A potpourri of classic video games-related video and audio projects from Game Boy World (a complete chronological history of pre-GBA handheld video games), Metroidvania.com (games that are like Metroid and Castlevania all at once), and Anatomy of Games (in-depth analyses of classic game design).
When did the lie that girls don't play video games gain credence in America? I remember seeing little nerds of all genders in arcades in the early 1980s, so that fallacy must have taken hold around the time that the Master System arrived. Certainly that would explain why these two games, both of which featured playable female casts in their original incarnations as Sega Ninja/Ninja Princess and Gokuaku Doumei Dump Matsumoto, saw their sprites replaced by men here on Master System. A weird coincidence!
However, it doesn't affect how either game plays, which is to say "pretty damn good." The Ninja delivers on the potential of Ninja Princess, presenting the same fundamental experience but with vastly smoother gameplay and all the arcade version's bonus stages restored. And Pro Wrestling may not be as good as the NES game by the same title that would ship a few months later, but it absolutely puts every other wrestling game on U.S. the console market in 1986 into a sleeper hold before pinning it for the count.
Aw, look, I've finally picked up some wrestling lingo. I knew I could do it.
30 Jun 2023
Segaiden #035: Great Ice Hockey & Astro Warrior
An unlikely star emerges in this week's Master System episode: The Sega Sports Pad. Required for (but not bundled with!) Great Ice Hockey, this analog-ish trackball controller ultimately didn't have much purpose in terms of deliberate tie-ins, but thanks to its alternate mode it proves surprisingly effective with a number of other titles, especially shooters. Such as... Astro Warrior, this episode's B-side, which goes from being OK-ish to OK (if a bit easy) when played with the Sports Pad.
14 Mar 2023
Segaiden #034: Action Fighter & Black Belt
A pair of games based on popular media works? Well, almost. Action Fighter clearly draws its inspiration from 1970s James Bond and his transforming Lotus Esprit, but unlike James Bond 007 for Multivision, it doesn't wear the actual Bond license. It's a much better game, though. Drawing heavy inspiration from the likes of Spy Hunter and (gulp) Xevious, it turns out to be an unexpected highlight of the Master System's launch period. On the other hand, Black Belt did sport a media license... in Japan. Here in the U.S., however, Sega scrubbed all of those details clean. And I do mean "scrubbed"—rather than simply redrawing the main character's sprites, the developers gave every single component of this game a visual overhaul. It's really quite an impressive effort—and yet, the underlying work still shines through. And, because it plays as a convincing Kung Fu clone, you can understand why they went to the trouble rather than just skipping over localization and publishing some other game instead.
Production notes: Why watch when you can read? Check out the massive hardcover print editions of NES Works, Super NES Works, and Virtual Boy works, available now at Limited Run Games (https://limitedrungames.com/collections/books)! Look forward to SG-1000 Works: Segaiden Vol. I, due summer 2023.
Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more!
Arcade footage captured from MiSTer with thanks to MiSTerAddOns. Most Master System footage captured from U.S. carts running through an adapter on Sega Mark III hardware with FM Sound Unit and RGB bypass modification by iFixRetro. Video upscaled to 720 with xRGB Mini Framemeister.
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