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Future of Coding

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by Ivan Reese, Jimmy Miller, and Lu Wilson

4.9(51 reviews)
80 episodes
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Podcast Overview

<p>A romp through the field of computer programming, grapling with our history and wondering what should come next. A mix of deeply technical talk, philosophy, art, dark lore, and good takes. Hosted by <a href="https://ivanish.ca/">Ivan Reese</a>, <a href="https://jimmyhmiller.github.io/">Jimmy Miller</a>, and <a href="https://todepond.com/">Lu Wilson</a>.</p>

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7/14/2017

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Recent Episodes

Episode thumbnail for Technical Dimensions of Feedback in Live Programming Systems by Josh Horowitz

May 10, 2026

Technical Dimensions of Feedback in Live Programming Systems by Josh Horowitz

<p>This episode is about the paper <a href="https://joshuahhh.com/dims-of-feedback/">Technical Dimensions of Feedback in Live Programming Systems</a> by <a href="https://joshuahhh.com/">Josh Horowitz</a>.</p> <p>[THIS SPACE INTENTIONALLY LEFT BLANK]</p> <p>[SERIOUSLY, IF YOU WANT SOMETHING HERE, <a href="https://github.com/feelingofcomputing/website/blob/main/content/episodes/080.md">WRITE IT YOURSELF</a>]</p> <p>[NO PROMISES. MAKE IT GOOD]</p> <p>It's a solid episode &mdash; that's my take. You should listen to it instead of reading about it. And then <a href="mailto:hello@feelingof.com">give us your take</a>.</p> <p><strong>Links</strong></p> <p>$ Gang, I'm sorry this episode is months late. It was a real doozy! But also, the bonus episodes <a href="https://feelingoff.com/">over on our Patreon</a> have been getting wildly ambitious. I did an insanely edited <a href="https://www.patreon.com/posts/how-do-we-things-149428802">54-minute video about The Browser Company</a>. We had William Taysom over to share a <a href="https://www.patreon.com/posts/ludic-figure-in-151936662">deep critical analysis of The Witness</a>. Jimmy and I shared <a href="https://www.patreon.com/posts/can-i-ask-you-of-154141419">what we'd do with our lives</a> if we weren't doing computer stuff. And most recently, we <a href="https://www.patreon.com/posts/coughing-noise-156403202">spilled the design tea on two recent projects</a> we've been working on &mdash; Jimmy's Whiteboard visual programming system, and <a href="https://www.inkandswitch.com/project/tenfold/">Tenfold</a> from Ink &amp; Switch. If you like the FoC podcast, you'll get so much more of it for $5/month at <a href="https://feelingoff.com/">feelingoff.com</a>.</p> <ul> <li>Audio Hijack &mdash; this is the program we use to record the podcast. It has "Canadian Juice", which is a joke only Lu will get, but Lu isn't going to read this. But you all know what "juice" is, right? It's what <a href="https://andrewblinn.com/">Andrew Blinn</a> does better than anyone, and he IS reading this. He fucking better be. Am I <a href="https://www.urbandictionary.com/define.php?term=narrowcasting">narrowcasting</a>?</li> <li>Jimmy mentioned <a href="https://en.wikipedia.org/wiki/Notes_from_Underground">Notes from the Underground</a>. I haven't read it, so I can't add snark. Sorry.</li> <li>We're making backend changes! Stay tuned. The new website for this podcast will be <a href="https://feelingof.com/">feelingof.com</a>. You should check out that website, cool stuff there, and they have a podcast.</li> <li>The <a href="https://ivanish.ca/hest/podcast/">Hest podcast</a>, which Ivan has always self-hosted (so to speak), is, basically, 38 episodes of Ivan describing what he's devoting his life to, one episode about the combat loop of the video game Death Stranding, and one episode about getting smaller and smaller forever, but make it music and about Ivan's misspent youth. If you're reading this and you haven't listened to it, what the hell are you doing! You'll love it so much!