- 114
- Episodes
- 56
- Transcribed
- 66
- Ratings
- Daily
- Cadence
- 2020
- First episode
About Fun Problems
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
- Publisher
- AJ Brandon and Peter C. Hayward
- Category
- leisure
- Language
- en
- Explicit
- No
- First episode
- 22 Oct 2020
- Latest episode
- 7 Oct 2026
Latest episodes
56 of 114 episodes have a transcript.

7 Oct 2026
#108 Zones of Play

5 Oct 2026TRANSCRIPT
#107 The Best Design Advice on the Internet – Part 13

28 Sept 2026TRANSCRIPT
#106 The Problems with Victory Points – Grab Bag
Inside a recent episode

#107 The Best Design Advice on the Internet – Part 13
Published 5 Oct 2026 · Transcript excerpt
[…] Often the interactions between simple things is what's fun, as Daniel said before, and I think is very true. I don't think this is universally true, especially if you can have tiered decks, if you have in a TCG rarity, or if you have in a drafting game, like later rounds, or if you have advanced technology. The further in the game you go that players have had a chance to experience and orient themselves, the more it's appropriate to have splashier effects, I think. But broadly speaking, I think this is, as always, good advice. If there are some common cards in the deck, a player can anticipate them and strategize accordingly. […]
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See plansWho has been a guest on Fun Problems
Names identified in recent episode analyses. Showing up to five guests.
- Jamey Stegmaier
- Daniel Piechnick
- Jon Perry
- Christian Kudahl
- Nick Murray
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
- Apple Podcasts (US)
- 4.9 / 5
- 20 ratings
- Spotify
- 4.9 / 5
- 46 ratings
Podcast Authority Score: 37 / 100
A composite of feed quality, social presence, YouTube performance and engagement. Read the methodology.
- Quality
- 39
- Social presence
- 0
- YouTube
- 0
- Engagement
- 90
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