Podcast thumbnail for The Game Developers' Library

The Game Developers' Library

Claim This Podcast

by Indie Game Clinic

5.0(2 reviews)
8 episodes
Updated Daily
Accepts GuestsHas SponsorsLocation 🇬🇧
4

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality9
Social0
YouTube0
Engagement0

Podcast Overview

A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Language

🇺🇲

Publishing Since

5/18/2025

Unlock The Full Podcast Authority Score Report

See how your podcast performs across key metrics

4

Podcast Authority

Beta
PoorBased on show quality, social media presence, reviews, charts, and more
Pod Engine
Quality9
Social0
YouTube0
Engagement0
5
Excellent Areas
1
Good Performance
13
Growth Opportunities
excellent
Episode Length
1h 19m
Performing excellently!
good
iTunes Tags
7.2/10

Recommendations available

Unlock the full report to see detailed tips

needs improvement
Publishing Consistency
Every 28 days

Recommendations available

Unlock the full report to see detailed tips

+16 More Metrics

Unlock comprehensive insights including:

  • • YouTube presence analysis
  • • Social media reach metrics
  • • RSS compliance scoring
  • • Podcast 2.0 features
  • • Technical standards
What's Included in Your Full Report

Detailed Analytics

  • Complete breakdown of all 19 authority metrics
  • Personalized recommendations for each metric
  • Industry benchmarks and comparisons
  • Technical RSS feed analysis and compliance scoring

Growth Strategies

  • Step-by-step action plans for improvement
  • Quick wins to boost your score immediately
  • Pro tips from successful podcasters
Get your free podcast insights report

See how your show performs across every key metric

Instant delivery
No spam
Attract Better Guests

High authority scores make your podcast more attractive to industry leaders and influencers who want to appear on credible shows.

Secure Sponsorships

Sponsors look for podcasts with proven authority and engagement. Your score demonstrates your podcast's value to potential partners.

Grow Your Audience

Understanding your strengths and weaknesses helps you make data-driven decisions to expand your listener base effectively.

1 verified contact email on file for The Game Developers' Library

Pitch yourself as a guest, propose sponsorships, or reach out directly to the host.

Recent Episodes

Episode thumbnail for Anna Anthropy - Rise of the Videogame Zinesters

June 18, 2026

Anna Anthropy - Rise of the Videogame Zinesters

<p>In this episode, Tom and Joe read and respond to Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form.</p><br><p>Patreon.com/indiegameclinic</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Episode thumbnail for Tynan Sylvester - Designing Games: A Guide to Engineering Experiences

March 21, 2026

Tynan Sylvester - Designing Games: A Guide to Engineering Experiences

<p>In this episode we read Rimworld creator Tynan Sylvester's design textbook.</p><br><p>00:00 intro</p><br><p>OVERVIEW</p><p>01:34 situating the book in our collection</p><p>07:55 signposting cultural politics</p><p>10:30 book's structure &amp; approach</p><br><p>PHILOSOPHY &amp; PSYCHOLOGY&nbsp;</p><p>17:33 engines of experience</p><p>20:30 events and anticipation</p><p>23:09 emotion and human values</p><p>27:50 an interesting take on "flow"</p><br><p>INTERESTING AREAS/CHAPTERS</p><p>30:30 challenge &amp; mastery</p><p>34:12 flexible meanings of "narrative"</p><p>40:34 decisions types &amp; intensities&nbsp;</p><p>47:05 strategy design &amp; balance</p><p>50:18 predicting your opponent ("yomi")</p><p>55:38 game theory &amp; griefing</p><p>01:01:40 some other chapters/topics</p><br><p>PRODUCTION / PROCESSES</p><p>01:03:20 the market and the specificity of game appeal</p><p>01:02:45 processes and planning</p><p>01:07:40 knowledge, research, and evaluating ideas</p><p>01:09:00 the dependency stack</p><p>01:13:00 collaboration, sensitivity and the Rimworld controversy</p><p>01:31:05 what we're reading next time</p><br><p>The theme song was produced by show host Joe Baxter-Webb.</p><p>The Ludonarrative Dissonance jingle was "Carvings" by Blood of Geruda, licensed from Epidemic Sound.&nbsp;</p><br><p>RELATED TOPICS:</p><p>Misattribution of Arousal: https://en.wikipedia.org/wiki/Misattribution_of_arousal</p><p>Game Theory &amp; (ir)rationality: https://larspsyll.wordpress.com/2025/02/15/what-is-wrong-with-game-theory/</p><p>Swagless Games: https://www.polygon.com/code-vein-2-swagless-game/</p><p>Jeff Vogel GDC talk about serving a market gap: https://www.youtube.com/watch?v=stxVBJem3Rs&amp;t=1746s</p><p>Tynan Sylvester GDC talk on the idea reservoir: https://www.youtube.com/watch?v=VdqhHKjepiE&amp;t=3113s</p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

Episode thumbnail for ep06 - Scott McCloud - Understanding Comics, The Invisible Art