</li> <li><a href="https://www.inkandswitch.com/project/playbook/">PlayBook</a> is the project that the Programmable Ink folks at Ink &amp; Switch have been working on since January 2024. Ivan is one of those folks. I'm one of those Ivans. Specifically, this is "the show notes writing Ivan". Have you met? He writes the show notes. I commentate on his work.</li> <li>This&hellip;&nbsp;paper(!)&hellip; was originally presented as a talk at <a href="https://liveprog.org/">LIVE PROG</a> &mdash; which is almost a <a href="https://ivanish.ca/four-four/">FOUR FOUR</a>&nbsp;&mdash; in <a href="https://2024.splashcon.org/home/live-2024#program">2024</a> as a talk called Definitions &amp; Dimensions of Liveness. Jimmy and Lu and I were in the room! Maybe that's the last time we'll ever be in the room. (Did you listen to the free <a href="https://www.patreon.com/posts/all-of-false-146699458">2025 holiday spectacular</a>?)</li> <li>You sat along the fire&hellip; you saw the light&hellip; you saw. You're <a href="https://en.wikipedia.org/wiki/Sigur_R%C3%B3s">Sigur R&oacute;s</a>, you're so. Why am I crying?</li> <li><a href="https://vimeo.com/906418692">Inventing on Principle</a> &mdash; do we need to link to this? If you're reading these show notes and you haven't watched this talk, email <a href="mailto:hello@feelingof.com">hello@feelingof.com</a> and I'll give you a virtual hug because you're listening to our podcast without getting, like, any of the jokes?</li> <li><a href="file:///Applications/iA%20Writer.app/Contents/Resources/Templates/Sans.iatemplate/Contents/Resources/observablehq.com">Observable</a> &mdash; same snark as previous</li> <li><a href="https://www.youtube.com/watch?v=eZ2v-B-a3jk">Projection Boxes</a> &mdash;&nbsp;now this one, I hadn't heard of, but if you have heard of it reach out and tell me about it so that I can be in on our jokes.</li> <li>The <a href="https://en.wikipedia.org/wiki/Ostrogoths">Ostrogoths</a> are not <a href="https://www.youtube.com/watch?v=72KsjWUCUJQ&amp;t=292s">rats</a>, but <a href="https://www.youtube.com/watch?v=BEG-ly9tQGk">I'm ready</a> for either of them to invade Alberta. (Aside for any Alberta-curious listeners: there's interesting <a href="https://albertaadvantagepod.com/2021/04/10/albertas-war-on-rats/">political history / class warfare here</a>)</li> <li><a href="https://quokkajs.com/">Quokka</a> is an editor extension that gives you live evaluated values right in the context of your JS code. Seems super neat on paper, but Ivan didn't have much luck using it. (skill issue)</li> <li><a href="https://gtoolkit.com/">Glamorous Toolkit</a> is the shining example of a "moldable" development environment.</li> <li><a href="https://joshuahhh.com/projects/pane/">PANE</a> is an interesting node-wire programming environment by Josh Horowitz, which flips the usual format by making the nodes hold state and the wires represent transformations. Node? Wire? <a href="https://www.patreon.com/posts/100835945">Junk? Pipe?</a></li> <li><a href="https://maximumfun.org/episodes/my-brother-my-brother-and-me/mbmbam-762-mozzarella-stickz-never-eaten/">Baby Died</a>, one of the uncountably infinite classic bits from <a href="https://www.themcelroy.family/podcasts/mbmbam/">My Brother, My Brother, and Me</a>.</li> <li><a href="http://ravichugh.github.io/sketch-n-sketch/">Sketch-n-Sketch</a> is one of the all-time great bidirectional editing environments. There's even an <a href="https://feelingof.com/episodes/049/">FoC episode about it</a>.</li> <li><a href="https://dl.acm.org/doi/full/10.1145/3746059.3747651">Sculpin</a> is an environment that lets you use the mouse to interact with JSON data and incrementally enrich it into a GUI. It's sick!</li> <li><a href="https://www.draketo.de/software/wisp">Wisp</a> is a whitespace-based Lisp. This is one of the coolest websites I've seen in a hot sec.</li> <li>The <a href="https://en.wikipedia.org/wiki/Mac_Pro#Lattice_tower_or_rack_(2019)">2019 Mac Pro</a> had a Xeon, and <a href="https://en.wikipedia.org/wiki/Trypophobia">sucked</a>, like a <a href="https://www.youtube.com/watch?v=qLuB2pThUlY&amp;t=100s">room full of alien eggs</a>, really, <a href="https://www.youtube.com/watch?v=goMz_gnfeWw&amp;t=63s">any room full of alien eggs</a>. The <a href="https://en.wikipedia.org/wiki/MacBook_Pro#Touch_Bar_(2016%E2%80%932021)">2019 MacBook Pro</a> did not have a Xeon, but <a href="https://tbswitcher.rugarciap.com/">ran stupidly hot</a> and also sucked, but not in a way that involves alien eggs AFAIK.