Years of Fun is a podcast series from FuturLab focusing on the ups and downs of running a business in video games; shared knowledge bordering on therapy.
Amrit Birdi is a supremely talented comic artist working with the likes of Disney, Netflix, SquareEnix, Warner Bros., Ubisoft, Adobe, Universal, Bandai/Namco, Titan Comics and best of all: FuturLab!
After successfully completing a comic together, we treat this podcast as a two-way AMA, since we're interested in each other's industry and keen to work together again in future.
12 Mar 2020
Years of Fun - Ep 3. Andrew Smith
Really enjoyed this chat with Andrew Smith, founder of Spilt Milk Studios.
We discuss the realities of keeping a small game studio going for over a decade with some philosophical pondering about the human condition.
We also discuss the joys of working with Abertay University.
www.spiltmilkstudios.com (https://gate.sc/?url=http%3A%2F%2Fwww.spiltmilkstudios.com&token=7f191d-1-1583843383062)
Follow Spilt Milk: twitter.com/SpiltMilkStudio (https://gate.sc/?url=https%3A%2F%2Ftwitter.com%2FSpiltMilkStudio&token=836eb2-1-1583843383062)
11 Mar 2020
Years of Fun - Ep 2. Iestyn Lloyd
Iestyn Lloyd is CTO of Future Visual, a secretive immersive technology company producing AR and VR experiences for [ REDACTED ].
Iestyn is very active on social media as a conduit of information, and is self described as borderline obsessive about new technology, psychology and figuring out how the world works.
Borderline obsession is a trait we both share, and I believe it allows us to stay ahead and pivot when needed in order to stay in business. Right now though, Iestyn's scope is trained on Coronavirus...
Follow Iestyn on Twitter: www.twitter.com/yezzer
Future Visual: www.futurevisual.com/
10 Mar 2020
Years of Fun - Ep 1. Albert Marshall
We’re launching a new podcast that focuses on company owners in video games; shared knowledge bordering on therapy.
In the first episode I talk to Albert Marshall, a rock star lawyer we’ve been working with for years.
Albert offers a brief history of his career, then we discuss the various challenges of running a company in video games.
Topics include:
- Longevity
- Building creative capital
- Being a creatively driven business
- Content streaming platforms such as Netflix and Stadia
- What running a business does to an individual emotionally over the long term.
- Media Molecule’s amazing new game Dreams
- Our new IP which is taking the form of a comic and video game.
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