Podcast thumbnail for Dirty Pool Pinball Podcast

Dirty Pool Pinball Podcast

Claim This Podcast

by Dirtypoolpinball

3.7(17 reviews)
38 episodes
Updated Daily
Accepts GuestsHas SponsorsLocation 🇺🇸
44

Podcast Authority

Beta
FairBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality41
Social0
YouTube86
Engagement31

Podcast Overview

A somewhat grounded look at the people who actually make pinball happen. From game designers and tournament organizers to top players and studio heads, the D...

Language

🇺🇲

Publishing Since

5/7/2025

Unlock The Full Podcast Authority Score Report

See how your podcast performs across key metrics

44

Podcast Authority

Beta
FairBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality41
Social0
YouTube86
Engagement31
7
Excellent Areas
0
Good Performance
12
Growth Opportunities
excellent
Publishing Consistency
Every 7 days
Performing excellently!
poor
Episode Thumbnails

Recommendations available

Unlock the full report to see detailed tips

+16 More Metrics

Unlock comprehensive insights including:

  • • YouTube presence analysis
  • • Social media reach metrics
  • • RSS compliance scoring
  • • Podcast 2.0 features
  • • Technical standards
What's Included in Your Full Report

Detailed Analytics

  • Complete breakdown of all 19 authority metrics
  • Personalized recommendations for each metric
  • Industry benchmarks and comparisons
  • Technical RSS feed analysis and compliance scoring

Growth Strategies

  • Step-by-step action plans for improvement
  • Quick wins to boost your score immediately
  • Pro tips from successful podcasters
Get your free podcast insights report

See how your show performs across every key metric

Instant delivery
No spam
Attract Better Guests

High authority scores make your podcast more attractive to industry leaders and influencers who want to appear on credible shows.

Secure Sponsorships

Sponsors look for podcasts with proven authority and engagement. Your score demonstrates your podcast's value to potential partners.

Grow Your Audience

Understanding your strengths and weaknesses helps you make data-driven decisions to expand your listener base effectively.

Reach the team behind Dirty Pool Pinball Podcast

Verified contact details for this show aren't on file yet — sign up to get notified when they land.

Recent Episodes

Episode thumbnail for Dirty Pool Podcast - Ep33 - Steve Bowden - Rules, Risk and Barry O’s