</li> <li>Imagine a material <a href="https://en.wikipedia.org/wiki/Field-programmable_gate_array">FPGA (Field-programmable gate array)</a>. NOT field-programmable <a href="https://en.wikipedia.org/wiki/Gatorade">gatorade</a>. NOT F<a href="https://en.wikipedia.org/wiki/PGA_Tour">PGA</a> stop making jokes everyone that's not why we're here. We're here to discuss two things: computers, and feelings, and I'm all out of feelings.</li> <li><a href="https://vimeo.com/64895205">Stop Drawing Dead Fish</a>&hellip; I need like an autocomplete for stuff we reference in every second episode. Can you imagine if I linked to Clojure every time we talked about it?</li> <li>Here's a <a href="https://www.youtube.com/watch?v=MJlBGZ-kpg0&amp;t=259s">nice demo of Boxer</a>, if you've never seen it.</li> <li>The title of Josh's paper was inspired by <a href="https://tomasp.net/techdims/">Technical Dimensions of Programming Systems</a>, a work by longtime friends of FoC <a href="https://programmingmadecomplicated.wordpress.com/">Joel Jakubovic</a>, <a href="https://alarmingdevelopment.org/">Jonathan Edwards</a> and <a href="https://tomasp.net/">Tomas Petricek</a>.</li> <li>There's a link I can't include because it would be a spoiler for&hellip; not the next episode (Grice), not the one after that (Papert), but the one after that (Plant). She'll be out eventually; sea&mdash;por favor&mdash;paciente; see you in July; Tiny Huge; the sort of looking back in hindsight you've come to expect at 40.</li> </ul> <p>The Chorus:</p> <ul> <li><a href="https://danieltemkin.com/">Daniel Tempkin</a></li> <li><a href="https://chee.party/">chee rabbits</a></li> <li><a href="https://smallandnearlysilent.com/about">Eli Mellen</a></li> <li><a href="https://notes.brooklynzelenka.com/">Brooklyn Zelenka</a></li> <li><a href="https://jackrusher.com/">Jack Rusher</a></li> <li><a href="https://arcades.agency/">Arcade Wise</a></li> <li><a href="https://joshuahhh.com/">Joshua Horowitz</a></li> <li><a href="https://taylor.town/">Taylor Troesh</a></li> <li>zuggamasta?</li> <li>Stuart Presnell</li> <li>Sam McDonald</li> <li>n</li> <li>Tobias</li> <li>babel (they/them) (oi oi, what's all this about, then?)</li> <li>Eric</li> <li>Paul C</li> <li><a href="https://chrisshank.com/">chris shank</a></li> <li>Scott McKinley Evans</li> <li>Corey Moran</li> <li>Lim</li> <li>Oliver</li> <li>Mahmoud H</li> <li>Samuel Durkin</li> <li>Harold Martin</li> <li>Duane</li> <li>ma3ke</li> <li>Ara Hacopian</li> <li>Cfiggers</li> <li>Siva Mahadevan</li> <li>Arcade but different and cooler</li> <li>asd</li> <li>Arlo</li> <li>Han</li> </ul> <p>(if you see yourself in this list and would like a link to your website, <a href="mailto:hello@feelingof.com">let me know</a>)</p> <p>Music featured in this episode:</p> <ul> <li>Untitled #1 (Vaka) by Sigur R&oacute;s</li> <li>Phenomena by Akron/Family</li> </ul> <p>! <a href="mailto:hello@feelingof.com?subject=Email%20from%20a%20listener">If you figure out all the secret clues lemme know</a>, join the <a href="file:///community">Feeling Of community</a>, and here are the Means-to-Find I, and also J:</p> <ul> <li>I: <a href="https://merveilles.town/@spiralganglion">🐘</a> <a href="https://bsky.app/profile/spiralganglion.com">🦋</a> <a href="https://ivanish.ca/journal">🌐</a></li> <li>J: <a href="https://hachyderm.io/@jimmyhmiller">🐘</a> <a href="https://bsky.app/profile/jimmyhmiller.bsky.social">🦋</a> <a href="https://jimmyhmiller.com/">🌐</a></li> </ul> <p><a href="https://feelingof.com/episodes/080/">https://feelingof.com/episodes/080/</a></p><p><a href="https://www.patreon.com/feelingofcomputing" rel="payment">Support us on Patreon: https://www.patreon.com/feelingofcomputing</a></p><p>See <a href="https://omnystudio.com/listener">omnystudio.com/listener</a> for privacy information.</p>

