Podcast thumbnail for lozenge

by lozenge

5.0(2 reviews)
6 episodes
Updated Daily
Accepts GuestsHas Sponsors
2

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality4
Social0
YouTube0
Engagement0

Podcast Overview

a pretty sick design podcast hosted by Ava Liao. prescribing taste through conversations about the games industry, design craft, and everything else with industry guests & friends.

Language

🇺🇲

Publishing Since

12/24/2024

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2

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality4
Social0
YouTube0
Engagement0
4
Excellent Areas
1
Good Performance
14
Growth Opportunities
excellent
Episode Length
1h 3m
Performing excellently!
good
Show Notes Quality
3.0/5

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needs improvement
Publishing Consistency
Every 29 days

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Recent Episodes

Episode thumbnail for Game jams and changing industries

January 28, 2026

Game jams and changing industries

<p>This episode’s guest is Michelle Choi, a Principal UI/UX Designer at PlayStation in the Creative Arts department, where she designs game interfaces for PlayStation Studios and partners. Most recently, she worked on the newly announced Marvel Tokon: Fighting Souls.</p><p>We talk about transitioning from print &amp; ecommerce design into game UX, being emotionally invested (or not) in your work, and using game jams to hone your craft.</p><p>This episode was recorded on October 1, 2025.</p><p>Music by <a href="https://abstractionmusic.com/" target="_blank" rel="ugc noopener noreferrer">⁠Abstraction⁠</a>.</p>

Episode thumbnail for Work-life balance and the AAA-indie dichotomy

January 28, 2026

Work-life balance and the AAA-indie dichotomy

<p>This episode’s guest is Joie Cao, a visual design artist at Riot Games. She currently works on Teamfight Tactics, where she creates UI for future sets as part of the core gameplay team. Before that, she worked on League of Legends, where she designed interfaces for game modes and limited-time events.</p><p>We talk about work-life balance, Roblox side projects, and what makes someone great to work with.</p><p>Apologies for the bad audio! This episode was recorded on September 19, 2025.</p><p>Music by <a href="https://abstractionmusic.com/" target="_blank" rel="ugc noopener noreferrer">⁠Abstraction⁠</a>.</p>

Episode thumbnail for Craft and care: the making of a UX director

April 20, 2025

Craft and care: the making of a UX director

<p>We talk about cursed UX problems in games, mentorship and knowing whether the manager path is for you, and why design orgs in tech tend to be more mature than those in games.</p><p>This episode’s guest is Julie McConnell, a UX Director at <a href="https://www.epicgames.com" target="_blank" rel="noopener noreferer">Epic Games</a> working on Fortnite. With almost 15 years of experience, she&#39;s a veteran of Riot Games, Google, and Bungie, working on some of the most prestigious franchises in the games industry.</p><p>Music by ⁠<a href="https://abstractionmusic.com/" target="_blank" rel="ugc noopener noreferrer">Abstraction⁠</a>.</p>

6 total episodes available

Deep-dive analytics for lozenge

Frequently asked questions

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What is lozenge?

a pretty sick design podcast hosted by Ava Liao. prescribing taste through conversations about the games industry, design craft, and everything else with industry guests & friends.

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 6 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

No, this podcast does not typically feature guests.

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