks that make game development with Unreal less intimidating and more exciting.Key Topics CoveredIntroduction to Unreal EngineUnreal Engine as a game-changer for popular t...
16 Jan 2025
003: Introduction to Blueprints
Unreal Engine expert [Host Name] explores the basics of Blueprints, a visual scripting system that empowers game developers to build game logic without coding knowledge.
9 Jan 2025
002: How to Create GTA in Unreal Engine 5 - Full Course
Unreal Engine game developer experts guide you through a comprehensive course on creating a GTA-style game in Unreal Engine 5, equipping you with the skills to craft immersive game worlds.
6 Jan 2025
001: Unreal Engine Development, Creation, and Community
Dan Miller, an aspiring game designer, shares his insights on Unreal Engine development, creation, and community, breaking down the essentials for game developers, filmmakers, and 3D tech enthusiasts.
Podcast Authority Score: 29 / 100
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