Episode thumbnail for The Computer is a Feeling by Tim Hwang & Omar Rizwan

January 14, 2026

The Computer is a Feeling by Tim Hwang & Omar Rizwan

<p>We've renamed the podcast and community &mdash; we are now the Feeling of Computing! Here are&nbsp;<a href="https://feelingof.com/the-name/">some thoughts</a> about the motivation to rename and the choice of new name. It's a small change, but it feels meaningful and clarifying. The new name better fits what we've been doing all along, and sets us up for the next decade of this community.</p> <p>The new name reminded us of <a href="https://github.com/timhwang/nyrc/blob/main/NYRC%201%20-%20The%20Computer%20is%20a%20Feeling.md">The Computer is a Feeling</a>, a document (of some definition) by <a href="https://timhwang.org/">Tim Hwang</a> and <a href="https://omar.website/">Omar Rizwan</a>. Unlike our usual selections, which are crouton-dry and tiring, this one is basically a 1-pager, quick and fun &mdash;&nbsp;you should totally give it a glance and see what you make of it, before Jimmy and I tease it apart and lawyer over the many nuances.</p> <p>This piece makes us question what the computer means in our lives, and how that may have changed over time. Light on specifics and arguably steeped in nostalgic yearning, its series of declarative statements come out more like broadly probing questions. Is the computer feeling possessed only by those who remember the time before the internet? Are computers even required? What does feeling this feeling elicit one to do?</p> <p>We answer at least one of these questions. "But you can't trust them, they're podcasters," said everyone ever, "you've got to feel it for yourself."</p> <p><strong>Links</strong></p> <p>$ While these main Feeling of Computing episodes are, in a word, infrequent, the bonus episodes over on our Patreon &mdash; <a href="https://feelingoff.com/">Feeling Off</a> &mdash; arrive at a dependable regularity! Why, in the time since we recorded this here episode, we've released two (2) bonus episodes. The first was a unruly deep tangent Jimmy and I fell upon right smack in the middle of this very episode, and then excised out &mdash; <a href="https://www.patreon.com/posts/thats-144782844">That's Shakespeare</a> &mdash;&nbsp;about <a href="http://code.org/">code.org</a>, whether the "everyone should learn to code" movement is actually about literacy, the backlash to this movement, and our personal feelings on it all. Then in December we shared our annual end-of-the-year spectacular with games, awards, music, spelling, men who are spiders, and our predictions about the near and distant future &mdash;&nbsp;<a href="https://www.patreon.com/posts/all-of-false-146699458">All of the False Ones</a> &mdash; free free free for download, no patronage required.</p> <ul> <li>The old name is <a href="https://cursor.com/future">cursed</a>.</li> <li>The old name might have been inspired by <a href="https://worrydream.com/">Bret Victor</a>'s talk <a href="https://vimeo.com/71278954">The Future of Programming</a>, but the vibe of the community is probably closer to <a href="https://vimeo.com/906418692">Inventing on Principle</a>.</li> <li>The new name invites us to reflect on the way our tools make us feel. For instance, <a href="https://en.wikipedia.org/wiki/Kid_Pix">Kid Pix</a> was a quirky, playful drawing program designed for younger users which had its heyday in the 1990s when Ivan was a younger user, and it gave him some pretty specific feelings at the time. (Also, in the time since recording this episode, Ivan dug up a Snow Leopard iMac from the sedimentary rock and installed KidPix Studio 4, and his 6 year-old daughter has been having a blast with it.)</li> <li><a href="https://en.wikipedia.org/wiki/One_Piece">One Piece</a> is a manga and anime that's <a href="https://en.wikipedia.org/wiki/One_Piece#Sales">pretty popular</a>, but perhaps off-topic for our community.