Podcast thumbnail for GUR Cafe

by GUR Cafe

5.0(1 reviews)
10 episodes
Updated Daily
Accepts GuestsHas SponsorsLocation 🇨🇦

Podcast Overview

GUR Cafe is hosted by Lanie Dixon of Ubisoft Montreal. GUR Café podcast was created as a place to chat about all things Games User Research. The hope was to create content discussing topics we wish more people in Games User Research were talking about. Join us each month for new episodes! #gamesUR

Language

🇺🇲

Publishing Since

7/13/2021

1 verified contact email on file for GUR Cafe

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Recent Episodes

Episode thumbnail for Let's talk about methods - part 2

September 23, 2022

Let's talk about methods - part 2

<p>What does it look like when we move beyond thinking within the confines of the methods toolkit? &nbsp;&nbsp;</p> <p>Methods are the basis of our work as researchers - but ‘knowing your methods’ won’t win you credibility. Methods are not often universal among the stakeholders and partners we are working with and aren't always the best tool to instigate change. As a researcher we need to be able to become an active part of the conversation while not being overly prescriptive either with our methods as well as embracing agility and the inherent uncertainty that games live in. &nbsp;In part 2 of our 'let's talk about methods' episodes - we'll conclude our discussion so join me as I chat all things methods and the voice of user research with Sebastian Long, Managing Director of Player Research &nbsp;&nbsp;&nbsp;</p> <p><br></p> <p>Seb Long is Managing Director of Player Research, the leading independent games user research studio. Seb has ten years of experience contributing player feedback and player psychology to hundreds of games, including titles in the Life Is Strange, FIFA, Sonic , Guitar Hero, Talking Tom, Star Wars, LEGO, and Marvel universes. As Managing Director he leads a team of world-class games user researchers located in the UK and Canada. Personal site: sebastianlong.com</p>

Episode thumbnail for Let's talk about methods - part 1

August 30, 2022

Let's talk about methods - part 1

<p>At what point does proficiency in methods stop making you a better researcher? &nbsp;</p> <p>Methods are the basis of our work as researchers - but ‘knowing your methods’ won’t win you credibility. Methods are not often universal among the stakeholders and partners we are working with and aren't always the best tool to instigate change. When should we make this shift of focus from being predominantly about the methods and move towards assessing risks and impact the research can have on the decisions that need to be made? &nbsp;</p> <p>Join Lanie &amp; Seb in part one of this two part series as they chat all things methods and the voice of user research. &nbsp;&nbsp;</p> <p><br></p> <p>Seb Long is Managing Director of Player Research, the leading independent games user research studio. Seb has ten years of experience contributing player feedback and player psychology to hundreds of games, including titles in the Life Is Strange, FIFA, Sonic , Guitar Hero, Talking Tom, Star Wars, LEGO, and Marvel universes. As Managing Director he leads a team of world-class games user researchers located in the UK and Canada. Personal site: sebastianlong.com</p>

Episode thumbnail for Going Beyond the UR Report

May 25, 2022

Going Beyond the UR Report

<p>Delivering insights or research reports is a key function of our roles as Games User Researchers. Unfortunately, it is far too easy to get stuck in a loop of presenting a piece of research then fading into the background until the next research request comes around. But is the research deliverable itself the only and best way for us to show our value? &nbsp;</p> <p>Join Lanie and Steve Bromley in this episode as they discuss how we as researchers can and should find opportunities to provide greater impact and bring influence beyond the report at the end of a test. They discuss how they've seen success in approaching their role with the mindset that we can in fact be design tools. They'll share how they have been able to successfully leverage the entire timeline leading up to a test, during, and following the research deliverable to identify numerous opportunities to provide insights, increase influence, and deliver impactful deliverables alongside their stakeholders. &nbsp;</p> <p><br></p> <p>Steve Bromley teaches people about user research for video games, and provides user research consultancy for games studios. &nbsp;&nbsp;Prior to this he was a senior user researcher for PlayStation, and started the IGDA games user research mentoring scheme. &nbsp;&nbsp;He recently released the book How To Be A Games User Researcher, and shares free regular games user research lessons at www.gamesuserresearch.com</p>

10 total episodes available

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Frequently asked questions

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What is GUR Cafe?

GUR Cafe is hosted by Lanie Dixon of Ubisoft Montreal.

GUR Café podcast was created as a place to chat about all things Games User Research. The hope was to create content discussing topics we wish more people in Games User Research were talking about.

Join us each month for new episodes!

#gamesUR

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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