
Games Every Designer Should Play
Stuart Lilford
5.0from 8 ratings
- 25
- Episodes
- 8
- Ratings
- Monthly
- Cadence
- 2024
- First episode
- 19K
- YouTube views
About Games Every Designer Should Play
This is ’Games Every Designer Should Play,’ the podcast that explores the world of game design by analysing some of the greatest games of all time. Join your lecturers in game design: Stuart Lilford, Adrian Mills, and David Grant, as they explore the essential games that have left a lasting impression on the industry and on us. In each episode, we dissect and analyse a game that shaped the landscape of game design. From classic titles to contemporary masterpieces, we unravel the intricate layers of gameplay, narrative, and art direction, offering valuable insights for both aspiring and seasoned game designers. Whether you’re looking for inspiration, seeking to understand the principles of great game design, or simply love exploring the artistry behind your favorite games, this podcast is your go-to source. Subscribe now for a front-row seat to the fascinating world of game design, and discover the games that every designer should play. At the end of the episode one of us will reveal to the others the game for the next episode. Will it be beloved by all or could it be controversial? You’ll have to listen to the end to find out!
- Publisher
- Stuart Lilford
- Category
- arts · leisure
- Language
- en
- Explicit
- No
- First episode
- 25 Mar 2024
- Latest episode
- 26 Sept 2026
Latest episodes
25 episodes in the feed.

26 Sept 2026
EP19: Disco Elysium - Games Every Designer Should Play

25 Jul 2026
Soccer Physics - (Small) Games Every Designer Should Play [BONUS EPISODE]

4 Jul 2026
EP18: Dorfromantik - Games Every Designer Should Play
Reach and audience
Public platform figures. Ratings count people who left a rating, not total listeners.
- YouTube views
- 19,455
- Score snapshot 15 Sept 2025
- Spotify
- 5.0 / 5
- 8 ratings
Podcast Authority Score: 30 / 100
A composite of feed quality, social presence, YouTube performance and engagement. Read the methodology.
- Quality
- 16
- Social presence
- 0
- YouTube
- 85
- Engagement
- 27
Contact Games Every Designer Should Play
- Guest appearances
- Books guests
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