Examining how psychology explains why video games are made how they are and why gamers behave as we do.

Psychology of Video Games Podcast
Claim This Podcastby Jamie Madigan
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Podcast Overview
Examining how psychology explains why video games are made how they are and why gamers behave as we do.
Language
🇺🇲
Publishing Since
3/13/2015
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Recent Episodes

February 2, 2025
Episode 100 - Can Playing D&D Be Good For You?
It's frequently argued that playing games like Dungeons & Dragons can help you develop social skills like, cooperation, teamwork, and interpersonal communication. Get in there, use the game as scaffolding to practice those skills in a low-risk environment, and be a better you!<br /><br />And while these arguments make sense and are sometimes paired with anecdotal evidence, research in a controlled study are hard to come by for a variety of reasons. In this episode of the podcast, I'll talk with a researcher who has set out to create and empirically test a program for using D&D to help people lower social anxiety and loneliness while improving their self-image.<br /><br />Remember that Patreon supporters (<a href="https://www.patreon.com/pog" target="_blank" rel="noreferrer noopener">patreon.com/pog</a>) get ad-free versions of the podcasts and other bonus material!<br /><br />Guest Expert Links:<br /><ul><li><a href="https://www.researchgate.net/profile/Joel-Billieux" target="_blank" rel="noreferrer noopener">Dr. Billieux's university page</a></li><li><a href="https://www.researchgate.net/profile/Joel-Billieux" target="_blank" rel="noreferrer noopener">His Researchgate.net page</a></li><li><a href="https://rr.peercommunityin.org/PCIRegisteredReports/articles/rec?id=889" target="_blank" rel="noreferrer noopener">Information about the study we discussed</a></li></ul>Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a>\</li><li>"Babylon" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/</li></ul>

November 7, 2024
Podcast 99 - Toxicity and Support
Toxicity in video games has been a long-standing and long-studied problem. In this episode, I talk to someone who has not only studied toxic behavior among gamers, but specifically looked at how players deal with it --or don't deal with it-- and what game companies can do to help gamers when they see or experience it.<br /><br />Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a></li></ul>

October 1, 2024
Ep 98 - Embedding Values in Games
Many games put forth some kind of value that they hope will be communicated to players, be they ones that see obvious (like the value of empathy) or subtle (like experiencing life under capitalism). When the insertion of these values into game development is deliberate, what do we know about how it happens and what effects it has on players?<br /><br />Support me on Patreon: <a href="https://patreon.com/pog" target="_blank" rel="noreferrer noopener">https://patreon.com/pog</a><br /><br />Audio Credits:<br /><ul><li><a href="http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation" target="_blank" rel="noreferrer noopener">“Robot Motivation”</a> by The Polish Ambassador, licensed under Creative Commons: <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/" target="_blank" rel="noreferrer noopener">CC BY-NC-SA 3.0</a></li><li><a href="https://incompetech.com/wordpress/2016/05/carpe-diem/" target="_blank" rel="noreferrer noopener">"Chill Wave"</a> by Kevin Macleod</li></ul>
100 total episodes available
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- What is Psychology of Video Games Podcast?
- How often does this podcast release new episodes?
This podcast updates bi-weekly.
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This podcast is available on 9 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.
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Yes, this podcast regularly features guests.
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