This is Working 2050, a speculative oral history about workers of the future.
We talk to people about what they do all day and how they feel about it. Then we write science fiction about what the future might look like in 2050.

by H Kapp-Klote
This is Working 2050, a speculative oral history about workers of the future. We talk to people about what they do all day and how they feel about it. Then we write science fiction about what the future might look like in 2050.
Language
🇺🇲
Publishing Since
12/12/2019
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June 11, 2021
Working 2050 is a speculative oral history about workers of the future. We talk to people about what they do all day and how they feel about it. Then we write science fiction about what the future might look in 2050. EPISODE 1.02 -- GAME SHOW HOST: “Welcome! To! Accept! Your! Death! I’m your host Sam Okafor.” SHOW NOTES + TRANSCRIPT: https://notesonfeednet.substack.com/p/working-2050-episode-102-game-show CREDITS: Concept and Script: H Kapp-Klote 2020 Interviewee: Kamal Sinclair 2050 Interviewee: Sierra Doss Host/"Interviewer" (2020/2050): H Kapp-Klote Editing, Mixing, Engineering, Sound Design: Katie In Story Editing: Kae Bara Kratcha

October 23, 2020
Pathfinders are flamboyant, touchy, secretive, and in demand — the defining work of 2050." -- WHAT IS WORKING 2050? Working 2050 is a speculative oral history about workers of the future. We talk to people about what they do all day and how they feel about it. Then we write science fiction about what they say — and how the future might look in 2050. EPISODE 1.01 -- PATHFINDER: We interviewed Rabbi Menachem Cohen, a spiritual director and tabletop game designer in 2020. Then, in the style of Studs Terkel's oral history Working, we interviewed Ursula Delany, a Pathfinder in 2050. SHOW NOTES + TRANSCRIPT: https://bit.ly/PathfinderWorking2050 CREDITS: 2020 Interviewee: Rabbi Menachem Cohen 2050 Interviewee: Ursula Delany, Pathfinder, played by Hunter Dunn. Host/"The Narrator" (2020/2050): H Kapp-Klote Mixing, Engineering, Sound Design: Katie In Moral Support, Story Strategy: Lawrence Barrier and the Center for Story Based Strategy Class Story Editing: Zoe Schein OTHER NOTES: This episode is a test run -- my hope is to get feedback and make Working 2050 even better. Feel free to email me at kappklot@gmail.com with thoughts, feedback, and more. To learn more about Rabbi Menachem's work check out: http://whatmakesyoucomealive.net/ To learn about his project adapting a spiritual version of Dreamchaser, check out: https://www.imagininggames.com/ Pathfinder is a real (and very popular) game from Dungeons and Dragons. The 2050 career as a whole is likely a direct descendant of RPG games like played with this system. However, this template is unlikely to be the basis for Ursula Delany's game The Demon Within. -- We tell ourselves so many stories about work -- what we do all day, and how we feel about it. When we imagine how people will feel about what they do all day in the future -- we get a little closer to changing the future for the better.

October 6, 2020
“Pathfinders are flamboyant, touchy, secretive, and in demand — the defining work of 2050." -- WHAT IS WORKING 2050? Working 2050 is a speculative oral history about workers of the future. We talk to people about what they do all day and how they feel about it. Then we write science fiction about what they say — and how the future might look in 2050. EPISODE 1.01 -- PATHFINDER: We interviewed Rabbi Menachem Cohen, a spiritual director and tabletop game designer in 2020. Then, in the style of Studs Terkel's oral history Working, we interviewed Ursula Delany, a Pathfinder in 2050. SHOW NOTES + TRANSCRIPT: https://bit.ly/PathfinderWorking2050 CREDITS: 2020 Interviewee: Rabbi Menachem Cohen 2050 Interviewee: Ursula Delany, Pathfinder, played by Hunter Dunn. Host/"The Narrator" (2020/2050): H Kapp-Klote Mixing, Engineering, Sound Design: Katie In Moral Support, Story Strategy: Lawrence Barrier and the Center for Story Based Strategy Class Story Editing: Zoe Schein OTHER NOTES: This episode is a test run -- my hope is to get feedback and make Working 2050 even better. Feel free to email me at kappklot@gmail.com with thoughts, feedback, and more. To learn more about Rabbi Menachem's work check out: http://whatmakesyoucomealive.net/ To learn about his project adapting a spiritual version of Dreamchaser, check out: https://www.imagininggames.com/ Pathfinder is a real (and very popular) game from Dungeons and Dragons. The 2050 career as a whole is likely a direct descendant of RPG games like played with this system. However, this template is unlikely to be the basis for Ursula Delany's game The Demon Within. -- We tell ourselves so many stories about work -- what we do all day, and how we feel about it. When we imagine how people will feel about what they do all day in the future -- we get a little closer to changing the future for the better.
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This is Working 2050, a speculative oral history about workers of the future.
We talk to people about what they do all day and how they feel about it. Then we write science fiction about what the future might look like in 2050.
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