</li> <li>Did you know about our virtual meetups? Every month we have people showing off their work, and it's been fantastic to see the wild variety of creative programming projects built by members of our community. We share the details of upcoming meetups in the <a href="ia-writer://quick-search?query=%23announcements">#announcements</a> channel <a href="https://feelingof.com/community/">on our Slack</a>, and publish them in this <a href="https://luma.com/feelingofcomputing">Luma calendar</a>. You should come!</li> <li><a href="https://en.wikipedia.org/wiki/Long-term_nuclear_waste_warning_messages">The feeling is still present, in your time, as it was in ours</a></li> <li><a href="https://arxiv.org/pdf/1811.09989">You can build computers out of water, if you want</a></li> <li><a href="https://en.wikipedia.org/wiki/SimCity_3000">Sim City 3000</a> was released in 1999, and gave Jimmy the computer feeling. (Ivan played <a href="https://en.wikipedia.org/wiki/SimCity_2000">Sim City 2000</a> back in 1997-ish, and got pretty good at typing the word "FUND", before learning that this didn't actually give you free money and instead gave you a bond.)</li> <li>When Ivan says "go to six or seven bookmarks", that's a reference to <a href="https://www.macstories.net/reviews/ticci-tabs-a-simple-way-to-keep-up-with-your-favorite-six-or-seven-websites/">this app</a>from 2024, not the mid 2025 meme.</li> <li>The two folks in our sphere &mdash;&nbsp;<a href="https://folk.computer/">Folk Computer</a> by Omar (et al), and <a href="https://folkjs.org/">FolkJS</a> by <a href="https://chrisshank.com/">Chris Shank</a> and <a href="https://www.orionreed.com/">Orion Reed</a>. Folk Computer is similar to <a href="https://dynamicland.org/">Dynamicland</a>, which Omar did some interesting work on.</li> <li>Back in 1997, Ivan taught himself to edit videos using <a href="https://www.macintoshrepository.org/16435-avid-cinema">Avid Cinema</a>, a Mac-only video editing tool that predates iMovie but served similar goals. (It came bundled with the infamous <a href="https://en.wikipedia.org/wiki/Power_Macintosh_G3#All-In-One">Power Macintosh G3 All-In-One</a>, aka the "Molar Mac", which was Ivan's second home computer.)</li> <li>The Programmable Ink gang at Ink &amp; Switch have spent the past few years on <a href="https://www.inkandswitch.com/project/playbook/">this one project</a>, and it sometimes gives Ivan the computer feeling.</li> <li><a href="https://en.wikipedia.org/wiki/The_Cathedral_and_the_Bazaar">The Bazaar and the&hellip; The Whatever&hellip; Yeah, Yeah.</a></li> <li><a href="https://en.wikipedia.org/wiki/MetaCreations">MetaCreations</a> was the company behind Bryce 3D and Poser 3, which Ivan used quite extensively when he was a young'un. <a href="https://feelingof.com/episodes/079">Here's a photo of Ivan, midlife crisis rapidly approaching, holding his original Bryce 3D box.</a></li> </ul> <p>Wormholes used in this episode:</p> <ul> <li>One wormhole to/from the Feeling Off bonus episode <a href="https://www.patreon.com/posts/thats-144782844">That's Shakespeare</a></li> <li>No secret wormholes.</li> </ul> <p>! Send us <a href="mailto:hello@feelingof.com?subject=Email%20from%20a%20listener">gushing, uncomfortably familiar fan mail</a>, join the <a href="file:///community">Feeling Of community</a>, and find us on-line:</p> <ul> <li>A:</li> <li>B:</li> <li>C:</li> <li>D:</li> <li>e:</li> <li>F:</li> <li>G:</li> <li>H:</li> <li>I: <a href="https://mastodon.social/@spiralganglion">🐘</a> <a href="https://bsky.app/profile/spiralganglion.com">🦋</a> <a href="https://ivanish.ca/">🌐</a></li> <li>J: <a href="https://hachyderm.io/@jimmyhmiller">🐘</a> <a href="https://bsky.app/profile/jimmyhmiller.bsky.social">🦋</a> <a href="https://jimmyhmiller.com/">🌐</a></li> <li>K:</li> <li>L: <a href="https://mas.to/@todepond">🐘</a> <a href="https://bsky.app/profile/todepond.com">🦋</a> <a href="https://www.todepond.com/">🌐</a></li> <li>M:</li> <li>N:</li> <li>O:</li> <li>P:</li> <li>Q:</li> <li>R:</li> <li>S:</li> <li>T:</li> <li>U:</li> <li>V:</li> <li>W:</li> <li>X:</li> <li>Y:</li> <li>Z:</li> </ul> <p>https://feelingof.com/episodes/079</p><p><a href="https://www.patreon.com/feelingofcomputing" rel="payment">Support us on Patreon: https://www.patreon.com/feelingofcomputing</a></p><p>See <a href="https://omnystudio.com/listener">omnystudio.com/listener</a> for privacy information.</p>