May 28, 2026

Dirty Pool Podcast - Ep33 - Steve Bowden - Rules, Risk and Barry O’s

▶ Full Dirty Pool Podcast Playlisthttps://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJjSteve Bowden has one of the stranger paths through modern pinball. Tournament player. Broadcaster. Rules analyst. Designer. deeproot employee. American Pinball employee during one of the company’s rougher stretches. A lot of the modern hobby overlaps with Steve somewhere along the way.The conversation moves through tournament strategy, how commentary changed the way players learn rules and scoring, balancing games for casual players versus high-level competition, working inside pinball manufacturing, streaming culture, and the lingering fallout from the deeproot era now that parts of that story have started resurfacing again in community discussions.There’s a lot of history attached to this one.🎁 Fun With Bonus:🌐 Website http://funwithbonus.com📷 Instagram http://www.instagram.com/funwithbonus❌ Twitter/X http://x.com/FunWithBonus🎵 TikTok http://www.tiktok.com/@funwithbonus📘 Facebook Page http://www.facebook.com/FunWithBonus/👥 Facebook Group http://www.facebook.com/groups/funwithbonus📡 Twitch http://www.twitch.tv/funwithbonus📺 YouTube http://youtube.com/@funwithbonusShoutout:🌐 https://thepinballchick.com/table-review-index/🔺 Praise the Great Pyramid:📡 Twitch http://www.twitch.tv/dirtypoolpinball📺 YouTube http://www.youtube.com/@dirtypoolpinball📷 Instagram http://www.instagram.com/dirtypoolpinball📘 Facebook http://www.facebook.com/dirtypoolpinball🔊 Discord – http://discord.gg/ySs5Wjb3Je👕 Apparel http://www.dirtypoolpinball.com00:00:00 - Network panic intro and finally getting Steve Bowden on00:02:42 - How Steve accidentally became a PAPA commentator00:07:59 - Did PAPA broadcasts make players better at pinball?00:10:29 - Steve explains the “predict three things” commentary trick00:11:49 - Do commentators need to be elite players?00:13:27 - Learning unfamiliar games live on commentary00:14:20 - Teaching players through rules design00:17:24 - Home collectors vs route players00:18:32 - Monster Bash, Spider-Man and layered rules00:21:20 - IPDB disappearing and old pinball internet lore00:23:03 - Great Pyramid shirt lore and Fun With Bonus00:27:55 - Deeproot, American Pinball and getting into rules design00:29:04 - “The second dollar is the important dollar”00:30:47 - Dune tournament stories and weak flippers00:39:42 - Balancing depth without scaring off new players00:43:18 - Working inside American Pinball during the transition years00:52:11 - Cutting features and simplifying rule ideas00:58:44 - Designing rules for route players instead of home collectors01:08:27 - Risk reward design and tournament strategy01:14:52 - Tournament minded rules and player psychology01:23:35 - The Raven joke returns01:31:06 - Deeproot employment and behind the scenes instability01:37:48 - American Pinball stories and industry chaos01:46:33 - Commentary shaping player knowledge and competitive growth01:52:04 - Commentary psychology and reading the room02:02:11 - Raven jokes, old broadcasts and modern pinball culture#Pinball #DirtyPoolPinball #SteveBowden #PinballPodcast #CompetitivePinball #IFPA #TournamentPinball #PinballCommunity #PinballRules #AmericanPinball #Deeproot #PinballBroadcast #Arcade #PinballMachine #Silverball #PinballTalk #PinballLife #SternPinball #BarrelsOfFun #ArcadeCulture #PinballPlayers #PinballDesign #RetroGaming #PinballStreamer #TexasPinballFestival #PinballNews #PinballIndustry #Podcast

Episode thumbnail for Dirty Pool Podcast - Ep32 - Gerry Stellenberg and the Multimorphic / P3 Platform

