Podcast thumbnail for Checkpoints

by Declan Dineen

5.0(21 reviews)
100 episodes
Updated Daily
Accepts GuestsHas SponsorsLocation 🇬🇧

Podcast Overview

This is a show about videogames, The people who play them and the people who make them. Each week, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!

Language

🇺🇲

Publishing Since

3/4/2019

1 verified contact email on file for Checkpoints

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Recent Episodes

Episode thumbnail for Epilogue - Declan Dineen

February 22, 2021

Epilogue - Declan Dineen

In a special epilogue episode the tables are turned as I sit down with Violet Berlin and she interviews me about the games that shaped my own life. We talk about blind runs of Alex Kidd, Tony Hawks Pro Skater as teenage therapy, why death wouldn't stand a chance against my Science Genius Girl, why I always skip the cutscenes, how far I was willing to go to get a Gamecube and why DDR is still one of the greatest games ever made. We also of course talk about Checkpoints, how my own experiences form the structure of the show, trends and tropes I've discovered from interviewing so many people, and of course the poetic reasons for it's conclusion. Thanks so much for listening! Declan x PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Theme song by Samuel Baker Art work by Craig Stevenson

Episode thumbnail for rebroadcast - Episode 128 - Robert Ashley

February 15, 2021

rebroadcast - Episode 128 - Robert Ashley

Consoles don’t really brag about bit ratings anymore. Growing up with games, the leaps between generations felt profound From 8 Bit to 16 Bit, to 32, to Nintendo 64! It was exciting. The last consoles to even mention it in their marketing were the Dreamcast and the Playstation 2. They were the 128 bit consoles. They were the end of an era. The same is true for Checkpoints. Episode 128 is the final episode. This isn't bad news. There will be a special Epilogue episode coming in a week or two where I’ll talk about the reason for the finishing the podcast in much more detail, suffice to say this isn't a sad ending. I'm just sticking the landing. Appropriately enough my final guest is the creator of the much loved and missed video game podcast A Life Well Wasted, Robert Ashley. Robert was one of the very first people I ever contacted about coming on the show, and I'm delighted that he decided to temporarily come out of video game podcast retirement to talk. As well as A Life Well Wasted, Robert is one half of the amazing I Come to Shanghai, a former video game journalist and of course a GFW radio alum. We talk about his formative video game experiences in Texan dive bars, how the internet ruined the mysteries and rumours of the arcade, how he invented new ways to play Super Mario Bros, his ultimately fruitless efforts to enjoy Final Fantasy, how an arcade called Einstein’s led to him dropping out of college, and why live events are often the best place to enjoy indie games. We also talk on his work as a journalist, the time he got into a brawl over Goldeneye, why he’d play Samba di Amigo with death, how Psychonauts still doesn’t get the credit it deserves and of course the history and future (!) of A Life Well Wasted. Thanks so much to everyone for listening and supporting the show. I have had the best time. Declan x PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Theme song by Samuel Baker Art work by Craig Stevenson

Episode thumbnail for rebroadcast - Episode 127 - Julian 'Jaz' Rignall

February 8, 2021

rebroadcast - Episode 127 - Julian 'Jaz' Rignall

My guest today Julian 'Jaz' Rignall. A formative character in my life in games during his role as the editor for magazines like Mean Machines and CVG, Julian is the first guest I've spoken to on checkpoints that I did drawings of as a child. As well as reminiscing about the UK magazine scene of the eighties and nineties, we talk about growing up in Aberystwyth and the arcade scene that forged his love of games, his time winning the 1983 computer game championship at Club Xenon in London, his move to America and his tumultuous time working for Virgin Interactive, his role in the nascent IGN, and how through it all his love of games has never faltered. We also hit on why Defender is still so good, he origins of JAZ as a moniker, the soothing charms of Hearthstone and Destiny, how games like Rescue on Fractulus made him realise games could be something truly extraordinary and why his twelve year old self likely wouldn't believe him if he explained a game like World of Warcraft existed. "Pick any game you want. I'm good at all of 'em. I've got 97 of 'em. " PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Theme song by Samuel Baker Art work by Craig Stevenson

100 total episodes available

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Frequently asked questions

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What is Checkpoints?

This is a show about videogames, The people who play them and the people who make them. Each week, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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