Episode thumbnail for Let's Take Esoteric Programming Languages Seriously

September 27, 2025

Let's Take Esoteric Programming Languages Seriously

<p>One of the biggest goals of this show &mdash; our raisin detour, if you will &mdash; is to encourage people to look at computer programming differently. It's not just a job, or a way to make the computer do what you want. Code isn't just the material you sculpt into apps and games and websites. The very act of programming itself, and the languages we make and use to do that programming, reflect who we are as people. Programming languages say something.</p> <p>Esolangs &mdash; esoteric programming languages &mdash; are programming languages created for these more self-reflective purposes. To some, they're defined by what they're not: not for serious use, not for education, not for efficiency. To others, they're a bunch of funny jokes that people can commiserate through after suffering the steep learning curve of becoming a programmer. A few find in them an opportunity to explore strange computational models, or baffling syntax designs. But is there more to them? Could there be?</p> <p>In this episode, we're discussing a preprint of the paper <a href="https://arxiv.org/abs/2505.15327v1">Let's Take Esoteric Programming Languages Seriously</a> by Jeremy Singer and Steve Draper, and struggling with what it even means to give esoteric languages their due.</p> <p><strong>Links</strong></p> <p>$ Each of these episodes is a labour of love. If you appreciate that labour, slip us a five on <a href="https://www.patreon.com/feelingofcomputing">Patreon</a>. As is the norm, you'll get a second RSS feed with a bonus episode each and ev-er-y month. Except this month, there's actually two (2) bonus episodes, for the simple reason that this podcast swells with bubbles of hot waxy fluid that spill the container of my Ableton Live when they pop. The first pop is a half hour cut from this esolangs ep, the three of us brainstorming esolangs we'd enjoy, super casual and playful, perfect for building your parasocial podcast relationship, you'll love it. The second bonus, as I'm sure you've been expecting, is three hours of Jimmy and I relaying our experiences with Silksong, unpacking its few contentious design decisions, fawning over exquisite details, the good shit. So yeah, hand us one hundred nickles, help Ivan repair his basement, enjoy more of&hellip; whatever this is.</p> <ul> <li><a href="https://danieltemkin.com/">Daniel Temkin</a> 🛌 😴💤😘</li> <li><a href="https://esoteric.codes/">esoteric.codes</a></li> <li>Daniel's new book, <a href="https://mitpress.mit.edu/9780262553087/forty-four-esolangs/">Forty-Four Esolangs</a></li> <li><a href="https://joanachicau.com/">Joana Chicau</a></li> <li><a href="https://dhq.digitalhumanities.org/vol/17/2/000698/000698.html">The Less Humble Programmer</a></li> <li><a href="https://esolangs.org/wiki/Main_Page">Esolangs Wiki</a></li> <li><a href="https://esolangs.org/wiki/Entropy">Entropy</a>, an esolang by (total dreamboat) Daniel Temkin</li> <li><a href="https://esolangs.org/wiki/Unnecessary">Unnecessary</a>, the <a href="https://en.wikipedia.org/wiki/4:33">4:33</a> of esolangs, by <a href="http://yiap.nfshost.com/">Keymaker</a></li> <li><a href="https://byronknoll.com/turing.html">Turing Paint</a> by Byron Knoll, which is similar to Brian Silverman's <a href="https://en.wikipedia.org/wiki/Wireworld">Wireworld</a>and Lu's <a href="https://youtu.be/WMJ1H3Ai-qs?t=466">Cableworld</a></li> <li>Ivan's <a href="http://ivanish.ca/codex">Visual Programming Codex</a>, a collection of all the cool visual programming things Ivan has come across in his travels.</li> <li><a href="https://www.gilwood.org/riskopoly.htm">Riskopoly &mdash; The Game of Capitalist Imperialism!</a></li> <li><a href="https://en.wikipedia.org/wiki/Fanny#In_slang">Fanny#In_slang</a></li> <li><a href="https://esolangs.org/wiki/Brainfuck">Brainfuck</a> and <a href="https://esolangs.org/wiki/Whitespace">Whitespace</a> are two canonical esolangs.</li> <li>Our episode on <a href="https://feelingof.com/episodes/058/">Structure of a Programming Language Revolution</a>, which includes extended discussion of Ivan's father-in-law's lookalike.</li> <li><a href="https://github.com/TodePond/GulfOfMexico">Dreamberd</a> is one of Lu's Esoteric programming languages, which has a (let's just say) "interesting" relationship with AI.