May 12, 2026

Dirty Pool Podcast - Ep32 - Gerry Stellenberg and the Multimorphic / P3 Platform

▶ Full Dirty Pool Podcast Playlisthttps://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJjThe P3 has carved out a very different lane in modern pinball. Swappable modules, a ball tracked LCD playfield, physical mechs, and a platform that approaches game design from a completely different angle than most traditional machines. Gerry joins the Dirty Pool Podcast to talk about the origins of the Multimorphic platform, designing games around modular hardware, how different modules take advantage of the system in unique ways, and how the P3 has evolved over the years.We also get into the balance between physical and digital integration in pinball, the realities of building a platform meant to support multiple experiences in one cabinet, and how players have responded to pinball that experiments outside the standard format.🧬 Multimorphic / P3 Pinball https://www.multimorphic.com/If you had a P3 cabinet, which module would you want to try first?🔺 Praise the Great Pyramid:📡 Twitch http://www.twitch.tv/dirtypoolpinball📺 YouTube http://www.youtube.com/@dirtypoolpinball📷 Instagram http://www.instagram.com/dirtypoolpinball📘 Facebook http://www.facebook.com/dirtypoolpinball🔊 Discord – http://discord.gg/ySs5Wjb3Je👕 Apparel http://www.dirtypoolpinball.com00:00:00 - Multimorphic, P3, and the strange corner of modern pinball00:01:21 - Gerry’s tech background before pinball00:02:42 - P-ROC starts as a way to mess with existing machines00:03:24 - Tracking a bouncing pinball in real time00:04:48 - Infrared grids, multiple balls, and what the system actually sees00:05:50 - P-ROC becomes the brain inside the P300:06:38 - Choosing modules and LCD playfields over a normal pinball machine00:07:40 - Building new pinball tech when Stern was almost alone00:08:41 - Fighting the “that’s not real pinball” reaction00:10:35 - Roguelike pinball and software-only game ideas00:11:23 - Asking players to trust an $11k unfamiliar platform00:13:37 - Portal, first impressions, and the flipper feel debate00:16:55 - How much of “different” is mechanical and how much is psychology00:17:49 - Why operators are nervous about putting P3s on location00:20:03 - Old hardware criticisms and the problem of lasting first impressions00:22:11 - The LCD gets judged before people actually play the game00:22:55 - Princess Bride, physical mechs, and not hiding behind the screen00:24:41 - Final Resistance and Scott Danesi’s traditional P3 approach00:25:45 - The spaceship cannon and P3’s back trough system00:26:40 - Lexy Lightspeed as the overlooked early module00:27:39 - Full modules, add-on games, and how the P3 library works00:28:55 - Cosmic Cart Racing and online multiplayer pinball00:31:05 - Third-party developers building directly on the platform00:31:51 - Original themes, licensed IP, and keeping games available00:33:47 - Weird Al, Portal, and why recognizable licenses changed things00:35:04 - Scorbit, APIs, and community integrations00:35:57 - What it actually costs to buy into P300:36:40 - Shipping modules through UPS and swapping cabinet art00:37:36 - Why the P3 is heavier than people expect00:39:00 - Module seams, alignment, and the transition between playfields00:42:00 - Upgrades, backboxes, scoop changes, and replacing older parts00:43:31 - Backward compatibility and the fear of a future P3 generation00:45:01 - Customer trust when people buy into an ecosystem00:48:00 - International shipping and getting P3s outside the US00:49:03 - Portal as Gerry’s favorite Multimorphic experience00:49:53 - Eighteen balls in Portal and Heist taking the multiball crown00:52:08 - What tracked balls let designers do differently00:54:00 - Texas pinball, other manufacturers, and the hard part of building games00:57:01 - Cabinet materials, plywood, and build quality questions00:59:59 - Server checks, ownership, and whether games keep working offline01:03:00 - Virtual targets, screen-based scoring, and every pixel becoming gameplay01:05:59 - Publishin

Episode thumbnail for Dirty Pool Podcast - Ep31 - Raymond Davidson - Player to Programmer

