Podcast thumbnail for grokludo

by Junglist

27 episodes
Updated Weekly
Accepts GuestsHas SponsorsLocation 🇦🇺

Podcast Overview

<p>grokludo is about understanding games. It's a snappy way to hear the latest research on game design, cognitive psychology, business in gaming, and policy &amp; regulation.<br><br>We'll speak to everyone at the intersection of all those fields -- developers, academics, policymakers, and community enthusiasts -- anyone with a story or an idea that can deepen our understanding of play.</p>

Language

🇺🇲

Publishing Since

3/19/2024

1 verified contact email on file for grokludo

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Recent Episodes

Episode thumbnail for Game Economics, Player Interdependence, & the Oxytocin Opportunity - Ramin Shokrizade | grokludo 27

May 12, 2026

Game Economics, Player Interdependence, & the Oxytocin Opportunity - Ramin Shokrizade | grokludo 27

Over 20 years ago, CCP Games released EVE Online, a massively multiplayer space game, promising huge fleet battles, and an open, player-controlled economy. But within months, that economy was headed for disaster. This week's guest is Ramin Shokrizade, who later wrote about recommending an economic intervention that saved EVE Online. That story was later picked up by evangelists for Georgist economic theory, these are the writings of Henry George, who mainly talked about land tax, and held up...

Episode thumbnail for Playing Empire Games With Descendants of the Colonised - Mary Flanagan | grokludo 26

April 28, 2026

Playing Empire Games With Descendants of the Colonised - Mary Flanagan | grokludo 26

What do we talk about when we talk about 4X? We think about abstract systems, resource management, efficiency, growth... But what about all the invisible things that go along with eXploitation, and eXtermination? Mary Flanagan is a game designer, and academic, and the author of Playing Oppression: The Legacy of Conquest and Empire in Colonialist Board Games. The book looks at the history of board games and how they encoded the values of the time and place they were in. From ancient games, ...

Episode thumbnail for The Strategy to Stop Killing Games in the EU - Ross Scott | grokludo 25

April 21, 2026

The Strategy to Stop Killing Games in the EU - Ross Scott | grokludo 25

Ross Scott is the face of the Stop Killing Games movement, which seeks to ensure games don't completely die when a developer or publisher ends support, but rather, there's an end of life plan in place that makes it reasonably playable -- after which, a compliant gamemaker has no more liability. Following a massive petition campaign in the EU, Ross recently spoke at an EU parliament hearing, in which many in the room were positive about the movement. It's possible that policy around not...

27 total episodes available

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Frequently asked questions

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What is grokludo?
<p>grokludo is about understanding games. It's a snappy way to hear the latest research on game design, cognitive psychology, business in gaming, and policy &amp; regulation.<br><br>We'll speak to everyone at the intersection of all those fields -- developers, academics, policymakers, and community enthusiasts -- anyone with a story or an idea that can deepen our understanding of play.</p>
How often does this podcast release new episodes?

This podcast updates weekly.

Where can I listen to this podcast?

This podcast is available on 8 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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