</li> <li><a href="https://en.wikipedia.org/wiki/The_Story_of_Mel">The Story of Mel</a></li> <li><a href="https://esolangs.org/wiki/Piet">Piet</a>, <a href="https://esolangs.org/wiki/Befunge">Befunge</a>, and <a href="https://esolangs.org/wiki/Malbolge">Malbolge</a> are more classic, oft-cited esolangs.</li> <li><a href="https://esolangs.org/wiki/Fractran">Fractran</a> deserves special mention, since the language is comprised entirely of fractions, which is pretty neat.</li> <li><a href="https://github.com/mxgmn/MarkovJunior">MarkovJunior</a> also deserves special mention. Seriously, go look at the examples. Wild stuff. It's by Maxim Gumin, who also did the famous <a href="https://github.com/mxgmn/WaveFunctionCollapse">WaveFunctionCollapse</a> project.</li> <li>We did an entire interview episode about <a href="https://feelingof.com/episodes/045/">Orca</a> with creator <a href="https://xxiivv.com/">Devine Lu Linvega</a>, who more recently made <a href="https://wiki.xxiivv.com/site/tote.html">Tote</a>, a reversible rewriting sandbox.</li> <li><a href="https://en.wikipedia.org/wiki/Reversible_computing">Reversible computing</a>, something Ivan is <a href="https://mastodon.social/@spiralganglion/112282956696254310">particularly</a> <a href="https://mastodon.social/@spiralganglion/112284014138207711">interested</a> in.</li> <li>XKCD's comic <a href="https://xkcd.com/2309/">X</a>, about a programming language that uses fonts creatively.</li> <li><a href="https://esolangs.org/wiki/ArnoldC">ArnoldC</a> is one of those esolangs, like <a href="https://esolangs.org/wiki/Shakespeare">Shakespeare</a>, <a href="https://esolangs.org/wiki/Chef">Chef</a> (which, actually, is kinda good actually if you actually have to eat whatever you code), or <a href="https://esolangs.org/wiki/LOLCODE">LOLCODE</a></li> <li><a href="https://www.destroyallsoftware.com/talks/wat">Wat</a>; still hits.</li> <li><a href="https://esoteric.codes/blog/bodyfuck-gestural-code">Bodyfuck</a></li> <li><a href="https://github.com/tlrobinson/evil.css/">Evil.css</a>, "subtle and not-so-subtle CSS rules that will slowly drive people insane"</li> <li><a href="https://ivanish.ca/hest/">Hest</a> doesn't exist.</li> <li><a href="https://en.wikipedia.org/wiki/Code_golf">Code golfing</a> is the practice of making your code as succinct as possible, often at the expense of readability (though it leads certain people to write really good coffeescript). The <a href="https://en.wikipedia.org/wiki/International_Obfuscated_C_Code_Contest">International Obfuscated C Code Contest</a> is related, in that it's about writing C code where unreadability is the goal.</li> <li>Jimmy would like to challenge y'all to write <a href="https://en.wikipedia.org/wiki/Fizz_buzz">Fizz Buzz</a> with no booleans, no conditionals, no pattern matching, or other things that are like disguised booleans.</li> <li><a href="https://arroost.com/">Arroost</a> is a musical programming environment Lu made to <a href="https://www.todepond.com/explore/arroost/">NORMALIZE SHARING SCRAPPY FIDDLES</a>. <a href="https://ganelson.github.io/inform-website/">Inform</a> is a natural programming language for interactive storytelling. <a href="https://www.puzzlescript.net/">PuzzleScript</a> is a rewriting language for making tile-based puzzle games. Each of these sits at an interesting spot somewhere on the twisty boundary between the programming meaning of "expression" and the human meaning of "expression".</li> <li>The <a href="https://sfpc.study/">School for Poetic Computation</a> occasionally runs a class called <a href="https://sfpc.study/sessions/fall-24/digital-love-languages">Digital Love Languages</a>.</li> <li><a href="https://ncase.itch.io/coming-out-simulator-2014">Coming Out Simulator</a> and other works by <a href="https://ncase.me/">Nicky Case</a>, and <a href="https://w.itch.io/dys4ia">dys4ia</a> by <a href="https://w.itch.io/">Anna Anthropy</a>, are wonderful examples of the sort of deeply personal expression Lu and Ivan would like to see in programming tools.</li> <li>What music does Ivan listen to? <a href="https://www.last.fm/user/sisoft">Well&hellip; here's most of it.</a></li> <li>What music does Ivan make? <a href="http://spiralganglion.bandcamp.com/">Well&hellip; here's some of it.</a> But Jimmy is fond of <a href="https://ivanish.ca/diminished-fifth/">Diminished Fifth</a>, an attempt to make some <a href="https://ivanish.ca/jerk/">shrinking music</a> with ClojureScript. It's no <a href="https://en.wikipedia.org/wiki/Merzbow">Merzbow</a>.