May 5, 2026

Dirty Pool Podcast - Ep31 - Raymond Davidson - Player to Programmer

▶ Full Dirty Pool Podcast Playlisthttps://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJjIt's podcast time with RAYDAY! Raymond Davidson of Stern Pinball known for titles like Rush, Metallica Remaster and of course Fall of the Empire. We’re lining up topics around rules design from a player mindset, how code evolves after location testing, and how modern games balance competitive depth with accessibility. Also getting into team workflow, post-launch updates, and how tournament play shapes coding decisions.What’s one rule in a modern game that actually changed how you approach it?🔺 Praise the Great Pyramid:📡 Twitch http://www.twitch.tv/dirtypoolpinball📺 YouTube http://www.youtube.com/@dirtypoolpinball📷 Instagram http://www.instagram.com/dirtypoolpinball📘 Facebook http://www.facebook.com/dirtypoolpinball🔊 Discord – http://discord.gg/ySs5Wjb3Je🛒 Apparel http://www.dirtypoolpinball.com00:00:00 - Intro and Raymond Davidson joins the podcast00:01:00 - Seattle pinball roots and early tournament access00:03:00 - Traveling for tournaments and the $2 bill payout00:04:07 - PAPA, getting humbled, and improving through competition00:05:23 - Getting hired at Stern and starting on Avengers00:06:01 - First Stern lab stories and working with John Borg00:07:32 - Led Zeppelin and getting real rules design ownership00:08:04 - Using code to bring out the best parts of a layout00:09:38 - Led Zeppelin wizard mode and pressure after multiball00:10:46 - What carries over from older code frameworks00:11:29 - Whitewood testing and finding out what is actually fun00:12:38 - Watching streams to see how players really behave00:14:02 - Death Star cashouts and risk versus reward00:14:48 - Rush combos, Foo Fighters moments, and rewarding mastery00:16:23 - Making deep games accessible within a few shots00:18:18 - Scoring balance and why big points matter00:19:56 - Unexpected bugs and the secret Metallica add-a-ball00:21:08 - Favorite final code and what still nags at him00:22:00 - Revisiting Led Zeppelin and skipped multiball objectives00:23:17 - Filtering community feedback without chasing every opinion00:24:42 - Remastering older games and constant rules ideas00:25:44 - Favorite butthole shots and Lord of the Rings design00:27:32 - Why Simpsons Pinball Party still works so well00:28:11 - Theme integration versus scoring balance00:30:22 - Roving shots, Death Star 2, and avoiding gimmies00:31:18 - Speeder bikes and thematic mechanical action00:33:10 - Bonus missions without blocking Jedi progression00:34:16 - Star Wars as the first Spike 3 release00:36:18 - Stream friendly UI, bigger scores, and real constraints00:39:32 - Making the best of design limits00:40:05 - John Wick, rejects, and code improving a harsh game00:40:32 - Zach working across Star Wars, John Wick, and X-Men00:42:13 - Video modes and what actually holds up00:42:46 - Licensing limits and what can appear on screen00:45:18 - Named Stern updates and the Rebel Rebellion problem00:47:01 - Stern office tournaments and absurd employee scores00:48:34 - Tournament travel, PTO, and Stern supporting play00:49:23 - Jedi Mania, streaming games, and learning from co-op00:51:29 - Development speed bumps beyond licensing00:53:23 - Spike 3 video formats and H.265 workflow00:54:42 - Spike 3 hardware questions and upgrade limits00:56:10 - Simple layouts, deep rules, and matching code to playfield00:57:20 - Why teams matter more than manufacturer labels00:59:00 - AI, internal tools, and what should never reach final assets01:01:02 - Stern Insider, multiplayer possibilities, and score visibility01:03:33 - Wrap up and final Raven choice01:04:33 - Great Pyramid outro and cult signoff#pinball #sternpinball #raymonddavidson #pinballpodcast #pinballdesign #pinballrules #competitivepinball #pinballcommunity #pinballlife #arcade #arcadeculture #retrogaming #gamingpodcast #pinballplayers #pinballfans #pinballinterview #gamedesign #rulesdesign #pinballstrategy #modernpinbal

38 total episodes available

Recent guests on Dirty Pool Pinball Podcast

Guests from recent episodes — sign up to see every guest that has ever appeared on this show.

Guillaume Fau

Guest

Rachel

Guest

Cale

Guest

Daniel Janson

Guest

Tony from What’s Brewing

Guest

Davey of Stumblor Mods

Guest

Chad The Bird

Guest

David Van Es

Guest

Deep-dive analytics for Dirty Pool Pinball Podcast

Frequently asked questions

Have a different question and can't find the answer you're looking for? Reach out to our support team by sending us an email and we'll get back to you as soon as we can.

What is Dirty Pool Pinball Podcast?

A somewhat grounded look at the people who actually make pinball happen. From game designers and tournament organizers to top players and studio heads, the D...

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Information about guest appearances is not available.

Legal Disclaimer

Pod Engine is not affiliated with, endorsed by, or officially connected with any of the podcasts displayed on this platform. We operate independently as a podcast discovery and analytics service.

All podcast artwork, thumbnails, and content displayed on this page are the property of their respective owners and are protected by applicable copyright laws. This includes, but is not limited to, podcast cover art, episode artwork, show descriptions, episode titles, transcripts, audio snippets, and any other content originating from the podcast creators or their licensors.

We display this content under fair use principles and/or implied license for the purpose of podcast discovery, information, and commentary. We make no claim of ownership over any podcast content, artwork, or related materials shown on this platform. All trademarks, service marks, and trade names are the property of their respective owners.

While we strive to ensure all content usage is properly authorized, if you are a rights holder and believe your content is being used inappropriately or without proper authorization, please contact us immediately at hey@podengine.ai for prompt review and appropriate action, which may include content removal or proper attribution.

By accessing and using this platform, you acknowledge and agree to respect all applicable copyright laws and intellectual property rights of content owners. Any unauthorized reproduction, distribution, or commercial use of the content displayed on this platform is strictly prohibited.