February 16, 2026

ep06 - Scott McCloud - Understanding Comics, The Invisible Art

<p>In this episode we attempt to verbally describe a comic book. But not just any comic book. Scott McCloud's 1993 "Understanding Comics" is a comic about comics; not necessarily how to make them, but how they "work" for readers. Your librarians Tom and Joe jump about the book in no particular order, picking apart what they personally got from the book, and highlighting areas where we think there's something interesting in there for an indie dev.&nbsp;</p><br><p>TOPICS INCLUDE:</p><p>&gt; how videogames are interactive cartoons</p><p>&gt; semiotics and the psychology of images</p><p>&gt; how "gaps" and "holes" in stories create engagement</p><p>&gt; nonlinear narrative in different media</p><p>&gt; starting projects with "ideas" vs starting with craft</p><br><p>TIMESTAMPS:</p><p>00:00 intro&nbsp;</p><p>01:45 why this book</p><p>06:15 overview</p><p>11:35 indie games and cartoon aesthetics</p><p>14:02 two mediums with the same status issue</p><p>16:22 iconic representation and identification</p><p>18:55 history and definition of comics</p><p>23:02 the semiotics of comics</p><p>30:12 the three types of image</p><p>41:00 gamers love a ruined city</p><p>44:48 time is weird in comics</p><p>49:45 "closure" in media psychology</p><p>52:33 non-linear moments in comics</p><p>57:29 the meaning of lines and colours</p><p>59:20 showing &amp; telling / multimodality</p><p>65:35 self-referentiality as a sign of a mature medium</p><p>68:50 McClouds 6 Steps of Creativity</p><p>73:20 finishing projects vs starting new ones</p><p>68:13 what's next?</p><br><p><br></p><p>OTHER REFERENCES:</p><p>Juniper Dev on Little White Guys: https://www.youtube.com/watch?v=banRsciq1ww</p><p>Ian Bogost's 2023 essay on Gone Home: https://lareviewofbooks.org/article/perpetual-adolescence-the-fullbright-companys-gone-home/</p><p>"Storyteller" Comicbook-Interface Puzzle Game: https://store.steampowered.com/app/1624540/Storyteller/</p><p>"Her Story" Narrative Puzzle Game https://store.steampowered.com/app/368370/Her_Story/</p><p>"The Beginner's Guide" (example of a "reflexive"/self-referential game) https://store.steampowered.com/app/303210/The_Beginners_Guide/</p><p>wiki page of Pierre Bourdieu's "Distinction" (sociology of taste) https://en.wikipedia.org/wiki/Distinction_(book)</p><p>The original game design "MDA Theory" paper: chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://users.cs.northwestern.edu/~hunicke/MDA.pdf</p><p>McCloud's 6 Steps of Creativity explained using SoundCloud Rappers: https://rudycraiglcgr.blogspot.com/2016/08/this-for-lcgn-class-we-had-to-read.html</p><p>Derek Yu on finishing games: https://makegames.tumblr.com/post/1136623767/finishing-a-game</p><br><p><br></p><br><p><br></p><p><br></p><hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

8 total episodes available

Recent guests on The Game Developers' Library

Guests from recent episodes — sign up to see every guest that has ever appeared on this show.

Raph Koster

Guest

Derek Yu

Guest

Deep-dive analytics for The Game Developers' Library

Frequently asked questions

Have a different question and can't find the answer you're looking for? Reach out to our support team by sending us an email and we'll get back to you as soon as we can.

What is The Game Developers' Library?

A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>

How often does this podcast release new episodes?

This podcast updates daily.

Where can I listen to this podcast?

This podcast is available on 4 platforms including Apple Podcasts, Spotify, and more. You can also use the RSS feed directly.

Does this podcast accept guests?

Yes, this podcast regularly features guests.

Legal Disclaimer

Pod Engine is not affiliated with, endorsed by, or officially connected with any of the podcasts displayed on this platform. We operate independently as a podcast discovery and analytics service.

All podcast artwork, thumbnails, and content displayed on this page are the property of their respective owners and are protected by applicable copyright laws. This includes, but is not limited to, podcast cover art, episode artwork, show descriptions, episode titles, transcripts, audio snippets, and any other content originating from the podcast creators or their licensors.

We display this content under fair use principles and/or implied license for the purpose of podcast discovery, information, and commentary. We make no claim of ownership over any podcast content, artwork, or related materials shown on this platform. All trademarks, service marks, and trade names are the property of their respective owners.

While we strive to ensure all content usage is properly authorized, if you are a rights holder and believe your content is being used inappropriately or without proper authorization, please contact us immediately at hey@podengine.ai for prompt review and appropriate action, which may include content removal or proper attribution.

By accessing and using this platform, you acknowledge and agree to respect all applicable copyright laws and intellectual property rights of content owners. Any unauthorized reproduction, distribution, or commercial use of the content displayed on this platform is strictly prohibited.