Podcast thumbnail for Win Conditions

Win Conditions

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by A16Z Games

6 episodes
Updated Bi-weekly
Accepts GuestsHas SponsorsLocation 🇺🇸
21

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality42
Social0
YouTube0
Engagement0

Podcast Overview

The business of games is ever changing however the phrase “games are hard to make” seems constant. As a reaction to this sentiment, we wanted to sit down with battle-tested developers, entrepreneurs, and startups, to learn how they navigated their own choppy waters. What we found is that winning isn't defined by the hand dealt but the strategy and foresight of how to play it. This is Win Conditions.

Language

🇺🇲

Publishing Since

10/31/2024

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21

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality42
Social0
YouTube0
Engagement0
6
Excellent Areas
2
Good Performance
11
Growth Opportunities
excellent
Episode Length
19 minutes
Performing excellently!
good
Publishing Consistency
Every 11 days

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Recent Episodes

Episode thumbnail for Tom & Tony Cannon: The Birth of the FGC, Founding EVO, Riot Games, and 2XKO...

January 3, 2025

Tom & Tony Cannon: The Birth of the FGC, Founding EVO, Riot Games, and 2XKO...

<p>In this episode, Tom and Tony Cannon, the visionary brothers behind EVO, share their incredible journey from the fading days of arcades to creating the largest fighting game tournament in the world. Learn how these pioneers brought communities together, introduced innovative technologies like rollback netcode, and transitioned the fighting game scene to the global esports stage.</p><p>Discover behind-the-scenes stories of iconic moments like "Moment 37," their passion for preserving arcade culture, and how their experiences shaped the modern fighting game landscape. Whether you're a gamer, developer, or esports fan, this conversation is packed with inspiring insights and untold stories about perseverance, innovation, and the power of community.</p><p>📌 <strong>Topics Covered:</strong></p><ul><li>The evolution of arcade culture into esports.</li><li>Building EVO: The challenges and triumphs.</li><li>The invention of rollback netcode and its impact on online gaming.</li><li>Behind "Moment 37": Capturing a historic event.</li><li>Transitioning to console tournaments and the creation of new opportunities.</li><li>Launching indie projects like Rising Thunder and their integration into Riot Games.</li><li>The future of fighting games and the role of community-driven innovation.</li><li>How Riot Games is shaping their current project, ‪2XKO‬ to revolutionize the genre</li></ul><br/><p>🎮 <strong>Connect with Us:</strong></p><ul><li>Follow Tom and Tony Cannon on Twitter: <a href="https://twitter.com/tomcannonfg" rel="noopener noreferrer" target="_blank">@TomCannonFG</a> | <a href="https://twitter.com/tonycannonfg" rel="noopener noreferrer" target="_blank">@TonyCannonFG</a></li><li>Learn more about EVO: <a href="https://evo.gg" rel="noopener noreferrer" target="_blank">evo.gg</a></li><li>Join the conversation: #EVO #FightingGames #Esports</li></ul><br/><p><strong>Chapters:</strong></p><p>0:00 - Intro</p><p>1:59 - Early Life: Games &amp; Programming</p><p>5:20 - Arcade Culture, Forums, and Rivalries</p><p>9:55 - The Birth of Local Tournaments</p><p>14:50 - The Business of EVO</p><p>17:31 - The Genius Marketing of 'Moment 37'</p><p>20:01 - The Power of Community</p><p>22:44 - "The CRT TV Heist"</p><p>29:06 - GGPO and Online Play</p><p>34:52 - Founding a Game Studio (Radiant)</p><p>38:37 - Game Recognize Game: Riot Acquisition</p><p>44:03 - Riot's Influence on 2XKO</p><p>50:45 - Conclusion</p>

Episode thumbnail for How Dave the Diver Sold Over 4 Million Copies | An Interview with Jaeho Hwang

December 5, 2024

How Dave the Diver Sold Over 4 Million Copies | An Interview with Jaeho Hwang

Jaeho Hwang, game director of Dave the Diver, shares his journey of creating a global indie gaming phenomenon by balancing user feedback with creative vision and embracing cultural differences in game design.

Episode thumbnail for Forest Willard on Creating Among Us and Staying Indie...

November 28, 2024

Forest Willard on Creating Among Us and Staying Indie...

<p>In this interview, we talk to Forest Willard, co-founder of Innersloth and co-creator of the worldwide phenomenon Among Us. From its humble beginnings as "Space Mafia" to amassing over half a billion downloads, Among Us has taken on a life of its own, with a VR expansion, new maps, and even an upcoming animated series featuring top talent like Elijah Wood and Ashley Johnson.</p><p>Forest dives deep into his journey, sharing what it’s like to build an indie game studio, handle a viral hit during the pandemic, and keep an indie vibe even as the team grows. Learn how he and co-founder Marcus Bromander developed their creative partnership and evolved Among Us from a small multiplayer experiment to a massive cultural icon. </p><p><strong>Key Takeaways:</strong></p><ul><li>Forest’s journey from playing retro PC games to developing Among Us</li><li>How his partnership with Marcus Bromander (creator of Henry Stickmin) shaped Innersloth</li><li>The design philosophy behind Among Us, including its simplicity, social aspects, and focus on fun</li><li>How they handled the viral explosion during the pandemic, with big-name streamers and Twitch helping push the game into the spotlight</li><li>Tips for indie devs: start small, focus on gameplay, and create fun experiences that resonate</li></ul><br/><p><strong>Whether you're an aspiring game developer or a fan of Among Us, this conversation is packed with insights into game development, the challenges of indie gaming, and how a simple concept can become a worldwide phenomenon.</strong></p>

6 total episodes available

Deep-dive analytics for Win Conditions

Frequently asked questions

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What is Win Conditions?

The business of games is ever changing however the phrase “games are hard to make” seems constant. As a reaction to this sentiment, we wanted to sit down with battle-tested developers, entrepreneurs, and startups, to learn how they navigated their own choppy waters. What we found is that winning isn't defined by the hand dealt but the strategy and foresight of how to play it. This is Win Conditions.

How often does this podcast release new episodes?

This podcast updates bi-weekly.

Where can I listen to this podcast?

This podcast is available on 8 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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