Podcast about WebXR - VR and AR on the Web.
Hosted by Vhite Rabbit, the developers behind the VR browser games portal "Construct Arcade" and Wonderland Engine - a WebXR focused development platform.
We dicuss topics in the immersive web space with various guests who are important in the space.
Episode 045 with Elia Ducceschi: Making WebXR games with Wonderland Engine & "mr Not - Enough is Enough"
We chat with Elia Ducceschi (aka. Pipo) about his latest WebXR game "mr NOT - Enough is Enough", a unique game about the idea of not being enough, and various other topics related to WebXR development with Wonderland Engine. Tune in to learn more about the unique ways Elia approaches game development.
Links
https://constructarcade.com/game/enough-is-enough/ (https://constructarcade.com/game/enough-is-enough/) - "mr NOT - Enough is Enough" on Construct Arcade
https://elia-ducceschi.itch.io/ (https://elia-ducceschi.itch.io/) - Elia's itch.io page
https://twitter.com/SignorPipo/ (https://twitter.com/SignorPipo/) - Elia's twitter
https://wonderlandengine.com/ (https://wonderlandengine.com/) - Wonderland Engine
https://wonderlandengine.com/tutorials/writing-components-in-typescript/ (https://wonderlandengine.com/tutorials/writing-components-in-typescript//) - Writing Components in Typescript for Wonderland Engine
26 Mar 2022
Episode 044 with Stephan Lohß and Kim Gripp: WebAR at Immblend, Solving Problems with WebAR
In this very WebAR focused chat with Stephan Lohß and Kim Gripp of Immblend, we dive into WebAR development platforms, the challenges working with non technical clients and also get a great comparison of various 3-dof VR headsets.
Links
https://immblend.de/ (https://immblend.de/) - Immblend Website (German)
https://www.linkedin.com/in/stephan-loh%C3%9F-923b48211/ (https://www.linkedin.com/in/stephan-loh%C3%9F-923b48211/) - Stephan Lohß on LinkedIn
https://kayb14.itch.io/ (https://kayb14.itch.io/) - Kim's itch.io page
22 Feb 2022
Episode 043 with Dave Hill: Oculus Browser, Challenges in WebXR Development and its Future
Dave Hill is the Engineering Manager for Oculus Browser at Meta. With his experience in the Games Industry and working at Microsoft on HoloLens, he shares a lot of very interesting thoughts about the current state of WebXR, where it's going, performance, current problems developers are facing. We also get a great overview of what Meta is working on solving with Oculus Browser.
Links
https://go.facebookinc.com/submit.html (https://go.facebookinc.com/submit.html) - Submit an experience to Oculus Browser "No Tab Page"
https://twitter.com/00davehill00 (https://go.facebookinc.com/submit.html) - Dave Hill on twitter
https://davehill00.github.io/box/dist/ (https://go.facebookinc.com/submit.html) - Heavy Bag Trainer, WebXR Boxing Workout
https://davehill00.github.io/chillzone/dist/ (https://go.facebookinc.com/submit.html) - Chillzone, WebXR Meditation Experience
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Apple Podcasts (US)
5.0 / 5
1 ratings
Spotify
5.0 / 5
2 ratings
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