Podcast thumbnail for Psychology of Video Games Podcast

Psychology of Video Games Podcast

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by Jamie Madigan

4.8(164 reviews)
100 episodes
Updated Bi-weekly
Accepts GuestsHas SponsorsLocation 🇺🇸
49

Podcast Authority

Beta
FairBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality58
Social0
YouTube0
Engagement97

Podcast Overview

Examining how psychology explains why video games are made how they are and why gamers behave as we do.

Language

🇺🇲

Publishing Since

3/13/2015

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49

Podcast Authority

Beta
FairBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality58
Social0
YouTube0
Engagement97
7
Excellent Areas
2
Good Performance
10
Growth Opportunities
excellent
Episode Length
9 minutes
Performing excellently!
good
Listener Reviews
152 reviews (4.8/5.0)

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Every 36 days

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Recent Episodes

Episode thumbnail for Episode 100 - Can Playing D&D Be Good For You?

February 2, 2025

Episode 100 - Can Playing D&D Be Good For You?

It's frequently argued that playing games like Dungeons &amp; Dragons can help you develop social skills like, cooperation, teamwork, and interpersonal communication. Get in there, use the game as scaffolding to practice those skills in a low-risk environment, and be a better you!<br /><br />And while these arguments make sense and are sometimes paired with anecdotal evidence, research in a controlled study are hard to come by for a variety of reasons. In this episode of the podcast, I'll talk with a researcher who has set out to create and empirically test a program for using D&amp;D to help people lower social anxiety and loneliness while improving their self-image.<br /><br />Remember that Patreon supporters (<a href="https://www.patreon.com/pog" target="_blank" rel="noreferrer noopener">patreon.com/pog</a>) get ad-free versions of the podcasts and other bonus material!<br /><br />Guest Expert Links:<br /><ul><li><a href="https://www.researchgate.net/profile/Joel-Billieux" target="_blank" rel="noreferrer noopener">Dr. Billieux's university page</a></li><li><a href="https://www.researchgate.net/profile/Joel-Billieux" target="_blank" rel="noreferrer noopener">His Researchgate.net page</a></li><li><a href="https://rr.peercommunityin.org/PCIRegisteredReports/articles/rec?id=889" target="_blank" rel="noreferrer noopener">Information about the study we discussed</a></li></ul>Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a>\</li><li>"Babylon" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</li></ul>

Episode thumbnail for Podcast 99 - Toxicity and Support

November 7, 2024

Podcast 99 - Toxicity and Support

Toxicity in video games has been a long-standing and long-studied problem. In this episode, I talk to someone who has not only studied toxic behavior among gamers, but specifically looked at how players deal with it --or don't deal with it-- and what game companies can do to help gamers when they see or experience it.<br /><br />Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a></li></ul>

Episode thumbnail for Ep 98 - Embedding Values in Games

October 1, 2024

Ep 98 - Embedding Values in Games

Many games put forth some kind of value that they hope will be communicated to players, be they ones that see obvious (like the value of empathy) or subtle (like experiencing life under capitalism). When the insertion of these values into game development is deliberate, what do we know about how it happens and what effects it has on players?<br /><br />Support me on Patreon: <a href="https://patreon.com/pog" target="_blank" rel="noreferrer noopener">https://patreon.com/pog</a><br /><br />Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a></li><li><a href="https://incompetech.com/wordpress/2016/05/carpe-diem/" target="_blank" rel="noreferrer noopener">"Chill Wave"</a> by Kevin Macleod</li></ul>

100 total episodes available

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Frequently asked questions

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What is Psychology of Video Games Podcast?

Examining how psychology explains why video games are made how they are and why gamers behave as we do.

How often does this podcast release new episodes?

This podcast updates bi-weekly.

Where can I listen to this podcast?

This podcast is available on 9 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

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