Podcast thumbnail for The Business of Video Games Podcast

The Business of Video Games Podcast

Claim This Podcast

by The Business of Video Games Podcast

4.9(38 reviews)
68 episodes
Updated Bi-weekly
Accepts GuestsHas SponsorsLocation 🇸🇪
35

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality35
Social0
YouTube0
Engagement85

Podcast Overview

<p><strong>Welcome to The Business of Video Games Podcast.</strong><br />A show where we shed some light on the inner workings of the games industry—the why, how, who, and what the hell?! behind business decisions, publishing calls, and the steps (and missteps) that happen behind the scenes.</p> <p>Basically: the inside view on how and why things are actually done the way they are. Not just guesswork on 4Chan.</p> <p>The podcast is hosted by <strong>Shams Jorjani</strong> (CEO of Arrowhead Game Studios, Chairman of the Board at Hooded Horse, and founder of the Almost Ready Games Fund) and <strong>Fernando Rizo</strong> (former Chief Sales &amp; Business Development Officer at Raw Fury, now Partner at Kaboodle Games).</p> <p>In every episode, we invite a guest from the industry to unpack an interesting decision or event, share lessons learned, or explain why all of us armchair experts got it wrong (or occasionally right).</p> <p>This podcast previously ran for four years at Paradox Interactive and was available there until they decided to remove it. It might yet return someday - as a DLC in one of their games.</p>

Language

🇺🇲

Publishing Since

9/23/2022

Unlock The Full Podcast Authority Score Report

See how your podcast performs across key metrics

35

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality35
Social0
YouTube0
Engagement85
5
Excellent Areas
2
Good Performance
12
Growth Opportunities
excellent
Episode Length
1h 1m
Performing excellently!
good
Show Notes Quality
3.0/5

Recommendations available

Unlock the full report to see detailed tips

needs improvement
Publishing Consistency
Every 21 days

Recommendations available

Unlock the full report to see detailed tips

+16 More Metrics

Unlock comprehensive insights including:

  • • YouTube presence analysis
  • • Social media reach metrics
  • • RSS compliance scoring
  • • Podcast 2.0 features
  • • Technical standards
What's Included in Your Full Report

Detailed Analytics

  • Complete breakdown of all 19 authority metrics
  • Personalized recommendations for each metric
  • Industry benchmarks and comparisons
  • Technical RSS feed analysis and compliance scoring

Growth Strategies

  • Step-by-step action plans for improvement
  • Quick wins to boost your score immediately
  • Pro tips from successful podcasters
Get your free podcast insights report

See how your show performs across every key metric

Instant delivery
No spam
Attract Better Guests

High authority scores make your podcast more attractive to industry leaders and influencers who want to appear on credible shows.

Secure Sponsorships

Sponsors look for podcasts with proven authority and engagement. Your score demonstrates your podcast's value to potential partners.

Grow Your Audience

Understanding your strengths and weaknesses helps you make data-driven decisions to expand your listener base effectively.

Reach the team behind The Business of Video Games Podcast

Verified contact details for this show aren't on file yet — sign up to get notified when they land.

Recent Episodes

Episode thumbnail for Episode 62 - People don't buy new games

August 6, 2026

Episode 62 - People don't buy new games

It's Friday and we are back to to tackle two major industry deep-dives, but not before touching base on Microsoft and EA, comparing BBC quotes  and teasing a Patreon-exclusive story about a spectacularly failed kosher salt business. First up, Shams and Fernando unpacks Joakim Achren’s newsletter breakdown (link here) on the "Six Reasons VCs Pulled Back from Games," examining why early-stage bets and public game studio IPOs are falling flat. Paired with insights from Thomas Bidaux’s ICO Partners newsletter, which recently tracked an all-time record number of Steam releases, they further explore why standing out is harder than ever. Next up, it's time to dissect Matthew Ball’s massive, "doorstop" state-of-the-industry deck "The State of Video Gaming in 2026" (link here). Ball’s data reveals a sobering picture: actual growth is heavily carried by Roblox and subscriptions, overall gamer numbers might be shrinking due to screen fatigue, and median players are sticking to forever-games rather than buying new titles. And of course this is just the tip of the iceberg in Ball´s presentation. Thanks for listening! Shams quoted in BBCIco Partners NewsletterAlmost Ready Games FundThat page in Ball´s deck around time spent on new games that Fernando mentioned? Page 35 (link to deck once more here)