</li> <li><a href="https://en.wikipedia.org/wiki/Zachtronics">Zachtronics</a> games, like <a href="https://feelingof.org/episodes/056">exapunks</a> &mdash; are they esolangs? A good number of recent videogames have included <a href="https://en.wikipedia.org/wiki/Constructed_language">conlangs</a> (constructed languages), such as 2023's fabulous <a href="https://thinkygames.com/games/chants-of-sennaar/">Chants of Sennaar</a> &mdash; but beware of spoilers, as some of <a href="https://thinkygames.com/features/how-fictional-languages-are-perfect-for-the-metroidbrainia-formula/">these games</a> might use the obscurity of the conlang to hide secrets in plain sight. Minecraft, natch, has a <a href="https://apexminecrafthosting.com/minecraft-the-language-of-enchantment/">conlang for enchantments</a>, and it's worth mentioning that <a href="https://minecraft.wiki/w/Redstone_components">redstone</a> is an esolang of a sort. And then there's the <a href="https://en.wikipedia.org/wiki/Turing_tarpit">Turing tarpit</a> games, like <a href="https://en.wikipedia.org/wiki/Baba_Is_You">Baba is You</a>&hellip; the list goes on.</li> <li>Perhaps <a href="https://tidalcycles.org/">Tidal Cycles</a> and <a href="https://strudel.cc/">Strudel</a> are esolangs? Perhaps also the <a href="https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life">Game of Life</a>?</li> <li><a href="https://www.hedy.org/">Hedy</a> is an unabashed push to do something different!</li> <li>Jonathan Richman's <a href="https://www.youtube.com/watch?v=fXUsp0TK6JU&amp;t=308s">He Gave Us The Wine To Taste It</a> is probably my favourite of the various attempts artists have made to plead with their audiences: don't overthink this! (Friends of the show might be familiar with <a href="https://ivanish.ca/dont-do-math/">this one</a>.)</li> <li><a href="https://futureofcoding.org/catalog/isomorf.html">Isomorf</a> let you view your program with your choice of syntax. It's like Hedy, but less humanitarian.</li> <li><a href="https://en.wikipedia.org/wiki/Poes_law">Poe's Law</a> is not <a href="https://en.wikipedia.org/wiki/Robustness_principle">Postel's law</a></li> </ul> <p>Music used in this episode:</p> <ul> <li>Two songs from Ivan's <a href="https://ivanish.ca/organs/">Organs</a>.</li> <li>One from <a href="https://ivanish.ca/above-genus-below-order/">AG,BO</a>.</li> <li>A slice of <a href="https://ivanish.ca/diminished-fifth/">Diminished Fifth</a>.</li> <li>The shortest track of <a href="https://ivanish.ca/this-score-is-butt-ugly/">this</a>, the shortest track of <a href="https://ivanish.ca/alarum-within/">that</a>.</li> <li>The last song in the episode isn't on the internet, but <a href="https://ivanish.ca/oven-cleaner/">the demo</a> is.</li> <li>Jonathan Richman's <a href="https://www.youtube.com/watch?v=fXUsp0TK6JU&amp;t=308s">He Gave Us The Wine To Taste It</a></li> </ul> <p>! Send us <a href="mailto:hello@feelingof.com?subject=Email%20from%20a%20listener">email</a>, join the <a href="file:///community">FoC community</a>, and find us on-line:</p> <ul> <li>Iv: <a href="https://mastodon.social/@spiralganglion">🐘</a> <a href="https://bsky.app/profile/spiralganglion.com">🦋</a> <a href="https://ivanish.ca/">🌐</a></li> <li>Jm: <a href="https://hachyderm.io/@jimmyhmiller">🐘</a> <a href="https://bsky.app/profile/jimmyhmiller.bsky.social">🦋</a> <a href="https://jimmyhmiller.github.io/">🌐</a></li> <li>Lu: <a href="https://mas.to/@todepond">🐘</a> <a href="https://bsky.app/profile/todepond.com">🦋</a> <a href="https://www.todepond.com/">🌐</a></li> </ul> <p>See you in dreamland~</p> <p>https://feelingof.com/episodes/078/</p><p><a href="https://www.patreon.com/feelingofcomputing" rel="payment">Support us on Patreon: https://www.patreon.com/feelingofcomputing</a></p><p>See <a href="https://omnystudio.com/listener">omnystudio.com/listener</a> for privacy information.</p>

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What is Future of Coding?
<p>A romp through the field of computer programming, grapling with our history and wondering what should come next. A mix of deeply technical talk, philosophy, art, dark lore, and good takes. Hosted by <a href="https://ivanish.ca/">Ivan Reese</a>, <a href="https://jimmyhmiller.github.io/">Jimmy Miller</a>, and <a href="https://todepond.com/">Lu Wilson</a>.</p>
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