Episode thumbnail for Episode 61 - Basically too many games  - Jon Shafer

July 24, 2026

Episode 61 - Basically too many games - Jon Shafer

Shams and Fernando bring on their buddy Jon Shafer (former Lead Designer on Civ V) from Conifer Games to cut through the noise and break down the actual state of PC gaming post-Steam Next Fest! Spoiler alert: that 2010s indie golden age everyone misses? It’s dead and buried. Jon’s been obsessively tracking Steam data (while juggling his double PC setup optimized for Steam demos), and the new reality is, well to be honest, brutal. To survive today, developers either need to pump out a game in two months or bleed over it for up to 14 years - there is zero in-between. Welcome to the "go short or go long" meta. The trio also look into the wildest trends currently hijacking the platform such as the unapologetic explosions of co-op "friend slop," the massive wave of players jumping between Roblox and Steam, and why traditional buying habits are out while cult-level fandom is in. In short - the dev scene might be an absolute bloodbath right now, but for players? We might just be sitting in a brand-new golden age. Thanks for listening! The BBC articleDesigner Notes Podcast

Episode thumbnail for Episode 60 - 14 layers

July 10, 2026

Episode 60 - 14 layers

It's Friday! And what do you expect? After our last conversation unexpectedly blew up and wormed its way into the gaming news cycle for a day or two (or three?), we are now back to talk about ... you guessed it! Xbox! In this episode, we dive right back into the Xbox ecosystem, looking closely at Game Pass, the massive acquisitions, the enormous amout of layoffs, and what scaling up really looks like in today's gaming landscape. We also touch on the delicate PR strategies companies use to avoid becoming the "bad guys" of the industry. Is it even possible? Plus, stick around until the end for a little palette cleanser where we chat about some highly recommended tabletop chaos, current gaming obsessions, and a surprising confession about a specific James Bond-actor... Thanks for listening and have a great weekend!

68 total episodes available

Recent guests on The Business of Video Games Podcast

Guests from recent episodes — sign up to see every guest that has ever appeared on this show.

Landfall Games

Guest

Deep-dive analytics for The Business of Video Games Podcast

Frequently asked questions

Have a different question and can't find the answer you're looking for? Reach out to our support team by sending us an email and we'll get back to you as soon as we can.

What is The Business of Video Games Podcast?
<p><strong>Welcome to The Business of Video Games Podcast.</strong><br />A show where we shed some light on the inner workings of the games industry—the why, how, who, and what the hell?! behind business decisions, publishing calls, and the steps (and missteps) that happen behind the scenes.</p> <p>Basically: the inside view on how and why things are actually done the way they are. Not just guesswork on 4Chan.</p> <p>The podcast is hosted by <strong>Shams Jorjani</strong> (CEO of Arrowhead Game Studios, Chairman of the Board at Hooded Horse, and founder of the Almost Ready Games Fund) and <strong>Fernando Rizo</strong> (former Chief Sales &amp; Business Development Officer at Raw Fury, now Partner at Kaboodle Games).</p> <p>In every episode, we invite a guest from the industry to unpack an interesting decision or event, share lessons learned, or explain why all of us armchair experts got it wrong (or occasionally right).</p> <p>This podcast previously ran for four years at Paradox Interactive and was available there until they decided to remove it. It might yet return someday - as a DLC in one of their games.</p>
How often does this podcast release new episodes?

This podcast updates bi-weekly.

Where can I listen to this podcast?

This podcast is available on 8 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

Legal Disclaimer

Pod Engine is not affiliated with, endorsed by, or officially connected with any of the podcasts displayed on this platform. We operate independently as a podcast discovery and analytics service.

All podcast artwork, thumbnails, and content displayed on this page are the property of their respective owners and are protected by applicable copyright laws. This includes, but is not limited to, podcast cover art, episode artwork, show descriptions, episode titles, transcripts, audio snippets, and any other content originating from the podcast creators or their licensors.

We display this content under fair use principles and/or implied license for the purpose of podcast discovery, information, and commentary. We make no claim of ownership over any podcast content, artwork, or related materials shown on this platform. All trademarks, service marks, and trade names are the property of their respective owners.

While we strive to ensure all content usage is properly authorized, if you are a rights holder and believe your content is being used inappropriately or without proper authorization, please contact us immediately at hey@podengine.ai for prompt review and appropriate action, which may include content removal or proper attribution.

By accessing and using this platform, you acknowledge and agree to respect all applicable copyright laws and intellectual property rights of content owners. Any unauthorized reproduction, distribution, or commercial use of the content displayed on this platform is strictly prohibited.